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{{forumheader|Fan Fiction}} <!-- Please put your content below this line. Be sure to sign your edits with four tildes: ~~~~ --> {{Race infobox |name= Sumeragi |othernames= |image= |variant= |homeworld= |focalworld(s)= [[Europa]] <br> [[Neptune]] <br> [[Pluto]] |goals= Create a united sovereign <br> Conquer the [[Last City]] |war= [[Vanguard]] |height= |weight= |distinctions= |lifespan= |notable-group= House of Shadow <br> Cult of Darkness <br> Chaos Collective <br> Black Legion <br> The Corrupted <br> Shadow Guardians <br> [[Forum:Adeptroid|Adeptroid]] |notable-person= [[Forum:Nova, Herrscher of Sumeragi|Nova, Herrscher of Sumeragi]] <br> [[Forum:Skalos, Kell of Shadow|Skalos, Kell of Shadows]]† <br> [[Forum:Nikros, God of Darkness|Nikros, God of Darkness]] <br> [[Forum:Aivu Arth, War-Queen of Darkness|Aivu Arth, War-Queen of Darkness]] <br> [[Forum:Atlas, Chaos Mind|Atlas, Chaos Mind]] <br> [[Forum:Xa'Lus, Dominus of Black|Xa'Lus, Dominus of Black]] <br> [[Forum:Consul, Slave of Corruption|Consul, Slave of Corruption]] <br> [[Forum:Uldren Sov, Vanguard|Uldren Sov, Vanguard]] }} An alliance of [[Fallen]], [[Hive]], [[Vex]], [[Cabal]], [[Taken]], and former [[Guardians]] created by the mysterious leader of this alliance who called himself [[Forum:Nova, Herrscher of Sumeragi|Nova]], '''Sumeragi''' believed the [[Traveler]] is the biggest threat in the universe and the [[Darkness]] was created to destroy it. ==Overview== Created from the Fallen House of Shadow, Hive Cult of the Darkness, Vex Chaos Collective, Cabal Black Legion, The Corrupted Taken, Shadow Guardian and Adeptroid, a race that made up of Nova's personal forces. ==History== See history of: *House of Shadow *Cult of Darkness *Chaos Collective *Black Legion ==Sociology== ==Leadership== *Nova, Herrscher of Sumeragi (leader of Sumeragi) *[[Forum:Skalos, Kell of Shadow|Skalos, Kell of Shadow]] (former leader of Fallen branch of Sumeragi)† *Sakodis, Heir to the Shadows (son of Skalos) (current leader of the Fallen branch of Sumeragi) *Nikros, God of Darkness (leader of Hive branch of Sumeragi) (currently in coma) *Aivu Arth, War-Queen of Darkness (interim leader of the Hive branch of Sumeragi) *Atlas, Chaos Mind (leader of Vex branch of Sumeragi) *Xa'Lus, Dominus of Black (leader of Cabal branch of Sumeragi) *Consul, Slave of Corruption (leader of Taken branch of Sumeragi) (Servant of Nikros) *Uldren Sov, Vanguard (leader of Shadow Guardians) ==House of Shadow== {{Fallen House infobox |image= |name=House of Shadow |nobility=Skalos, Kell of Shadows† <br> Sakodis, Heir to the Shadows <br> Nikis, Shadows Archon <br> Axiki, Shadows Priest <br> Nakos, Prince of Shadow |servitors= Shimi, Prime Servitor <br> Shadda-1, Sub-Prime |lair=Unknown |encountered=[[Taken War]] <br> [[SIVA Crisis]] <br> [[Red War]] <br> [[Hunt for the Scorn]] <br> [[Nightmare Hunt]] }} ===Overview=== The House of Shadow was formed from remnants of [[House of Devils|Devils]], [[House of Exile|Exiles]], [[House of Kings|Kings]], [[House of Winter|Winter]], and [[House of Wolves|Wolves]] that believed that the [[House of Dusk]] would not be able to defeat the [[Guardians]]. Using the technology the other houses had, along with the [[SIVA]] tech the [[Devil Splicers]] had during the [[SIVA Crisis]], they created the House of Shadow. They joined Sumeragi during the [[Red War]]. They are distinguishable by black and purple bodysuit along with additional items if they are in higher ranks. ===History=== In the aftermath of the SIVA Crisis, the Fallen Houses started to come together following the damage they received throughout the years. However, some members of those Houses knew that the newly formed House of Dusk would fail to defeat the Guardians. So they banded together to form their own House, one so complex that it will be impossible to take down unless they are thorough with its extermination. The House of Shadow was formed when the Red War started, where they quickly hid but monitored the war from the shadows, taking only what they can while everyone was distracted. They were contacted by Sumeragi for the chance for of an alliance with them. Skalos, the current Kell, reluctantly accepted the offer but asked if they were be slaves to Sumeragi. Surprisingly, Nova told them they were be whatever they wanted to be but never slaves. He even granted Skalos the position of being the leader of the Fallen branch of Sumeragi. ====Red War aftermath==== All throughout the Red War, the House, in an alliance with the Sumeragi, continued to lay a low profile but kept stealing supplies from all factions. They would learn about the crew of the Almighty securing Mercury with the intent to research more about Vex technology. Informing Sumeragi about this development, Nova requested that they take any information on the Vex themselves and any information on the Red Legion themselves. They would eventually learn that the Vex Sol Collective are trying to shape reality to fit their future, one in which the Vex reign supreme. They also encountered the Chaos Collective, who briefly engaged them in combat but Nova intervened and swiftly ended the conflict. The Collective leaders came to Nova to join Sumeragi for their own future. Nova accepted it but warns that he will watch them for a while until he knows that they wont betray him, his family, and his alliance. Following the Infinite Forest incident, the House, Sumeragi and Collective gathered intel on a Red Legion dig operation on Mars, where the remnants of the Legion were pursuing energy cells. This prompted the three groups to investigate this mysterious operation and, possibly, steal any information of it. However, they, instead, would discover the hidden Hive faction, the Grasp of Nokris and the Worm God, Xol. They would also encountered the Cult of Darkness and the Black Legion. The Cult informed them that Xol is planning to take control of Mars but the Guardian is handling it, while the Black Legion informed them that Val Ca'uor has seized control of the Red Legion since Ghaul's death. They would also discover Ca'uor's plan to assault and capture Calus' ship. Following this revelation, Sumeragi deployed agents to infiltrate the ship to distract and take down as many Red Legion possible, while a Guardian Raid Team take down Ca'uor. ====Scorn Assault==== A few months later, a message was intercepted from Reef informing that a prison riot was happening in the Prison of Elders. Piquing the interest of Nova, he send a task force of Fallen, Cabal and Adeptroid to investigate this riot. They learn that the Hunter Vanguard Cayde-6 was killed by the hands of the Scorn Barons. Needless to say, this enraged Nova, forcing him to pursue vengeance, sending the Shades to assassinate the Barons. However, he would learn that the Guardian who accompanied Cayde during the riot was personally pursuing vengeance themselves. So the Shades, instead, made sure that no enemies protecting the Barons would interrupt the Guardian in their crusade for vengeance. They eventually followed the Guardian to the last Baron, and Uldren Sov, where they learned that he was mind-controlled by Riven since the Taken War. The Shades then witnessed Uldren Sov get devoured by a Taken Chimera, before being freed and killed. They reported back to Sumeragi and told everyone what has happened. After hearing of the events that transpired in the Tangled Shore, Nova ordered all Shadow troops to keep an eye out for the Awoken City to report any developments. Scouts would eventually find out that an Ahamkara named Riven was Taken in the Taken War and began spreading Blight throughout