Forum:Sumeragi: Difference between revisions

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(→‎Automata: I'll try to add some mechanics to the other shadow units. For now, though, I'll try to do as much as I can for you.)
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**Frozen War Beast - War Beasts injected with the dark powers of the Splinters of Darkness. Their bites now begin to freeze their opponents. The more stacks of Frost the target has, the more damage the War Beast deals to the target.
**Frozen War Beast - War Beasts injected with the dark powers of the Splinters of Darkness. Their bites now begin to freeze their opponents. The more stacks of Frost the target has, the more damage the War Beast deals to the target.
***Frozen War Hound - War Hounds now granted the dark powers of Stasis. Much like their inferior counterparts, these units can freeze their opponents with their bites and slash attacks. They, however, also have the ability to sling shards of ice at their opponents as well.
***Frozen War Hound - War Hounds now granted the dark powers of Stasis. Much like their inferior counterparts, these units can freeze their opponents with their bites and slash attacks. They, however, also have the ability to sling shards of ice at their opponents as well.
**Shadow Hand War Beast - War Beasts trained to work with the Blackguard.
***Shadow Hand War Abomination - Abominations integrated with reverse-engineered Pyramid technologies. Can naturally engulf themselves in resonant armor. Can only be damaged once their vine-like growths are destroyed. Operates similarly to the War Abomination, save for the addition of their tail shards exploding and also their ranged attacks inflicting Pervading Darkness.


====Psion====
====Psion====
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**Inferno Psion - Psions that have a small version of the Magma Launcher.
**Inferno Psion - Psions that have a small version of the Magma Launcher.
***Ice Psion - Psions that have a small version of the Cyro Launcher.
***Ice Psion - Psions that have a small version of the Cyro Launcher.
**Pulsar - sniper specialist that attack high-value target.
**Pulsar - sniper specialist that attack high-value targets.
**Venator - cloaked Psion units that act as assassins and infiltration troops.
**Venator - cloaked Psion units that act as assassins and infiltration troops.
**Vilicus - high-ranking Psion troops that serve as enforcers for their lower-ranking kin. They can carry heavier weaponry, have access to all Psionic powers, can use a Quake ability, and launch rockets.
**Vilicus - high-ranking Psion troops that serve as enforcers for their lower-ranking kin. They can carry heavier weaponry, have access to all Psionic powers, can use a Quake ability, and launch rockets.
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**Frost Psion - Psions armed with Splinters of Darkness and are proficient in the use of Stasis. These Psions are capable of a massive assortment of attacks: the conjuration of barriers of Stasis for their allies, the creation of freezing auras around their enemies or the ability to fling a powerful javelin at their opponents capable of violently exploding with Stasis energy.
**Frost Psion - Psions armed with Splinters of Darkness and are proficient in the use of Stasis. These Psions are capable of a massive assortment of attacks: the conjuration of barriers of Stasis for their allies, the creation of freezing auras around their enemies or the ability to fling a powerful javelin at their opponents capable of violently exploding with Stasis energy.
***Frost Vilicus - Vilicus units adept in the utility of Stasis. Much like their subordinate peers, they also have a massive assortment of abilities: the ability to cast a volley of tracking bolts of Stasis, the ability to unleash a volley of high-impact pillars of Stasis and the ability to entomb themselves in a Stasis cocoon to mend any lost health and gain an additional overshield to protect them from damage.
***Frost Vilicus - Vilicus units adept in the utility of Stasis. Much like their subordinate peers, they also have a massive assortment of abilities: the ability to cast a volley of tracking bolts of Stasis, the ability to unleash a volley of high-impact pillars of Stasis and the ability to entomb themselves in a Stasis cocoon to mend any lost health and gain an additional overshield to protect them from damage.
**Shadow Hand Psion - Psions armed with reverse-engineered Pyramid technologies stolen from the Shadow Legion. Can unleash a Nova Rupture anywhere without the need for it to travel. Some can be found equipped with [[Tech Packs]].
***Shadow Hand Vilicus - Vilici armed with reverse-engineered Pyramid technologies stolen from the Shadow Legion. All abilities have overhauls: Psionic Entropy can hit multiple targets similar to Nezarec, Arc Storms leave behind areas of denial and Solar Seekers are replaced with Resonant Suns similar to Caretaker (also includes Pervading Darkness effect). Some can be found equipped with [[Tech Packs]].


