Sekrion, Nexus Mind: Difference between revisions

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m (Text replacement - "Vault of Glass" to "Vault of Glass")
(Added a proper image of the Taken version of Sekrion to replace the Seditious Mind image.)
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|name= Sekrion, Subverted Mind
|name= Sekrion, Subverted Mind
|image= [[File:Grimoire Seditious Mind.jpg|300px]]
|image= [[File:SubvertedMindInfobox.jpg|300px]]
|species= [[Taken]]
|species= [[Taken]]
|faction=  
|faction=  
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====Sekrion, Subverted Mind====
====Sekrion, Subverted Mind====
As with any Taken Hydra, Sekrion will have no shield by default, leaving it vulnerable to attack. Just like its Vex counterpart, it will stay in the center of the arena and open fire on [[Guardian]]s using its [[Aeon Maul]]. However, every so often, Sekrion will activate a barrier around itself that can only be taken down by the [[Super]] attack of the [[Aegis]] shield relic from the Vault of Glass, which will spawn in different spots along the edge of this arena. Applying the same mechanic used during the Templar encounter from the Vault of Glass, one player must pick up the Aegis shield to begin charging the relic's super, then blast Sekrion's barrier once it's at full charge. This will deactivate Sekrion's barrier, initiating a damage phase. The Aegis will immediately despawn from the players hands after each use and respawn in another random spot along the outer ring of the arena. Players will need to coordinate Aegis blasts and damage phases while maintaining control over waves of "lesser" enemies to put an end to Sekrion. As always, rinse and repeat.
As with any Taken Hydra, Sekrion will have no shield by default, leaving it vulnerable to attack. Just like its Vex counterpart, it will stay in the center of the arena and open fire on [[Guardian]]s using its [[Aeon Maul]]. However, every so often, Sekrion will activate a barrier around itself that can only be taken down by the [[Super]] attack of the [[Aegis]] shield relic from the Vault of Glass, which will spawn in different spots along the edge of this arena. Applying the same mechanic used during the Templar encounter from the Vault of Glass, one player must pick up the Aegis shield to begin charging the relic's super, then blast Sekrion's barrier once it's at full charge. This will deactivate Sekrion's barrier, initiating a damage phase. The Aegis will immediately despawn from the players hands after each use and respawn in another random spot along the outer ring of the arena. Players will need to coordinate Aegis blasts and damage phases while maintaining control over waves of "lesser" enemies to put an end to Sekrion. As always, rinse and repeat.
==Trivia==
*The Taken version of the Nexus Mind bears a striking resemblance to the [[Seditious Mind]].
*Sekrion is the only Strike boss to both be [[Taken]] in one variant of the mission, and to be normal in another.


==Gallery==
==Gallery==
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File:SekrionSubeverted.jpg|Taken Sekrion shielded
File:SekrionSubeverted.jpg|Taken Sekrion shielded
</gallery>
</gallery>
==Trivia==
*The Taken version of the Nexus Mind bears a striking resemblance to the [[Seditious Mind]].
*Sekrion is the only Strike boss to both be [[Taken]] in one variant of the mission, and to be normal in another.


==List of appearances==
==List of appearances==
*''[[Destiny]]'' {{1st}}
*''[[Destiny]]'' {{1st}}
**''[[The Taken King]]'' {{Mo}}
**''[[The Taken King]]'' {{Mo}}
**''[[The Dawning]]''
**''[[Rise of Iron]]''


==References==
==References==
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[[Category:Characters]]
[[Category:Characters]]
[[Category:Enemies]]
[[Category:Vex]]
[[Category:Vex]]
[[Category:Enemies]]
[[Category:Taken]]