the Dreaming City. Following her death, they would also discover that Quria has placed a curse on the city to be time-looped over the course of three weeks thanks to the Ahamkara's dying wish. ====Black Armory==== A few months later, a group of Shades located a Black Armory forge in Egypt and informed Sumeragi of it. A Shadow Priest, Axiki, would investigate the forge and discovered that it can create powerful weapons for the House and, by extension, Sumeragi itself. He and his soldiers took the forge to his personal Ketch and brought it to one of their research bases, where Weapon forgers managed to create their own version of the forge. Afterwards, they gave it to the Black Legion, along with their notes of the forge itself. Weeks later, they encountered the Shadow Guardians with Uldren Sov as a representative for the group, void of his memories. They joined Sumeragi, but warns that Uldren will kill Nova if he betrayed them. Meanwhile, Skalos would deploy several Shade troops to the House of Dusk after learning the younger members of the house have begun isolating themselves from traditional Eliksni beliefs. The Shades would recruit many members of the Dusk. Meanwhile, they learned that a crime syndicate called the Kell's Scourge was attempting to locate the other forges and have them create weapons for them, even as far as dispatching a Prime Servitor, armed with a giant mech armed with Black Armory weaponry and tech designed for said prime, to the ruins of the Last City in a attempt to locate an vault containing these weapons and advanced tech. Skalos sent Shades troops to observe the battle between the syndicate and Guardians. Following the showdown between a Fireteam of Guardians and the Prime Servitor, one of the Shades suggested that the House would retrieve the mech and repurposed it for their own usage. ====Old Tower assaulted==== Skalos learned that Eramis has escaped the Prison of Elders during the riot and informed Nova of the revelation, while sending multiple Shades to look for any information on her. The Shades reported that the Vanguard has learned that Variks caused the riot so he could escape the Awoken and become Kell of Kells. They also reported that Eramis has brought multiple Devil Loyalists to her cell, thus creating a fifth Fallen faction with the weakened and splintered House of Dusks, House of Judgement, The Spider's Syndicate, and the Scorn. ====Nightmare==== Months later, the Cult of Darkness reported mysterious Hive activities on the Moon. Catching the interest of Nova, he would send a strike force consisting of Shadows troops and Cult troops. The leaders of the strike force, Nakos, Shadow Prince and Ko Mal, Blade of Shira, would discover that Crota had daughters and were attempting to revive Oryx since, technically, the Guardians never took Oryx's power. They also found a pyramid-shaped ship within the depths of the Scarlet Keep. They both informed all members of the Sumeragi leadership of this discovery, even showing a photo of the ship. Following this discovery, Nova dispatched Vex and Cabal troops to recon the site of the ship. However, the task force would learn that the pyramid created spectral beings called Nightmares and the Hive's allegiance and minimal control of these entities. They would also learn about a fleet of Pyramid ships on the edge of the solar system. ====Sol Divisive==== The Shades in the strike force would also discover that the Vex of the Sol Divisive have started invading the moon. A Shade Captain informed the Chaos Collective of this development, in which the defiant collective discovered that the Undying Mind has been reactivated. The Shades also discovered that Ikora had begun developing a device to fight the Axis Mind. They would replicate the work and would use the machine to kidnap a copy of the Mind while the Guardians faced off against the Sol Divisive's army. They gave the mind to the Collective as a gift, as well as reassurance to their alliance. ====Sundial==== Sometime after the events on the moon, a group of Black Legion Cabal would reveal that a sizable army of Red Legion Cabal was regrouping on Mercury. They contacted the closest group of Sumeragi troops, which were the Shades, who then informed of this discovery and dispatched them to discover what they were planning. The Shades and Black Legion troops devised a plan for reconnaissance, as well as a way to keep Sumeragi informed without picking up attention from an active Cabal force. The Black Legion would disguise themselves as Red Legion soldiers and would infiltrate the group and learn who is leading them, while the Shades, save for one, observes the situation while one informant would reveal the details of the Red Legion operation to the leaders of Sumeragi about this development. The disguised members of the Black Legion discovered that a triune of Psion Flayers were leading the Red Legion splinter factions. Luckily, the Guardian and their allies managed to put an end to the plans the Psions thanks to Osiris and a device called the Sundial maintaining the victorious outcome of the Red War, as well as saving the legendary Exo Titan, Saint-14. ====Seraph Assault==== Skalos and his house would then learn that the Red Legion remnants, led by the final sister of the triune, Amtec, planned and attempted to crash the Almighty to the Last City. They informed Nova of this, leading him to command all Sumeragi forces to find a way to stop the Almighty. Merak, a member of the Adeptroid, informed everyone that Rasputin has awoken all of his defenses, and that they have an opportunity to acquire some of its technology. House Shadow, the Darkness Cult and the Black Legion agreed and had deployed some detachments and salvager groups to several locations where Rasputin was active while the Guardians began plans to destroy the Almighty. They managed to acquire several caches of Warmind tech, including the Seven Seraphs weapons. ====The Arrival==== Suddenly, following the destruction of the Almighty, all branches of Sumeragi reported the arrival of the Pyramid ships on Titan, Io, Mercury and Mars, causing Nova, Skalos, Nikros, Atlas, and Xa'lus to order all troops from those locations to bring back all supplies and equipment and return to Pluto and Neptune where they watched as the Pyramids reversed what the Traveler did. The House of Shadow managed to relocate all their supplies from Mercury and Titan, leaving behind token bases on those locations. Most of the special projects that were either mostly done or halfway completed, which were sent away to secure locations, while the projects that were started or about halfway done were scrapped while the notes, research and innovations for them were sent to Shadow Lair. ====House of Salvation==== Skalos and his House would finally find Eramis, and would discover that she has made the House of Salvation, a megahouse created from the remnants of Wolves and Devils along with deserters of Dusk. They also discover the Splinters of Darkness that gave them Stasis, as well as the tech that controls the powers, as well as their Brig assault platforms, mirrored after the work of the Kell's Scourge, intriguing them. They would discuss their discoveries to Sumeragi, which Nova quickly orders them to acquire Splinters of Darkness to enhance all Sumeragi members except for the Adeptroid. The House immediately set out for Europa to get these Splinters and acquire the newly created Brig war mech. They managed to acquire many Splinters and Brigs for the House and Sumeragi. Giving the Splinters to the Cult of Darkness, Chaos Collective and the Black Legion, all divisions managed to adeptly wield