Scorpius: Difference between revisions
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==Gameplay== | ==Gameplay== | ||
In-game, Scorpius units are rather weak but compensate for this fragility with an overwhelming rate of fire. When a Guardian approaches, the Scorpius will immediately sound an alarm, and instantaneously target their enemy. If let loose for too long, they can quickly destroy [[Guardian]] shields in seconds. When encountering a Scorpius, Guardians should take cover immediately and prioritize their destruction. | In-game, Scorpius units are rather weak but compensate for this fragility with an overwhelming rate of fire. When a Guardian approaches, the Scorpius will immediately sound an alarm, and instantaneously target their enemy. If let loose for too long, they can quickly destroy [[Guardian]] shields in seconds. When encountering a Scorpius, Guardians should take cover immediately and prioritize their destruction. The turret's entire head is a precision damage area, and as such should become the Guardian's main target if the Scorpius detects them. | ||
==Types== | ==Types== |