Gambit: Difference between revisions

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==Overview==
==Overview==
Two teams of four [[Guardian]]s each are placed into two identical arenas, after a brief break across from each other aboard the Drifter's ship, where the teams can discuss strategy and interact with their opponents. Players compete to kill enemies to collect [[Mote of Dark|Motes of Dark]], which are deposited at a [[Bank (Gambit)|Bank]] in the centre of the arena.<ref name = "NewExpansion">[https://www.kotaku.com.au/2018/06/destiny-2s-next-expansion-is-changing-a-lot/ '''Kotaku''' - ''Destiny 2's Next Expansion Is Changing A Lot'']</ref>  Up to fifteen Motes can be held at a time, and a player will irretrievably lose all their Motes if they die. Depositing at least five, ten, or fifteen Motes will spawn a [[Taken]] enemy, dubbed a Blocker, on the other team's Bank which they must kill to continue depositing Motes. These Blockers are an [[Elite]] [[Taken Goblin]] with at least five Motes, an Elite [[Taken Captain]] with at least ten Motes, and a [[Major]] [[Taken Knight]] at fifteen Motes.  
Two teams of four [[Guardian]]s each are placed into two identical arenas, after a brief break across from each other aboard the Drifter's ship, where the teams can discuss strategy and interact with their opponents. Players compete to kill enemies to collect [[Mote of Dark|Motes of Dark]], which are deposited at a [[Bank (Gambit)|Bank]] in the centre of the arena.<ref name = "NewExpansion">[https://www.kotaku.com.au/2018/06/destiny-2s-next-expansion-is-changing-a-lot/ '''Kotaku''' - ''Destiny 2's Next Expansion Is Changing A Lot'']</ref>  Up to fifteen Motes can be held at a time, and a player will irretrievably lose all their Motes if they die. Depositing at least five, ten, or fifteen Motes will spawn a [[Taken]] enemy, dubbed a Blocker, on the other team's Bank which they must kill to continue depositing Motes. These Blockers are a [[Ravenous Taken Goblin]] with at least five Motes, a [[Ravenous Taken Captain]] with at least ten Motes, and a [[Major]] [[Taken Knight]] at fifteen Motes.  


On occasion, high-value targets will appear, which are minibosses differentiated by a white sparkling aura that drop a large amount of Motes on damage and death, usually enough for a player to nearly fill their Mote inventory. Should a team be trailing greatly behind the opposing team, catch-up targets will appear for them, which are Elite enemies with the same aura as high-value targets that drop more Motes than regular enemies, but not as much as actual high-value targets.
On occasion, high-value targets will appear, which are minibosses differentiated by a white sparkling aura that drop a large amount of Motes on damage and death, usually enough for a player to nearly fill their Mote inventory. Should a team be trailing greatly behind the opposing team, catch-up targets will appear for them, which are Elite enemies with the same aura as high-value targets that drop more Motes than regular enemies, but not as much as actual high-value targets.
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A more intense mode of Gambit is known as [[Gambit Prime]], which is a single round match with increased enemy difficulty and new ways to assist the team.<ref name = "JokersWild">'''Bungie (2019/3/5)''', ''[[Destiny 2]]: [[Joker's Wild]], Playstation 4, Activision Blizzard''</ref>  
A more intense mode of Gambit is known as [[Gambit Prime]], which is a single round match with increased enemy difficulty and new ways to assist the team.<ref name = "JokersWild">'''Bungie (2019/3/5)''', ''[[Destiny 2]]: [[Joker's Wild]], Playstation 4, Activision Blizzard''</ref>  


During [[Season of the Hunt]], Gambit and Gambit Prime were merged into one mode. Matches are now one round, with 100 motes needed to summon Primevals. Blockers are able to drain the opposing team's bank, and banking ten motes summons an Elite [[Taken Phalanx]] instead of a Captain. [[Kell's Grave]] and [[Cathedral of Scars]] were also removed, leaving only 4 maps left.  
During [[Season of the Hunt]], Gambit and Gambit Prime were merged into one mode. Matches are now one round, with 100 motes needed to summon Primevals. Blockers are able to drain the opposing team's bank, and banking ten motes summons an Elite [[Taken Phalanx]] instead of a Captain. [[Kell's Grave]] and [[Cathedral of Scars]] were also removed, leaving only 4 maps left.


==List of Maps==
==List of Maps==