the dark powers. As for the House, they gained new Stasis powers, which make then made a new, powerful branch of the House: the Ice Wraiths. They also stole the Technocrat's technology, including bulky, yet resilient drones that projected immunity shields. Following the [[Guardian]]'s raid on the [[Deep Stone Crypt]] and the destruction of [[Taniks, the Scarred|Taniks, the Abomination]], former Splicer Priestess Mryziss would gather some of her most loyal followers and uploaded all of their consciousnesses into modified and enhanced [[Exo]] bodies mirrored after [[Atraks-1, Fallen Exo|Atraks]]'s work, creating the powerful and widely feared Exo Wrath division. They would also locate Taniks, who managed to survive the engagement but was severely wounded and damaged. Thanks to Mryziss' genius and technological insight, they managed to repair him, transforming him into Taniks-1. ====Ploy of the War Goddess==== Weeks into the Vanguard's war with Eramis's [[House of Salvation]], the factions of Sumeragi would report mysterious energy spikes around the Solar System. Curious about the new developments, House of Shadow leadership would send scouts to investigate these disturbances. Of these scouts were brother and sister Talnak and Althyks, who would be the first of Sumeragi to discover an inert [[Cryptolith]]. Following this discovery, Nova would order his armies to research more into these devices. However, when the Darkness Cult would finally uncover their purpose, they all activated, seizing the minds of those around them, turning those who succumbed to the Cryptoliths into mindless, bloodthirsty peons of the Hive God of War and other sister of Oryx, [[Xivu Arath]]. Among them was Talnak, whose sister narrowly escaped corruption, as well as other members of the Sumeragi. Forced into a new war, as well as realizing the threat of discovery by these Wrathborn, Nova, as well as members of the Sumeragi inner council, would order their factions into a covert war. While the House of Shadow continued to contend with their puppeted allies, Althyks, in grief from the corruption of her brother, turned to the Cult of Darkness in search for a potential cure, where she would find an alliance with Magister Kur'nal, a disgraced priest. However, instead of a cure, they would, instead, find a means to steal control of the Wrathborn from Xivu Arath, where they first tested this newfound power on Althyks's waylaid brother. Following this exploit, Skalos and Nikros would commend the two unlikely allies and would make them heads of a new branch of Sumeragi, the Rageblooded. ====Season of Sumeragi==== After the event of Beyond Light, Sumeragi finally decided to reveal themselves and strike. Quickly taking sections of the House of Salvation's territory, they began their assault on the Guardians all over the Solar System. Using all of their weapons, resources and abilities at their disposal, the House of Shadow would conquer a section of the European Dead Zone, half of old China, and a quarter of Russia. Skalos and his children quickly turned an old military base into his main base of operations. The Archons and their Priests and Priestesses turns a number of large churches into either research bases or major ether supply bases. And the Prime Servitor made their home in the massive factories. The Guardians initially launched an assault on them but was quickly pushed back. However, they themselves were starting to be pushed back by strike forces attacking isolated sections of their forces. Eventually, Skalos was forced to fight the Guardians, eventually falling to them due to the help of the House of Light. Luckily, before his battle, Skalos order his forces to retreat the battlefield and return back to their dens and bases, as well as the Sumeragi Headquarters to regroup and evolve. His son, Sakodis took over the House as ordered by his father to do so. ====Trials of the Empress==== Following the fall of Skalos and the subsequent weakening of Sumeragi as a whole, the Cabal of [[Empress Caiatl|Caiatl]]'s [[Imperial Cabal|banner]] would arrive in the system in search of an alliance with the last city and a new place to call home for the time being. In no condition to fight and the threat of ambitious Cabal on the doorstep of their stronghold worlds, the House of Shadow would have no choice but to abandon some of their dens to make way for the bloodthirsty masses vying for a position in the Empress's [[War Council]]. However, with the rather successful exploits of the Guardians against the Cabal, many House of Shadow agents would investigate the true intent of the Champions, even discovering the Psion Conclave pulling the strings of the conflict and tempting all-out war. Despite these discoveries, however, they still maintained secrecy and evaded any search by Guardians. Meanwhile while evading the search of the Guardians, they discovered new Stasis Aspects for the Ice Wraiths, granting them new abilities. ====Rise of the Dreaming Mind==== While the thought of attacking the Last City while the [[Endless Night]] menaced it was tempting, the House of Shadow couldn't risk fighting the [[House of Light]] and the mysteriously aggressive Vex sustaining the City's false night. Worse still for the House, now that the House of Light has a place to call home under the Traveler, many troops would desert in search of asylum. However, the House of Shadow would utilize this chance to sneak agents into the traitor House in search of new weapons and intel on their operations, where they would scout out the Guardian's Override operations and repurpose [[Mithrax, Kell of Light|Mithrax's]] [[Splicer Gauntlet]] for their arsenal. With the repurposing of the Splicer Gauntlet, the House of Shadow, in tandem with the non-malfunctioning Chaos Collective, would begin expeditions into Vex Domain in search of the source, where they would come across [[Quria, the Dreaming Mind|Quria's]] presence within. While the two forces began to enact plans of capturing and manipulating it to their benefit, however, they would soon discover it's destruction at the hands of the Guardian. Some Shadow Fallen attempted to maintain the portal during the breach in the Last City, but their attempts to keep it open for as long as they can would be in vain as the Guardians would eventually force the rift shut with it's Subjugated Mind's destruction. Despite the tactical failure of their operations, they now have spies within the ranks of the House of Light and, subsequently, the Last City, and their Splicer technology. ====Season of the Lost==== While most of the House's forces remained adamant in the return of [[Mara Sov]], some of the [[House of Wolves|ex-Wolves]] within the House began to panic, thus forcing the consolidation of their forces deeper and deeper back into their covert dens, attempting to hide themselves from the Awoken Queen's potential wrath. With the opening of ley lines within the different realities, with the exception of the Cult of the Darkness, most of Sumeragi's forces had little influence in the Awoken and Guardians's actions agains Xivu Arath, and as a result of the War God's focus on punishing her treacherous sister, they faced little issue from her forces. ====Savathûn's Return and the Risen==== Long after the events of [[Season of the Lost]], [[Savathûn]], whom disappeared following her exorcism of her [[Savathûn's Worm|worm]], would re-emerged, boarded on her ship, [[The Lure]], which landed on the suddenly reappeared Mars. Although, while the House did not interfere in the Vanguard's [[Hidden]] investigations in [[Savathûn's Throne World]], the House did however began sending few of