Wizard: Difference between revisions

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==Overview==
==Overview==
While the lesser Hive monsters carry out the Hive's will through overwhelming force, the Wizards plan the Hive's conquests and carry out the unspeakable rituals that create its menagerie of abominations. <ref>'''Grimoire: Wizards''' </ref>
While the lesser Hive monsters carry out the Hive's will through overwhelming force, the Wizards plan the Hive's conquests and carry out the unspeakable rituals that create its menagerie of abominations. <ref>'''Grimoire: Wizards''' </ref>
==Variants==
*Chosen Wizard - Heroic difficulty Wizard
*Hallowed Wizard - Major Wizard
*Ascendant Wizard - Epic difficulty Wizard
*Waker of Crota - encountered exclusively in [[Siege of the Warmind]] and [[The Wakening]]. Wakers of Crota glow green and are capable of summoning traps called Vestiges. Vestiges damage players who walk over them. Killing Wakers will prevent more Vestiges from appearing.


==Known Wizards==
==Known Wizards==
*[[Gotra, Eir Spawn]]
*[[Gotra, Eir Spawn]]
*[[Heart of Crota]]
*[[Ir Yût, the Deathsinger]]
*[[Ir Yût, the Deathsinger]]
*[[Mormu, Xol Spawn]]
*[[Mormu, Xol Spawn]]
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*[[Vurok, Eir Spawn]]
*[[Vurok, Eir Spawn]]
*[[Xyor, the Unwed]]
*[[Xyor, the Unwed]]
*[[Heart of Crota]]


==Trivia==
==Trivia==