Destiny: Difference between revisions

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*[[Story Mission]]: 1-3 player activities, tie in with the main arc of the campaign.
*[[Story Mission]]: 1-3 player activities, tie in with the main arc of the campaign.
*[[Strike]]: 3 player activities based on gathering loot.
*[[Strike]]: 3 player activities based on fighting through an enemy encampment to reach a boss at the end.
*[[Explore]]: General team-based exploration based on gathering of resources.
:*[[Nightfall Strike]] - An Endgame, high-difficulty version of strikes that offer high rewards.
*[[Raid]]: 6 player missions of high challenge.
*[[Patrol]]: General team-based exploration based on gathering of resources.
*[[Crucible]]: Player vs. player gameplay.
*[[Raid]]: Endgame 6 player missions of high challenge, featuring multiple boss fights, deadly enemies, and puzzles.
*[[Public Event]]: Optional cooperative multiplayer events that are dynamically generated in the game world. Can be found in certain areas in Story Missions, Strikes, and Explore.  
*[[Arena]]: Endgame 3 player challenges.
*[[Crucible]]: Player vs. player gameplay. Multiple playlists ranging between score and objective-based gametypes are available.
:*[[Iron Banner]] - A special event in the Crucible available every other month for special rewards
:*[[Trials of Osiris]] - Endgame Crucible event that offers high rewards
*[[Public Event]]: Optional cooperative multiplayer events that are dynamically generated in the game world. Can be found in public spaces in the game world.
 
Characters are the same across all game modes; players can bring items that they win in PVE content into the Crucible (and vice versa) to gain a competitive advantage.


==Limited editions==
==Limited editions==