their own to operate near [[Lucent Brood]] forces that were converging on Earth, hoping to gain any knowledge the Hive may hold on their fascinating discovery of Hive Lightbearers for Nova. With ships surveying near Lucent hunting parties in [[The Dark Forest]] in the [[EDZ]] and sending few scouts disguised as House of Dusk to get information of Hive filtering stolen Light for their own purposes. Relying this towards Nova, the Sumeragi leader would instruct the Shadows to continue their investigations on the Hive's operations while avoiding the Guardians hunting down the Lucent Lightbearers. Soon the Shadows would get word of the Lucent Brood moving towards the [[Moon]] to take back control over the [[Scarlet Keep]] to move the High Coven into the material plain. The Shadows would once again avoid any confrontation from the Lucent Hive or the Guardians whom were clashing out to capture the Commander behind the operations of the Lucent Hive on Earth. Nonetheless the Fallen would relay this towards the rest of the Sumeragi leadership on the Lucent Brood and their Hive Lightbearers. ====Calus' Haunts==== Following the arrival of the Lucent Brood on Earth, [[Calus]] would return from hiding on the [[Leviathan]], now twisted and infected by [[Egregore]] fungi, placing his ship near the Moon to gain control over [[The Lunar Pyramid]] in the name of [[The Witness]]. The House of Shadow, under the instructions of Nova, would operate alongside, but secretly with the Black Legion to gain information on this event. With few Shadows scouts infiltrating the derelict ship to get samples off of the egregore, however, those who entered would never returning from their findings, raising concern from both the Shadow leadership and Sumeragi itself as well. ====Pirate's Plunder==== Seeing heightened activity among the fabled old crews, naturally, the House of Shadow would take great interest in their operations and would begin the active crews or would disguise themselves as participating pirates, in tandem with Black Legion forces. Distressingly, they would discover that Eramis has returned after years of being trapped in Stasis and was in search of mysterious reliquaries empowered by [[Darkness]]. Curious about the importance of the relics and in an effort to deny their enemies control over them for whatever they plan, the undercover "pirates" of the joint coalition between the House of Shadow and Black Legion attempted to wrest control over these artifacts under the pretense that they were attempting to collect a greater bounty in an effort to study them. Despite their numerous attempts to seize control over them, the only one they managed to get their hands on, from [[Val'aug, the Brute]] after being convinced by Black Legion forces through obligation to borrow it, was claimed by the Guardians in an attack on their lairs. Nevertheless, Sumeragi researchers, as well as intelligence from spies in the House of Light, would discover that the relics belonged to [[Nezarec, Final God of Pain|Nezarec]], a long dead disciple of the Witness. Though the spies would confirm that the reliquaries were turned into a remedial formula for a now lightless Osiris, Nova would become unsettled as to how Eramis mysteriously returned and the mysterious objective of recovering these ancient reliquaries. Regardless, the House of Shadows would lose a considerable amount of their infiltration forces during the numerous [[Ketchcrash]] operations. ====Seraph's Rise==== After the numerous losses taken during the events of the [[Season of Plunder]], the House of Shadow would go to ground and attempt to stay hidden, even with the tempting chance at pursuing Warmind technologies left behind by both [[Wrathborn]] and Guardian operations. However, in the final weeks of the conflict, as Eramis attempted to destroy the Traveler with the restored WarSat network, jumping at the opportunity to fulfill their master's objective, House of Shadow infiltrators would attempt to sabotage the coalition's attempt to protect the Traveler only to be denied as Rasputin's sacrifice would fracture it entirely. ====Great Machine's Fall==== After years of anticipation, the Witness and its forces would finally bring war to the Traveler and begin committed operations against the Vanguard. While the Black Legion were preoccupied with deciphering what has happened with [[The Veil]] and what has happened to the Traveler following its scarring by the Witness, the House of Shadow would begin coopting Pyramid tech into their arsenal, granting their forces shield generators and suppression devices to further reinforce their dark arsenal. Nevertheless, the House of Shadow would remain underground and avoid much of the conflict, instead keeping a prying eye on [[Shadow Legion]] operations from their covert dens and begin experimenting with their new equipment, already creating a new division within the House of Shadows, the Tenebrous Claws. Despite the common goal of the destruction of the Traveler and the Light, Nova would insist that the Sumeragi would remain independent from the Witness' forces, distrustful of its intents and how it seeks to bring forth the Final Shape. ====Titans War==== ====False Witches==== ====True Wishes==== ====Salvation Assault==== ===Leadership=== The House of Shadow is the most complex house in existence, more so than the House of Dusk. Unlike the triumvirate leadership most other houses have, the House of Shadow has more leadership roles. [[Kell]]s are the political leader of house, while the Prince, or Princess, is the heir to their throne. The Princes can start their own private military sect called a Clan. [[Archon]]s are the high priest like most houses, however below are the Priest or Priestess that act as the secondary Archon and heir to the Archon position should the current Archon be killed or incapable of currently serving. [[Prime Servitor]]s act like the gods of most Houses, however below them are the Sub-Prime which acts like secondary Primes and replacements for the Prime Servitor should the main one be destroyed. ====Kell==== *Skalos, Kell of Shadows (deceased) *Sakodis ====Prince (or Princess)==== *Nakos, Prince of Shadows *Sikas, Princess of Shadows ====Archon==== *Nikis, Archon Shadow (current) *Crikis, Splicers Archon ====Priest (or Priestess)==== *Axiki, Shadow Priest *Nariks, Shadow Priestess ====Prime Servitor==== *Shimi, Prime Servitor ====Sub-Prime==== *Shada-1, Sub Prime *Shade-7, Sub Prime ====Notable Members==== *Rhylaks, Splicer Captain *Ptarak, Shade Captain *Randal, Shade Captain *Rendiks, Ice Wraith Leader *Mryziss-1, Exo Priestess *Taniks-1, Exo Mercenary *Althyks, Hateful Taskmaster *Talnak, Rageblood Despoiler *Archon Shivik, Tenebrous Claw *Enforcer Pelahn, Tenebrous Claw ===Command Structure=== Unlike most Houses, the House of Shadow command structures is designed to be versatile in many areas. Some units has been Spliced but only one type due to the amount of SIVA tech the Splicer can produce. However, with the powers of Stasis being added to the House of Shadow, the group created a new branch, the Ice Wraith. Also following the discovery of the [[Deep Stone Crypt]], a new division would be created from prestigious Fallen troops who took it upon themselves to upload their consciousnesses into enhanced Exo bodies, the Exo Wrath. In addition, after experimenting with [[Shadow Legion]] techs, they have made an new division called Tenebrous Claws. ====Dreg==== *[[Dreg]] - The lowest rank of [[Fallen]] who seek to prove their worth. They act as the frontline soldiers for the House of Shadow, as well as the most versatile units of the House of