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*'''[[Supply Retrieval]]''' - This event occured only during [[Faction Rallies]]. For the duration of a Rally, the [[Red Legion]] or [[House of Dusk]] will drop four supply crates which will be guarded by standard troops and [[Retrieval Specialist]] [[Incendior]]s or [[Stealth Tracker]] [[Marauder]]s. Capture each crate to earn a faction token. Once three out of four crates are captured, a [[Quartermaster]] [[Colossus]] or [[Vendetta Shank]] [[Heavy Shank]] will arrive to defend the fourth crate. After all crates are captured, a loot chest will appear with Public Event-level rewards. This event occurs in the [[European Dead Zone]], [[New Pacific Arcology]], [[Arcadian Valley]], and [[Echo Mesa]].
*'''[[Supply Retrieval]]''' - This event occured only during [[Faction Rallies]]. For the duration of a Rally, the [[Red Legion]] or [[House of Dusk]] will drop four supply crates which will be guarded by standard troops and [[Retrieval Specialist]] [[Incendior]]s or [[Stealth Tracker]] [[Marauder]]s. Capture each crate to earn a faction token. Once three out of four crates are captured, a [[Quartermaster]] [[Colossus]] or [[Vendetta Shank]] [[Heavy Shank]] will arrive to defend the fourth crate. After all crates are captured, a loot chest will appear with Public Event-level rewards. This event occurs in the [[European Dead Zone]], [[New Pacific Arcology]], [[Arcadian Valley]], and [[Echo Mesa]].


*'''Vex chest''' - On [[Mercury]], a group of [[Vex]] led by [[Sentry Harpy|Sentry Harpies]] could appear in an area alongside a locked chest, and start fighting incoming [[Cabal]]. Defeating the Harpies unlocked the chest, though during Flashpoints, doing that would summon the [[Terminus Keeper]] as additional protection.
*'''Vex chest''' - On [[Mercury]], a group of [[Vex]] led by [[Sentry Harpy|Sentry Harpies]] may appear in an area alongside a locked chest, and start fighting incoming [[Cabal]]. Defeating the Harpies unlocked the chest, though during Flashpoints, doing that would summon the [[Terminus Keeper]] as additional protection.


*'''[[Escalation Protocol]]''' - The event could be triggered on [[Mars]] by activating any of the [[Rasputin]]-themed towers scattered around [[Hellas Basin]]. The participating players have to defend themselves against several waves of [[Hive]], ranging from [[Thrall]]s during the lower levels and [[Ultra]] [[Knight]]s, [[Wizard]]s and [[Ogre]]s during the higher levels. Some waves will include the added challenge of having to locate and disable [[Shadowrift]]s by standing within them and shooting Hive crystals, similarly to the Witches' Ritual [[Public Event#Witches' Ritual|public event]]. When all the crystals have been destroyed, a [[Severing Knight]] will spawn which will drop a [[Cleaver]] when defeated. There are a total of seven levels, with the seventh one featuring a boss with unique mechanics that rotates weekly.
*'''[[Escalation Protocol]]''' - The event could be triggered on [[Mars]] by activating any of the [[Rasputin]]-themed towers scattered around [[Hellas Basin]]. The participating players have to defend themselves against several waves of [[Hive]], ranging from [[Thrall]]s during the lower levels and [[Ultra]] [[Knight]]s, [[Wizard]]s and [[Ogre]]s during the higher levels. Some waves will include the added challenge of having to locate and disable [[Shadowrift]]s by standing within them and shooting Hive crystals, similarly to the Witches' Ritual [[Public Event#Witches' Ritual|public event]]. When all the crystals have been destroyed, a [[Severing Knight]] will spawn which will drop a [[Cleaver]] when defeated. There are a total of seven levels, with the seventh one featuring a boss with unique mechanics that rotates weekly.
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*'''Locked Chest''' - In the [[Tangled Shore]], a message may announce that a group of [[Scorn]] has appeared in an area, guarding a locked Chest. This squad is comprised of several Elites, led by a [[Major]] [[Corrupted Chieftain]]. Defeating the Scorn will unlock the chest for the player to plunder.
*'''Locked Chest''' - In the [[Tangled Shore]], a message may announce that a group of [[Scorn]] has appeared in an area, guarding a locked Chest. This squad is comprised of several Elites, led by a [[Major]] [[Corrupted Chieftain]]. Defeating the Scorn will unlock the chest for the player to plunder.


*'''Invasion Blight''' - In the [[Dreaming City]], an unshielded [[Blight]] may appear in an area, unannounced. When it is damaged, it will begin spewing enemies, starting with [[Taken Acolyte]]s, then adding [[Ravenous Taken Captain]]s, and finally calling forth a [[Blighted Centurion]] (formerly [[Bracus Payne, the Called Hand]]). Killing the Centurion will yield a chest containing Dreaming City gear. The Blight will remain until it is destroyed or its timer runs out, and will keep generating enemies, though the Centurion will not return.
*'''Invasion Blight''' - In the [[Dreaming City]], an unshielded [[Blight]] may appear in an area, unannounced. When it is damaged, it will begin spewing enemies, starting with [[Taken Acolyte]]s, then adding [[Ravenous Taken Captain]]s, and finally calling forth a [[Blighted Centurion]]. Killing the Centurion will yield a chest containing Dreaming City gear. The Blight will remain until it is destroyed or its timer runs out, and will keep generating enemies, though the Centurion will not return.


