Aim down sights: Difference between revisions

From Destinypedia, the Destiny wiki

m (Ew second-person writing.)
No edit summary
Line 1: Line 1:
[[File:Destiny-OpticalAimScope.jpg|right|200px|thumb|The aim down sights feature seen during development.]]
[[File:Destiny-OpticalAimScope.jpg|right|200px|thumb|The aim down sights feature seen during development.]]
'''Aiming down sights''', abbreviated '''ADS''', is a gameplay mechanic featured in ''[[Destiny]]'' and many other [[First-person shooter|First-person shooters]]. When aimed down sights, the camera angle shifts to behind the weapons sights. This generally makes the weapon more accurate, and may provide some zoom. ADS is usually used at longer ranges. Unlike most other instances of aiming down sights, weapons in in the game are sufficiently accurate when ADS are not in use, and movement does not appear to be impeded when they are in use either. As of yet, it is unknown if the aim snaps onto enemies when entering ADS.<ref>'''[[E3 2013 Destiny Gameplay Demo]]'''</ref>
'''Aiming down sights''', abbreviated '''ADS''', is a gameplay mechanic featured in ''[[Destiny]]'' and many other [[First-person shooter|First-person shooters]].  


==Overview==
When aimed down sights, the camera angle shifts to behind the weapons sights. This generally makes the weapon more accurate, and may provide some zoom. ADS is usually used at longer ranges. Unlike most other instances of aiming down sights, weapons in in the game are sufficiently accurate when ADS are not in use, and movement does not appear to be impeded when they are in use either. As of yet, it is unknown if the aim snaps onto enemies when entering ADS.<ref>'''[[E3 2013 Destiny Gameplay Demo]]'''</ref>
==Development==
==Trivia==
==Gallery==
==Gallery==
<GALLERY>
<GALLERY>

Revision as of 17:01, November 3, 2016

The aim down sights feature seen during development.

Aiming down sights, abbreviated ADS, is a gameplay mechanic featured in Destiny and many other First-person shooters.

Overview

When aimed down sights, the camera angle shifts to behind the weapons sights. This generally makes the weapon more accurate, and may provide some zoom. ADS is usually used at longer ranges. Unlike most other instances of aiming down sights, weapons in in the game are sufficiently accurate when ADS are not in use, and movement does not appear to be impeded when they are in use either. As of yet, it is unknown if the aim snaps onto enemies when entering ADS.[1]

Development

Trivia

Gallery

List of appearances

References