Shadow. **[[Pike]] Dreg - Dregs who ride Pikes as cavalry infantry to harass enemy forces. **Scout - Dregs who are equipped with [[Wire Rifle]]s. They are tasked with scouting out unmarked territory and reporting enemy activity. **Kamikaze - Dregs whose bodies are covered with [[Shock Grenade]]s. They charge at enemy forces to take out the majority of them. **[[Kell's Guard]] (Dregs) - Along with the [[Wretch]] Kell's Guard, they act as the first level of defense for their [[Kell]]. They wield [[Scorch Cannon]]s, [[Shock Pistol]]s, [[Shock Rifle]]s and/or [[Shock Dagger]]s. **[[Splicer]] Dreg - Dregs who are apart of the Shadow Splicer branch of the House of Shadows. Upgraded with [[SIVA]] tech, they are faster than their normal counterparts and can throw SIVA charges. They act as the frontline infantry. They are equipped with modified Shock Pistols, and SIVA charges. ***Splicer Pike Dreg - Similar to Pike Dregs except the Pike has received heavy modifications that allow faster movement and are equipped with volatile thrusters that leaves a trail of [[Arc]] energy. **Ice Wraith Dreg - a new type of Dreg that have Stasis powers. This type have the powers to make and toss Stasis grenades. ***Ice Wraith Kamikaze - A variant of the Ice Wraith Dreg that instead of exploding of shock energy, they explode in crystallized Stasis. ***Ice Wraith Shatterer - A variant of the Ice Wraith Dreg that slide into frozen targets and shatter them and any nearby frozen enemies. **Exo Dreg - Elite Dreg shocktroopers associated with the Exo Wrath subdivision of the House of Shadow. Inhabiting a new [[Exo]] body, these troops bear a higher health pool and have the ability to launch powerful teleporting mortars from their arms. Often are armed with Shrapnel Launchers or Molten Welders and are capable of the Ultra Smash AoE melee. Also have the ability to teleport across dimensions. **Rageblooded Dreg - Dregs empowered by the influence of hijacked Cryptoliths. Occasionally, these units will let out a guttural cry, signifying a melee trance, where these units will rapidly charge their opponents in hopes of delivering a powerful melee attack. Upon connection, the Dreg mends any health they have lost, if not add a secondary health bar, for the amount of damage they have done. **Tenebrous Claw Dreg - Dregs armed with reverse-engineered Pyramid tech stolen from the Shadow Legion. Some can be found equipped with [[Tech Pack]]s. ====Wretch==== *Wretch - Wretches are two-armed, spear-wielding Fallen who serve under the House of Shadow. These Fallen warriors will charge their enemies with Arc Spears, attempting to both slice and electrocute them. **Guardsman - Wretches who guards important locations and high-ranking fallen such as Barons and High Servitors. They are equipped with an Arc Spear and Shock Shield similar to a Scorn Lurker's shield with an added Shock ability. **Executioner - Wretches who are skilled in killing Guardians and other enemy forces. They also ensure no fallen would do anything to cripple the House of Shadow if their agenda would go against the house. They are equipped with an Arc Axe. **Lancer - Wretches who utilize an Arc Lance instead of an Arc Spear. They are faster and more combat efficient than regular Wretches. ***Cavalier - Similar to a Lancer but equipped with a Shock Shield. **Kell's Guard (Wretch) - Like the Dreg variant of the Kell's Guard, they act as the first level of defense for their Kell. They are equipped with Arc Spear, Shock Shield, and/or Shock Lance. **Splicer Wretch - Wretches who are apart of the House of Shadows Splicer branch. Upgraded with SIVA Tech, they're more faster than their normal counterpart and, using their upgraded Arc Spear, can paralyze their foes for 5 seconds. ***Splicer Lancer - Similar to normal Lancer but can shoot electric beams with their upgraded Arc Lance. **Ice Wraith Wretch - a new type of Wretch that have been given the power of Stasis. With it, their spear can summoned a wall of ice by stabbing the ground with it. ***Ice Wraith Lancer - a variant of the normal Lancer that can summon shards of ice with Stasis. Upon gaining the Diamond Lance aspect, they can now kills enemies to create Stasis Lance. ****Ice Wraith Cavalier - a variant of the normal Cavalier that can enhanced their shield with Stasis, giving it more durability. ***Ice Wraith Howler - a variant of the Ice Wraith Wretch that stabs their spear into the ground and send it upward to launch a wave of Stasis energy to freeze enemies. ***Ice Wraith Diver - a variant of the Ice Wraith Wretch that plunged down from the sky and shatter any nearby frozen enemies. **Rageblooded Wretch - Wretch units empowered by the influence of hijacked Cryptoliths. They have the ability to instantly dash to a location within 5 meters of their original position, and can use this ability quite frequently, especially when charging an opponent. **Tenebrous Claw Wretch - Wretches armed with reverse-engineered Pyramid tech stolen from the Shadow Legion. Some can be found equipped with [[Tech Pack]]s. ***Penumbral Defender - Elite Wretches specially trained to utilize reverse engineered Pyramid tech. Armed with heavily modified glaives tipped with Black Fleet material that deals greater melee damage and allows the specialist Wretch to engage opponents at a distance. Attacks with these weapons can even suppress Guardian abilities for a time much like a Tormentor scythe. Some can be found equipped with [[Tech Packs]]. ====Initiate==== *Initiate - Dregs and Wretches who are ready to ascend to the Vandal rank. They have two stubby arms during their ascension to Vandal. They have either a Shock Dagger, Shock Pistol, Shock Grenade, and/or Shock Rifle if they are Dreg. For Wretches, they have either Arc Spear, Arc Lance, and/or Shock Shield. **Splicer Initiate - Similar to a normal Initiate but with SIVA enhancing his abilities and weapons. **Ice Wraith Initiate - Similar to a normal Initiate but with Stasis powers. **Tenebrous Claw Initiate- Similar to a normal Initiate but some have Tech Pack. ====Vandal==== *Vandal - Most common troops of a Fallen crew and can fit in several roles. They are superior to Dregs and Wretches but subordinate to Captains. They wield either a Shock Pistol, Wire Rifle, or Shock Rifle. **Hitman - Vandals who wield four Shock Pistols, one for each arm. They're often employed to eliminate enemy leaders. **Marksman - Vandals who wield the Wire Rifle. They're used as sniper units to take out enemies from a distance. **Grenadier - Vandals who wield the Shock Launcher. They launch two to three Shock Grenades to keep enemies at a distance. **Kell's Guard (Vandal) - Along with the Marauder variant of the Kell's Guard, they act as the second level of defense for their Kell. They are equipped with Shock Pistols, Wire Rifles, or Shock Launchers. **Pike Vandal - Vandals who rides Pikes as cavalry infantry like Dregs but are more experienced as pilots. ***Heavy Pike Vandal - Vandals who ride Heavy Pikes as heavy cavalry infantry that assault enemy position with heavy firepower. **Splicer Vandal - Vandals who are a part of the House of Shadow Splicer branch. Their weaponry have been upgraded with new abilities. They can regain most of their health and enter a berserk state when prompted to. ***Splicer Hitman - Acts similar to normal Hitmen but their Shock Pistol shoot semi-auto. **Ice Wraith Vandal - a new type of Vandal that was given the power of Stasis, this types summoned Stasis sickles to throw and create a blizzard. ***Ice Wraith Grenadier - a variant of the normal Grenadier that shoot Stasis Grenades from his improved Shock Launcher. They can also summon Stasis