====Legionary====
====Legionary====
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**Ballistarius - Legionaries that specializes in placing turrets in area of value, firebases, as well as land mines.
**Ballistarius - Legionaries that specializes in placing turrets in area of value, firebases, as well as land mines.
**Venator Prime - cloaked Legionary units that provide leadership and enforcement over their Venator subordinates. Solar sword is replaced by the Necator Sword that instantly kills any target it hits.
**Venator Prime - cloaked Legionary units that provide leadership and enforcement over their Venator subordinates. Solar sword is replaced by the Necator Sword that instantly kills any target it hits.
**Blackguard Legionary - Elite, decorated Legionaries pulled from the ranks of the Red Legion's Blood Guard. Can come equipped with [[Arc]] [[Absorption Shield]]s and can be found with heavier weaponry such as [[Projection Rifle]]s, [[Cabal Bronto Cannon]]s and even miniaturized [[Cabal Slug Launcher]]s.
**Janissary - cloned Cabal trained to be elite and highly skilled assault commandoes and special operatives. Surgically enhanced with state-of-the-art Cabal machinery and prosthetics, these units can tank inhumane amounts of damage and deal just as much back. Modifications to their joints allow for enhanced mobility and powerful kicks to the ground. Arms can now lift objects nearly twenty times their size, therefore capable of instantly killing anyone caught by those devastating swings. Armed with the best of the Cabal arsenal, including a micro-nuclear powered jetpack, allowing for prolonged flight, powerful weaponry and a devastating, wrist mounted bladed gauntlet that also serves as a micro-fusion rocket launcher. Violently explodes to prevent such powerful units, their arsenal and the work used to create them from falling into enemy hands. Usually deployed as siege engines or covert assassins.
**Janissary - cloned Cabal trained to be elite and highly skilled assault commandoes and special operatives. Surgically enhanced with state-of-the-art Cabal machinery and prosthetics, these units can tank inhumane amounts of damage and deal just as much back. Modifications to their joints allow for enhanced mobility and powerful kicks to the ground. Arms can now lift objects nearly twenty times their size, therefore capable of instantly killing anyone caught by those devastating swings. Armed with the best of the Cabal arsenal, including a micro-nuclear powered jetpack, allowing for prolonged flight, powerful weaponry and a devastating, wrist mounted bladed gauntlet that also serves as a micro-fusion rocket launcher. Violently explodes to prevent such powerful units, their arsenal and the work used to create them from falling into enemy hands. Usually deployed as siege engines or covert assassins.
**Frost Legionary - Legionaries armed with splinters of darkness and are adept in the use of Stasis. Their Frag Detonators now launch an entire arsenal of Stasis grenades.
**Frost Legionary - Legionaries armed with splinters of darkness and are adept in the use of Stasis. Their Frag Detonators now launch an entire arsenal of Stasis grenades.
**Exo Legionary - extremely regimented and well-trained Legionary commandoes that serve as the rare backbone of the Exo Legion division of the Black Legion. The now inhabit a new, highly advanced and state-of-the-art Exo body that provides them with enhanced endurance, strength and additional, time-based abilities. These commandoes have the ability to conjure violent and unstable gifts of temporal energy capable of firing Cabal Slugs from other timelines at any target within range and sight. They wield a heavier, yet more powerful version of their arsenal and a jump pack wielded into the back of their Exo bodies, which also provides them the ability to generate a concussive blast of force to knock enemies away.
**Exo Legionary - extremely regimented and well-trained Legionary commandoes that serve as the rare backbone of the Exo Legion division of the Black Legion. The now inhabit a new, highly advanced and state-of-the-art Exo body that provides them with enhanced endurance, strength and additional, time-based abilities. These commandoes have the ability to conjure violent and unstable gifts of temporal energy capable of firing Cabal Slugs from other timelines at any target within range and sight. They wield a heavier, yet more powerful version of their arsenal and a jump pack wielded into the back of their Exo bodies, which also provides them the ability to generate a concussive blast of force to knock enemies away.
**Shadow Hand Legionary - Legionaries armed with reverse-engineered Pyramid technologies stolen from the Shadow Legion. Can launch resonant grenades and, instead, utilizes a a blade made of resonant energies similar to Lubrae's Ruin. Some can be found equipped with [[Tech Packs]].


