Forum:Temple of Exultation (raid): Difference between revisions
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==Walkthrough== | ==Walkthrough== | ||
===Ascent=== | ====Ascent==== | ||
The Ascent begins with the Guardians arriving at the Temple of Exultation in a cutscene, the massive fortress with a light of resonance flowing from its peak. Guardians start at the bottom of the temple and must ascend to the top while defeating Hive in the process. The ascent is divided into three section, the bottom, middle and top, with each section cut off by walls of resonance, blocking off Guardians from easily accessing the temple. To unlock these sections of the temple, one must acquire '''Abated Resonance''' (which has a one minute timer, which will then shift to '''Cascading Resonance''' which kills the player) by defeating [[Forum:Resonant Winnower|Resonant Winnower]] [[Wizard]]s, (which after killing a certain amount of enemies) and "dunk" the resonance in certain pedestals in each section of the Ascent before they are killed by the Cascading Resonance. The first section starts with three pedestals, the second with five and the third with seven. When all pedestals have been infused with Abated Resonance. | The Ascent begins with the Guardians arriving at the Temple of Exultation in a cutscene, the massive fortress with a light of resonance flowing from its peak. Guardians start at the bottom of the temple and must ascend to the top while defeating Hive in the process. The ascent is divided into three section, the bottom, middle and top, with each section cut off by walls of resonance, blocking off Guardians from easily accessing the temple. To unlock these sections of the temple, one must acquire '''Abated Resonance''' (which has a one minute timer, which will then shift to '''Cascading Resonance''' which kills the player) by defeating [[Forum:Resonant Winnower|Resonant Winnower]] [[Wizard]]s, (which after killing a certain amount of enemies) and "dunk" the resonance in certain pedestals in each section of the Ascent before they are killed by the Cascading Resonance. The first section starts with three pedestals, the second with five and the third with seven. When all pedestals have been infused with Abated Resonance. | ||
===Scourge of Io=== | ===Scourge of Io=== | ||
===Channeling the Sky=== | ====Channeling the Sky==== | ||
===The All-Devourer=== | ===The All-Devourer=== | ||
===Channeling the Deep=== | ====Channeling the Deep==== | ||
===The Unholy Silence=== | ===The Unholy Silence=== |
Revision as of 10:24, November 7, 2023
Forums: Index → Fan Fiction → Temple of Exultation (raid) |
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Destinypedia doesn't currently have a walkthrough for this level; could you write one? | |
“ | A dark presence reveals itself. | ” |
Temple of Exultation is a Raid in Destiny 2, released in Season of the Witch on September 1st, 2023.
With Io's return, Guardians must venture into a Pyramid temple that had been erected in the Cradle where the corrupted Tree rests and Hive forces of the Weavers of Sorrow attempt to claim the arbor's power.
Walkthrough
Ascent
The Ascent begins with the Guardians arriving at the Temple of Exultation in a cutscene, the massive fortress with a light of resonance flowing from its peak. Guardians start at the bottom of the temple and must ascend to the top while defeating Hive in the process. The ascent is divided into three section, the bottom, middle and top, with each section cut off by walls of resonance, blocking off Guardians from easily accessing the temple. To unlock these sections of the temple, one must acquire Abated Resonance (which has a one minute timer, which will then shift to Cascading Resonance which kills the player) by defeating Resonant Winnower Wizards, (which after killing a certain amount of enemies) and "dunk" the resonance in certain pedestals in each section of the Ascent before they are killed by the Cascading Resonance. The first section starts with three pedestals, the second with five and the third with seven. When all pedestals have been infused with Abated Resonance.
Scourge of Io
Channeling the Sky
The All-Devourer
Channeling the Deep
The Unholy Silence
The Great Shatterer
Unique Enemies
Bosses
- Xurgen, Scourge of Io
- Vorgûth, the All Devourer
- Ir Mazleth, the Unholy Silence
- Storgor, the Great Shatterer (Final Boss)
Rewards
Weapons
Armor
- Shattered Slayer (Titan set)
- Silenced Cartographer (Hunter set)
- Devoured Astrologist (Warlock set)
Other rewards
Transcript
Gallery
Trivia
- This is the first raid in Destiny 2 to have unique Hive armor that isn't reprised like King's Fall or Crota's End.