grenades to throw at enemies. Upon gaining the Touch of Winter aspect, their grenades have gain enhanced functionality. ****Ice Wraith Gunner - a variant of the Grenadier that turns Stasis Grenades into Turrets. **Exo Vandal - More powerful [[Vandal]] elites working for the Exo Wrath subdivision of the House of Shadow. Now inhabiting a severely upgraded Exo body, they tower over their peers and bear a higher health pool while also bearing the ability to create temporal copies of themselves to throw off or overwhelm their opponents. Wields a more powerful version of their arsenal, can teleport across dimensions and are capable of the Ultra Smash melee attack. **Rageblooded Vandal - Vandal enforcers empowered by the influence of hijacked Cryptoliths. Occasionally, usually when threatened either by inevitable damage or death, these Vandals will conjure forth a shield of occult, twisted energy to protect them, creating a wrist mounted shield for them to utilize against their assailants. Can still attack their opponents with this shield and any projectiles caught by this shield will heal or overflow the Vandal's health. **Tenebrous Claw Vandal - Vandals armed with reverse-engineered Pyramid tech stolen from the Shadow Legion. Some can be found equipped with [[Tech Pack]]s. ====Marauder==== *Marauder - Hooded Fallen with wrist-mounted blades, cloaks, and hoods, sporting gear similar to Guardian Hunters. They have the ability to cloak and are armed with either a Shrapnel Launcher or Shock Blades. **Assassin - Marauders that primarily use Shock Blades. They're employed to kill enemy leaders and wreak havoc within hostile territories. **Bladesman - Marauders that that wield Shock Blades. They're often used as fast frontline infantry, employed to sweep through enemy forces. **Saboteur - Marauders who've taken up the burden of sneaking into enemy bases to cause chaos and hijack technologies that could be useful for the House of Shadows, and by extension, Sumeragi itself. **Kell's Guard (Marauder) - Along with the Vandal Kell's Guard, they form the second line of defense for their Kell. They are equipped with Shock Blades or the Shrapnel Launcher. **Shade Enforcer - A class of Marauder that belongs to an elite mercenary unit within the House of Shadow called Shades. They protect the House from assailants and traitors who could harm the house. **Splicer Marauder - Marauders who are apart of the House of Shadow Splicer branch. Their weaponry have been upgraded with new abilities. They can permanently cloak themselves, as well as stun and disorient enemies with their enhanced melee ability. ***Splicer Assassin - Similar to normal Assassins but are faster due to cybernetic implants and, with upgraded Shock Blades, can slow enemies. **Ice Wraith Marauder - a new type of Marauders that gain the power of Stasis. This type can summon a staff that send a volley of ice shards to enemies. ***Ice Wraith Bladesman - this variant has longer blades that send ice shards to enemies. ***Ice Wraith Slower - An Ice Wraith Marauders that slowed enemies down when they dodged using Stasis energy. **Rageblooded Marauder - Marauder assassins empowered by hijacked and repurposed Cryptoliths. Will remain visible even when engaged, however, but, occasionally, these units will vanish in a cloud of poison. Once invisible, these units will chase down any opponent to deliver a powerful blow with a sickly bladed gauntlet. **Tenebrous Claw Marauder - Marauders armed with reverse-engineered Pyramid tech stolen from the Shadow Legion. Some can be found equipped with [[Tech Pack]]s. ====Captain==== *Captain - commanders of a Fallen crew. They are a known rank of the Fallen, carrying themselves with an air of superiority and nobility. Armed with either a Shrapnel Launcher, Shock Rifle, Shock Blades, or a Scorch Cannon. Equipped with an Arc Shield and can teleport. **Pike Leader - Captains who lead squads of Pike Dregs and Pike Vandals as they harass and assault enemy forces. **Weapon Forger - Captains who have taken up Gunsmithing to arm the house with new and improved weaponry. **Shade Captain - Captains who lead groups of Shade Enforcers as they roam in their lair for signs of insurgents and spies. They are equipped with Shock Blades. **Kell's Guard Captain - Captains who act as the final defense of the Kell as well as serve as the leaders of the Kell's Guard. Equipped with a Shrapnel Launcher, Shock Rifle, Shock Blades, or a Scorch Cannon. **Enforcer - former members of the House of Salvation that joins the House of Shadow. They acts as elite officers since they were train by Phylaks, the Warrior. **Assistant - former members of the House of Salvation that joins the House of Shadow. They help the Weapon Forgers since technical issues since they were train by Praksis, the Technocrat. **Disciple - former members of the House of Salvation that joins the House of Shadow. They teach the younger members of House the religion and history of the Fallen race thanks to their teachings of Kridis. They acts as buffer to increase their forces morale. **Splicer Captain - Captains who are apart of the House of Shadow Splicer branch. Their weapons have also been substantially upgraded: their Shrapnel Launchers have higher muzzle velocity and their Shock Rifles have higher rate of fire and faster ballistic velocity. ***Splicer Weapon Forger - similar to normal Weapon Forger but are more skilled in their craft, capable of upgrading Fallen weaponry to help suit the Splicer branch. **Ice Wraith Captain - a new type of Captain that gain the power of Stasis. This type can summon ice gauntlet to smash foes. ***Ice Wraith Weapon Forger - this variant researched more ways to use Stasis and find ways to create Stasis weapons. ***Ice Wraith Enforcer - a variant of the Enforcer that can summon an Stasis Greatsword and use it to turn enemies into ices. ***Ice Wraith Assistant - a variant of the Assistant that can summon drones that shoots Stasis bullets and summon and toss an Stasis Grenade. ***Ice Wraith Disciple - a variant of the Disciple that can create a field of Stasis energy that freeze foes and boosts that powers of other Ice Wraiths. **Exo Captain - Some of the most powerful and loyal lieutenants of the House of Shadow who now operate as field commanders for the Exo Wrath subdivision. Distinguishable by their enhanced Exo bodies, they are now capable of creating fields of negative temporal energy to erase their opponents from the timestream entirely and are capable of doing this attack frequently. Utilizes a more powerful version of their arsenal, have a more overhauled teleportation ability and can utilize the Ultra Smash attack. **Rageblooded Captain - Captain overseers empowered by hijacked and repurposed Cryptoliths. Upon engagement, these units will summon totem of infectious energy that projects an immunity shield over them. The totems, despite their size, bears a considerable health pool. These units also have the ability to sling incendiary Acolyte's Grenades at their opponents. **Tenebrous Claw Captain - Captains armed with reverse-engineered Pyramid tech stolen from the Shadow Legion. Some can be found equipped with [[Tech Pack]]s. ===Notable Group=== *Exo Wrath *Ice Wraith *Tenebrous Claw *Shades *Shadow [[Splicer]]s ===Technology=== ====Armament==== *Shock Dagger *Shock Pistol *Shock Blade *Arc Spear *Arc Lance *Arc Axe *Shock Shield *Wire Rifle *Shock Rifle *SIVA Charge *Shrapnel Launcher *Shock Launcher *Shock Grenade ====Automata==== *Shank - Small floating drones employed by the Fallen as scouts, fire support, or to serve as a distraction. **Repeater Shank - Shanks that have a built-in