====Phalanx====
====Phalanx====
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**Frost Phalanx - Phalanxes armed with splinters of darkness and are proficient in the utility of Stasis. Their shields are now replaced by an entire sheet of durable ice that can be destroyed by concentrated gunfire, but is easily replenished. This shield is also capable of slinging Stasis shards at their opponents.
**Frost Phalanx - Phalanxes armed with splinters of darkness and are proficient in the utility of Stasis. Their shields are now replaced by an entire sheet of durable ice that can be destroyed by concentrated gunfire, but is easily replenished. This shield is also capable of slinging Stasis shards at their opponents.
**Exo Phalanx - highly skilled and powerful Phalanx linemen operating with the Exo Legion detachment of the Black Legion. Empowered by a new, technologically enhanced Exo body, they are significantly larger than their minor counterparts and, of course, acquire a greater health pool. They are now armed with a Vex and Clovis Bray tech empowered shield that deletes any bullets caught by the field generated by it. On occasion, the Phalanx can project a wall of negative temporal energy that deletes any enemy caught by the blast. They also have a more powerful weapon and can deliver a fatal blow with their bulky, unstable shield.
**Exo Phalanx - highly skilled and powerful Phalanx linemen operating with the Exo Legion detachment of the Black Legion. Empowered by a new, technologically enhanced Exo body, they are significantly larger than their minor counterparts and, of course, acquire a greater health pool. They are now armed with a Vex and Clovis Bray tech empowered shield that deletes any bullets caught by the field generated by it. On occasion, the Phalanx can project a wall of negative temporal energy that deletes any enemy caught by the blast. They also have a more powerful weapon and can deliver a fatal blow with their bulky, unstable shield.
**Shadow Hand Phalanx - Phalanxes armed with reverse-engineered Pyramid technologies stolen from the Shadow Legion. Comes equipped with resonant shields which can launch a Suns of Lubrae laser beam from them (includes Pervading Darkness debuff). Can be temporarily destroyed by shooting it's vine-like growth and takes longer to restart than a normal shield (the Phalanx will only be stunned for less than a second as opposed to the duration of the disabled shield). Some can be found equipped with [[Tech Packs]].


====Incendior====
====Incendior====
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**Cryo Incendior - specialist Incendior armed with a specialized Cryo thrower that freezes any enemies caught in the ice pools. A compression blast completely engulfs a [[Guardian]] in Ice, negating movement and the ability to fire, also doubling incoming damage.
**Cryo Incendior - specialist Incendior armed with a specialized Cryo thrower that freezes any enemies caught in the ice pools. A compression blast completely engulfs a [[Guardian]] in Ice, negating movement and the ability to fire, also doubling incoming damage.
**Beastmaster(Incendior) - Incendiors that have experience in training War Beasts. Can summon War Beast backup if any enemy threatens the Beastmaster.
**Beastmaster(Incendior) - Incendiors that have experience in training War Beasts. Can summon War Beast backup if any enemy threatens the Beastmaster.
**Blackguard Incendior - Elite, decorated Incendiors pulled from the ranks of the Red Legion's Blood Guard. Can come equipped with [[Void]] [[Absorption Shield]]s.
**Frost Incendior - Incendiors armed with a splinter of darkness and are proficient in its use. Placed at the tip of their Magma Launcher, the Incendior's splinter of darkness converts their magma into dark Frostfire, capable of dealing massive damage and freezing targets in place. Occasionally, these units will launch a boulder of ice at their enemies that violently explodes upon impact.
**Frost Incendior - Incendiors armed with a splinter of darkness and are proficient in its use. Placed at the tip of their Magma Launcher, the Incendior's splinter of darkness converts their magma into dark Frostfire, capable of dealing massive damage and freezing targets in place. Occasionally, these units will launch a boulder of ice at their enemies that violently explodes upon impact.
**Shadow Hand Incendior - Incendiors armed with reverse-engineered Pyramid technologies stolen from the Shadow Legion. Can launch arcing Resonant Spikes that generate a burning aura around them as long as they are active and intact. Some can be found equipped with [[Tech Packs]].