Repeater mini-gun, greatly increasing their firepower. **Exploder Shank - Shanks that act as kamikaze bots in battle. **Tracer Shank - Shanks that have a built-in Wire Rifle, allowing them to snipe hostiles from long range as effectively as any Vandal. **Scout Shank - Shanks that work with Scout Dregs as camera drones. Capable of a flash attack that temporarily blinds enemies. **Splicer Shank - Shanks that are a part of the Splicer branch of the House of Shadow. Splicer Shanks fire their weaponry a lot faster than their normal counterparts. **Apostate Shank - Shanks modified with reverse-engineered Pyramid tech stolen from the Shadow Legion. Can carry miniature [[Tech Pack]]s on their undercarriage. ***Generator Shank - Agile, durable, defenseless Shanks modified with Black Fleet technologies by the Tenebrous Claw sept of the House of Shadows. While defenseless, they provide an overshield to all nearby allies the same way a [[Tech Pack]] does. *Heavy Shank - Heavily upgraded Shanks and a recent addition to the Fallen arsenal. Larger than their normal counterparts, they bear thicker armor and two Rotary Cannons. **Repeater Heavy Shank - Heavy Shanks that have been heavily upgraded to have two Repeater mini-guns on both sides of the chassis which fire heavier caliber projectiles, capable of quickly rending enemy shielding and armor. **Exploder Heavy Shank - Heavy Shank that acts as Heavy kamikaze units. Explosions are more violent and can coat the area of effect with napalm. **Tracer Heavy Shank - Heavy Shanks that utilizes a powerful version of Wire Rifle which has twice the impact and can overpenetrate targets and surfaces but requires more time to charge up. **Splicer Heavy Shank - Heavy Shank that is a part of the House of Shadow Splicer branch. They are more powerful than their normal counterpart. **Apostate Heavy Shank - Heavy Shanks modified with reverse-engineered Pyramid tech stolen from the Shadow Legion. Can carry miniature [[Tech Pack]]s on their undercarriage. *Servitor - Spherical machines that supply the Fallen with ether. They utilize their own directed Void energy weapon and can teleport. **Pilot Servitor - Servitors that act as pilots for Ketches and Skiffs. **Splicer Servitor - Servitors that are a part of the House of Shadow splicer branch. They bring artillery-style suppressive fire to the battlefield using their own directed energy weapons, and are relied on for their ally-healing abilities. **Apostate Servitor - Servitors modified with reverse-engineered Pyramid tech stolen from the Shadow Legion. Have an overhauled teleportation ability and fires Resonant Eye Blasts, capable of minor tracking abilities. *Walker - Spider-like assault tank used to guard key Fallen assets. Armed with a wide variety of weapons, including the main cannon that fires laser-guided explosive rounds at a high velocity. **Flame Walker - Walkers that had its weapons replaced with Solar-based weaponry such as flamethrowers and phosphorus-based missiles and cannons. **Mortar Walker - Based on the Scorn Walker, they are armed with anti-infantry weaponry such as flamethrowers and mortars. **Missile Walker - Walker that have anti-air weaponry to deal with ships such as flak cannons and Surface-to-Air Missiles from their back-mounted turret. **Splicer Walker - House of Shadows Walker that has been upgraded with SIVA-tech. They have more firepower and significantly more resilient than their counterparts. **Apostate Walker - Fallen Walkers modified with reverse-engineered Pyramid tech stolen from the Shadow Legion. Can create Generator Shanks as well as normal Shanks. Missile Pod is replaced by a resonance launcher and the minigun is replaced with a [[Cabal Slug Launcher]]. ====Vehicle==== *Skiff - drop shuttles that are used to deploy Fallen and can teleport. *Ketch - large interstellar starships that act as mobile bases for high ranking Fallen. *Pike - light hovercraft primarily utilized as patrol vehicles **Heavy Pike - It has a slower rate of fire than the standard Pike but fires explosive rounds. Strafing fires bouncing Shock Grenades that will rapidly track any target before exploding. Its armor is significantly stronger than a Sparrow or Pike's. *Brig - a large automatic war mech stolen from the House of Salvation. **Flame Brig - an variant of the Brig that have flamethrowers and flame grenades that burns enemies. **Missile Brig - an variant of the Brig that more specialized in missile weaponry with anti air missile to anti personnel missile. **AP Brig - an variant of the Brig that have anti-personnel weaponry that deal with Guardians. ==Cult of the Darkness== {{Hive Brood infobox |image= |name= Cult of the Darkness |purpose=Ensure the enemies of Sumeragi is destroyed.<br>Acts as a vanguard advance units. |champion(s)= Nikros, God of Darkness<br> Aivu Arth, War-Queen of Darkness<br> Neganul, Will of Nikros<br>Krota, Warpriest |realm=Neptune(presuming) }} ===Overview=== The Cult of the Darkness was a Hive sect that left the main Hive army to order to help improve themselves in battle. However, some of the higher members of the sect believe the main group was weak and decided to permanently become their own sovereign army. Led by Nikros, God of Darkness, along with his Council, some of his powerful champion based on aspects of himself or his Queen and Consort, Aivu Arth, War-Queen of Darkness, and Neganul, Will of Nikros. During the Red War, they encountered the Sumeragi and joined them after seeing their strength in combat. They have a blackish-purplish coloring with a spiked growth covering some parts of their body, along with red glowing eyes. ===History=== ====Creation==== During the aftermath of the Taken War, Nikros was a Knight in charge of a section of the Brood of Oryx. He saw how the Guardians destroy leaders after leaders of the entire Hive, he decided that they were weak, and left them. Taking his section of the brood, along with members of others brood, they went back to their home world. Nikros made a bond with the Worms Gods, they have gain new abilities and new units to take the fight to the guardians. Nikros, along with his newly born council, train themselves to gain new powers for their armies. ====Red War==== Two years after the Cult of Darkness was formed, they traveled to the solar system to fight the guardians. However, they learned that a group of elite cabals called the Red Legion is in a war with them. So they watched as the Red Legion defeated the Guradians in the early stage of what would be the Red War, but got beaten hard in the later parts of the war. They also discover the Leviathan ship, but decided to be hidden until a time would come to revealed themselves. ====Red Aftermath==== Meanwhile, a group of Hive soldiers encountered the Sumeragi and House Shadow troops in Hellas Basin, they immediately informed the cult of this development. They also encountered the Black Legion and briefly fought before Nova came and calmed everyone down. They saw how they all (except Sumeragi) hated the Guardians for either killing much of their kind or disrupting many plans. They joined Sumeragi after seeing their strength in combat. Combining their resources with the other, they became the vanguard advance force and religious members. ====Scorn Rise==== A few months later, an message was intercepted from Reef informing that a prison riot while happening in the Prison of Elder. The Cult weren't interested until they learned that Riven was Taken during the Taken War, and Savathun's Hive has control of the Dreaming City. They immediately send dozen of squads of Cult troops to secure a breach head for the rest of the Sumeragi troops. They