====Gladiator====
====Gladiator====
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**Great Beastmaster - Gladiators that have experience in training Skewer Beasts. Can summon Skewer Beast backup if any enemy threatens the Beastmaster
**Great Beastmaster - Gladiators that have experience in training Skewer Beasts. Can summon Skewer Beast backup if any enemy threatens the Beastmaster
**Viking - Larger variants of the Gladiator. They use the their [[Solar]] Greataxe to fight foes.
**Viking - Larger variants of the Gladiator. They use the their [[Solar]] Greataxe to fight foes.
**Frost Gladiator - Gladiators gifted splinters of darkness and are proficient in their use. There exists two variations of these units: one armed with their customary Severus Cleavers, where they cast Stasis nets at their enemies in hopes of entrapping them in place to easily make short work of them. The other is armed with a pair of maces tipped with the splinters, which is capable of high damage. The former also has the ability to cast the electro-chained splinters at their enemies to bash them back and freeze them in place, as well as slam them down to create a cascade of Stasis.
**Frost Gladiator - Gladiators gifted splinters of darkness and are proficient in their use. There exists two variations of these units: one armed with their customary Severus Cleavers, where they cast Stasis nets at their enemies in hopes of entrapping them in place to easily make short work of them. The other is armed with a pair of maces tipped with the splinters, which is capable of high damage. The latter also has the ability to cast the electro-chained splinters at their enemies to bash them back and freeze them in place, as well as slam them down to create a cascade of Stasis.
Shadow Hand Gladiator - Gladiators armed with reverse-engineered Pyramid technologies stolen from the Shadow Legion. Their Severus Cleavers are made of Resonant energies and, after smashing the blades together, creates an AoE Savage Strike attack. Some can be found equipped with [[Tech Packs]].


====Centurion====
====Centurion====
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**Phoenix - specialist Centurion units armed with an enhanced jet pack that allows the Phoenix to travel higher and move around to flank targets. Can slam the ground from the air to knock their opponents back.
**Phoenix - specialist Centurion units armed with an enhanced jet pack that allows the Phoenix to travel higher and move around to flank targets. Can slam the ground from the air to knock their opponents back.
**Dragoon - special ops Cabal distinguished by their jet black armor and red optics. Can suppress light-based abilities with their aura generators, entrap enemies with a Solar net, cloak, and summon an Accipiter Drone to provide support. Weaker than their commanding brethren, but has a higher sense of mobility.
**Dragoon - special ops Cabal distinguished by their jet black armor and red optics. Can suppress light-based abilities with their aura generators, entrap enemies with a Solar net, cloak, and summon an Accipiter Drone to provide support. Weaker than their commanding brethren, but has a higher sense of mobility.
**Blackguard Centurion - Elite, decorated Centurions pulled from the ranks of the Red Legion's Blood Guard. Can become enraged and attempt to run down their opponents with a flurry of Void Blade attacks.
**Tulthem's Chosen - Centurion's anointed by Tulthem and granted Psionic abilities. A more elusive target, they can teleport across the battlefield and can conjure Solar Seekers to track and disintegrate their enemies. They can lift debris from the field to protect themselves and damage their assailants.
**Tulthem's Chosen - Centurion's anointed by Tulthem and granted Psionic abilities. A more elusive target, they can teleport across the battlefield and can conjure Solar Seekers to track and disintegrate their enemies. They can lift debris from the field to protect themselves and damage their assailants.
**Cossack - genetically modified Cabal clones trained to be highly skilled special operations coordinators. Much like their Janissary inferiors, much of these soldiers's joints and body parts have been spliced and replaced with alien and advanced tech, granting them increased endurance and strength. Their brains are also linked to a supercomputer intricately linked to the Cabal Battlenet, sharpening their intellect and perspective on the battlefield. They are gifted the best of the Cabal arsenal, immunity shield projectors, powerful jetpacks, retractable, wrist-mounted shield gauntlets, as well as a miniature drone foundry that creates unwaveringly loyal Aquilla bodyguard drones, capable of firing a barrage of Slugs at their enemies. Also violently explodes as a protective failsafe to prevent their corpses and priceless intel from falling into enemy hands.
**Cossack - genetically modified Cabal clones trained to be highly skilled special operations coordinators. Much like their Janissary inferiors, much of these soldiers's joints and body parts have been spliced and replaced with alien and advanced tech, granting them increased endurance and strength. Their brains are also linked to a supercomputer intricately linked to the Cabal Battlenet, sharpening their intellect and perspective on the battlefield. They are gifted the best of the Cabal arsenal, immunity shield projectors, powerful jetpacks, retractable, wrist-mounted shield gauntlets, as well as a miniature drone foundry that creates unwaveringly loyal Aquilla bodyguard drones, capable of firing a barrage of Slugs at their enemies. Also violently explodes as a protective failsafe to prevent their corpses and priceless intel from falling into enemy hands.
**Frost Centurion - Centurions gifted Splinters of Darkness and are adept in the use and weaponization of Stasis. Not only capable of unleashing a barrage of Stasis bolts at their opponents, these units also have the ability to encase their allies in a durable crust of icy armor that severely reduces oncoming damage.
**Frost Centurion - Centurions gifted Splinters of Darkness and are adept in the use and weaponization of Stasis. Not only capable of unleashing a barrage of Stasis bolts at their opponents, these units also have the ability to encase their allies in a durable crust of icy armor that severely reduces oncoming damage.
**Exo Centurion - highly skilled, clever and well disciplined lieutenants of the Black Legion's elite and prestigious Exo Legion. Their consciousness now pilots a highly upgraded and Cabal tech enhanced Exo body supporting two Temporal Manipulation Pylons. On occasion, the Exo Centurion will activate these pylons, summoning a randomized pod of Cabal from other timelines. If there are any dead Cabal within the vicinity of the Centurion, the mechanical commander will "resurrect" them, pulling them from moments before their death and making them more resilient; both the summoning and resurrection mechanic provides the Centurion with additional endurance depending on the amount of Cabal spawned. They are also passively surrounded by an aura that slowly damages their enemies and weakens the damage of their weaponry and abilities. They wield a more powerful arsenal and make frequent use of a jetpack grafted into their armor, which also allows them to utilize the Ultra Smash ability.
**Exo Centurion - highly skilled, clever and well disciplined lieutenants of the Black Legion's elite and prestigious Exo Legion. Their consciousness now pilots a highly upgraded and Cabal tech enhanced Exo body supporting two Temporal Manipulation Pylons. On occasion, the Exo Centurion will activate these pylons, summoning a randomized pod of Cabal from other timelines. If there are any dead Cabal within the vicinity of the Centurion, the mechanical commander will "resurrect" them, pulling them from moments before their death and making them more resilient; both the summoning and resurrection mechanic provides the Centurion with additional endurance depending on the amount of Cabal spawned. They are also passively surrounded by an aura that slowly damages their enemies and weakens the damage of their weaponry and abilities. They wield a more powerful arsenal and make frequent use of a jetpack grafted into their armor, which also allows them to utilize the Ultra Smash ability.
**Shadow Hand Centurion - Centurions armed with reverse-engineered Pyramid technologies stolen from the Shadow Legion. Can plant a resonant blade into the ground and create a large Suns of Lubrae blast from the ground. Some can be found equipped with [[Tech Packs]].