discover that Quria have trapped the Dreaming City in a three week time-loop. ====Recovering Lost Weapons==== In the aftermaths of Forsaken, the Cult asked Sumeragi to go to Taken War battlefields to recover either lost troops, weapons, and/or lost commanders for their cult. A few months after, they gathered a large number of lost weapons, Taken War surviving troops, and a small number of commanders that managed to survive. Afterward, they went to the Dreadnought to take control of its system and add it to the Sumeragi fleet, combining it with the Fallen Fleet, Hive Fleet, and Cabal Fleet. ====Sorrow of Gahlran==== The Cult and the Black Legion accidentally discover an plot of Savathun to attack Calus in his ship. Informing Sumeragi of this, they headed inside of Calus' ship once more to discover how. As it turns out, Savathun created a Hive artifact that controls anyone who wears it. They watched at a distance while the Guardians took a mind-controlled Cabal named Gahlran. ====The Shadowkeep==== The Cult discover a massive structure on the Moon, within the same location in Hellmouth, The World's Grave, the Temple of Crota and the Shrine of Onyx. They also discover the Pyramid ship inside the the structure, informing Nikros, who in turn immediately informed Nova of this. The Cult also learned that the daughters of Crota has created phantasm apparitions using the Pyramid powers, these creatures being past enemies of the Guardians. Luckily, these only forms around the facilities of the Pyramid. The Cult took many textures of how the Hidden Swarm managed to create these nightmares. They also learned that the Pyramids ships is on their way. ====Vex Invasion==== A few hours after the Pyramid Nightmares Hunt, the Sol Divisive launch an invasion on the moon. This forces the Cult to defend themselves from the onslaught of Vex troops. ====Almighty Crash==== Weeks after Sundial, Nikros received news of the Almighty heading on a collision course to the Last City. Merak, informed everyone that they, Sumeragi, have an opportunity to receive multiple tech and weapons from Rasputin due to it on lining all of his defense. ====Arrival==== Nikros learned though his connection to the Ascendent Realm that Savathun was planning something and it involves the Pyramids Ships that arrived. He, and the others, learned that the Pyramids Ships is undoing the works of the Traveler on Mercury, Mars, Io, and Titan. He removed his forces from Titan and Io into his fortress in Neptune. As well as figuring out what is Savathun is planning. He learned that Oryx nephew have managed to resurrect himself and became Savathun supplement, so he may teach her how to resurrect things. ====House of Darkness==== The Cult learned from Skalos that a new House was made in Europa led by Eramis. They also learned Stasis from the Splinters of Darkness as well as new information of the Darkness. However, due to the nature of the Hive, Stasis was only given to Wizards, Knight, and Ogre. Nikros noticed that Xivu Arath was up to something so he had his Cult keep track of Xivu's brood. ====Ploy of the War Goddess==== Merely a week into the Vanguard's war with the House of Salvation, members of Sumeragi would all begin detecting strange energy spikes around their bases of operation. Eventually, members of the House of Shadow would discover mysterious, Hive designed structures emanating a strange aura from them. Curious about these strange devices, the Cult would immediately set out to discover what they truly are and what they could be connected to. However, the Cult would discover that these Cryptoliths were beacons for a signal that overrides the minds of those who succumb to it, making them servants of Xivu Arath, as well as her High Celebrant. Before they could get their warning out, however, the devices activated, corrupting any Sumeragi who were too close to these devices. Forced into war, the Cult engaged what was once their allies. However, before the fall of the High Celebrant, an esteemed Fallen scavenger would meet with disgraced Hive Priest Kur'nal, who would ask the disavowed Mage for a cure. However, instead of a cure, the duo would find a means to hijack the signal emanated from the Cryptoliths, turning their once mindless allies back into their friends, however, still bereft of thought. Following this redemption made by the priest, he would be welcomed back into the brood by Nikros himself and would be made the head of a new branch of the Sumeragi, the Rageblooded. ====Season of Sumeragi==== After the events of Beyond Light, Sumeragi decided to reveal themselves. The Cult, using all of their weapons, resources and abilities at their disposal, took over the Scarlet Keep on the Moon and it's surrounding area along with a section of Hive territory on the Tangled Shore, and develop an breach head in the European Dead Zone in the territory of the Red Legion. They located an hidden moon base a few dozen miles west of the Scarlet Keep. The Moon base was turn into the personal keep of Nikros while the Council of Nikros turns the Scarlet Keep into their headquarters. After Skalos was killed, the Cult attacked, hitting the Guardians station at the moon. However, his council was killed each one by a time, but thanks to the lessons from Nokris from observing them, they were revived fully. But Nikros was severely wounded by the Guardians and was force into a coma, forcing his Queen to take over while his Consort cared for him. ====Trials of the Empress==== With the arrival of the Cabal in the system, many Cabal champions would attempt to vie for a position in [[Empress Caiatl|Caiatl's]] [[War Council]]. Among those attempts would be to appease their Empress with harsh vengeance against the Hive across the [[Sol System]]. And so, unfortunately for the Cult, they would be among those indiscriminate targets by these units, taking many losses and almost entirely losing their grip on Earth. To maintain numbers due to their losses during the Sumeragi War, Aivu Arth ordered all units to consolidate their forces to their main nests and Ascendant Realms. Due to the threat of the ambition of the Cabal, the Cult remained completely in the shadows throughout the war to preserve the safety of both the brood and the secrecy of the remnants of their allies. ====A Dubious Gambit==== With the discovery of the [[Endless Night]] within the Last City, the Cult of Darkness immediately suspected Savathûn's handiwork and rightfully so. Through extensive rituals, their suspicions would be confirmed with the help of the Chaos Collective as they would intercept a Taken directive to the center of the Vex domain. While they had no numerical influence on Sumeragi's expeditions within the Vex Domain, it would be the Cult who would suggest the counter-subjugation of Quria in the hopes of afflicting the Last City personally in revenge for Nikros. However, their plan would be thwarted by the Guardian whose actions would see to the destruction of the Dreaming Mind before the Sumeragi had a chance to plan on its capture. ====Balance in Disarray==== As the forces of Mara Sov and Xivu Arath clashed, many of the Cults members, enraged by and impatient with inaction by their leadership, would desert to Xivu Arath's forces in the hopes of being ascended by the War God. Not only did the Cult infiltrate Xivu Arath's forces, but they also would enter the Ley Lines in which they inhabit, where they attempted to secretly modify their arsenal and magics in the hope of empowering them against their mutual enemies, but to disable them whenever war came to them. In collaboration with the Chaos Collective, the group would begin expl