====Colossus====
====Colossus====
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**Juggernaut - specialist Colossus units gifted state-of-the-art Cabal technology. Torque joints allow greater movement, a back-mounted Mortar allows a cluster bomb volley to rain death on their enemies and shield tech allows enemy projectiles to be deflected back. Quake ability kills anyone regardless of power and buffs.
**Juggernaut - specialist Colossus units gifted state-of-the-art Cabal technology. Torque joints allow greater movement, a back-mounted Mortar allows a cluster bomb volley to rain death on their enemies and shield tech allows enemy projectiles to be deflected back. Quake ability kills anyone regardless of power and buffs.
**Frost Colossus - Colossi armed with splinters of darkness and are adept in the use of their Stasis enhanced arsenal. These units are capable of creating 3 individual, tracking waves of Stasis energy capable of shredding a decent health bar, as well as create a shield of Stasis encrusted around the barrels of their weapons, minimally protecting them from any oncoming damage. Also launches Stasis mortars from their backpacks.
**Frost Colossus - Colossi armed with splinters of darkness and are adept in the use of their Stasis enhanced arsenal. These units are capable of creating 3 individual, tracking waves of Stasis energy capable of shredding a decent health bar, as well as create a shield of Stasis encrusted around the barrels of their weapons, minimally protecting them from any oncoming damage. Also launches Stasis mortars from their backpacks.
**Shadow Hand Colossus - Colossi armed with reverse-engineered Pyramid technologies stolen from the Shadow Legion. Can launch a barrage of Resonant Suns (without Pervading Darkness) from their backpacks and can supress their opponents with their quake attack. Some can be found equipped with [[Tech Packs]].
====Tormentor====
*Coerced Tormentor - Tormentors kidnapped by the Black Legion and linked to Ilitcyl to prevent defiance.
**Malignancy of Ilitcyl - Powerful Tormentors coerced into obedience to Ilitcyl.


====Thresher====
====Thresher====