*'''Double Trouble''' - In the Dreaming City, in the [[Divalian Mists]], near the entrance to the [[Blind Well]], there are three stone circles. Every once in a while, they will start glowing. If three players stand in the circles, [[Paradii, The Vigilant]] and [[Bakken, the Relentless]] will appear. Killing them will reward the players with a triumph and Chests containing Dreaming City gear and Dark Fragments.
*'''Double Trouble''' - In the Dreaming City, in the [[Divalian Mists]], near the entrance to the [[Blind Well]], there are three stone circles. Every once in a while, they will start glowing. If three players stand in the circles, [[Paradii, The Vigilant]] and [[Bakken, the Relentless]] will appear. Killing them will reward the players with a triumph and Chests containing Dreaming City gear and Dark Fragments.
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*'''Taken Saboteur''' - In the Dreaming City, in the [[Rheasilvia]] area, a [[Farseer's Saboteur]] may appear, announced by a specific message. Killing it will allow the player to use its charge to eventually unlock a chest containing Dreaming City gear.
*'''Taken Saboteur''' - In the Dreaming City, in the [[Rheasilvia]] area, a [[Farseer's Saboteur]] may appear, announced by a specific message. Killing it will allow the player to use its charge to eventually unlock a chest containing Dreaming City gear.


*'''Manifested Nightmare''' - In the public areas of the [[Moon]], an [[Ultra]] [[Nightmare]] [[Ogre]] (formerly the [[Nightmare of Gothrax, Swarm Protector]]) may appear in phantasmal form, announced by a personalized message, with a chest nearby. Once a player moves close, it will take shape and attack, summoning allies. Defeating the Ogre will complete the event, and unlock the chest for plundering.
*'''Manifested Nightmare''' - In the public areas of the [[Moon]], an [[Ultra]] [[Nightmare Ogre]] (formerly the [[Nightmare of Gothrax, Swarm Protector]]) may appear in phantasmal form, announced by a personalized message, with a chest nearby. Once a player moves close, it will take shape and attack, summoning allies. Defeating the [[Ogre]] will complete the event, and unlock the chest for plundering.


*'''[[Vex Invasion]]''' - This event occured during [[Season of the Undying]], on the Moon. After a [[Public Event]] was completed, the [[Sol Divisive]] would open a gate and send in an invasion force. Waves of Vex would start pouring in, led by a [[Gate Lord (enemy)|Gate Lord]]. Killing the Gate Lord would make the Vex retreat and start another invasion in a different section of the same area. When three Lords were killed, the invasion would stop and players would be awarded Powerful Gear. If all [[Quantum Hydra]]s in each wave were killed, an [[Overlord]] would appear after the third Gate Lord's destruction. Defeating it would grant Pinnacle Gear and a [[Triumphs|Triumph]].
*'''[[Vex Invasion]]''' - This event occured during [[Season of the Undying]], on the Moon. After a [[Public Event]] was completed, the [[Sol Divisive]] would open a gate and send in an invasion force. Waves of Vex would start pouring in, led by a [[Gate Lord (enemy)|Gate Lord]]. Killing the Gate Lord would make the Vex retreat and start another invasion in a different section of the same area. When three Lords were killed, the invasion would stop and players would be awarded Powerful Gear. If all [[Quantum Hydra]]s in each wave were killed, an [[Overlord]] would appear after the third Gate Lord's destruction. Defeating it would grant Pinnacle Gear and a [[Triumphs|Triumph]].
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*'''Strange Signal''' - On Europa, in the [[Asterion Abyss]], a group of Vex led by a [[Wyvern Venator]] may appear, announced by a message. Killing the Venator will give the player the "Strange Signal" buff, which allows them to encounter the [[Friendly Harpy]] in the [[Nexus (location)|Nexus]]. Though the Venator can eventually respawn, only one Strange Signal quest may be completed each week.
*'''Strange Signal''' - On Europa, in the [[Asterion Abyss]], a group of Vex led by a [[Wyvern Venator]] may appear, announced by a message. Killing the Venator will give the player the "Strange Signal" buff, which allows them to encounter the [[Friendly Harpy]] in the [[Nexus (location)|Nexus]]. Though the Venator can eventually respawn, only one Strange Signal quest may be completed each week.


*'''Lucent Hive Inquisitors''' - In the [[Court of Savathûn]], a group of glowing Revenant [[Hive]] may appear in an area, announced by a message. Defeating these Hive will prompt their [[Major]] commander to appear. Once the commander is defeated, another group will be announced nearby. After three such groups are defeated, three [[Ultra]] [[Lightbearer]]s will appear, alongside some reinforcements. Killing these and crushing their [[Ghost]]s will prompt the reinforcements to leave, and award a Chest with World Drops and [[Qualichor]]. A [[Deepsight]] spot will also appear, and activating it will reveal another chest with better loot that can only be opened with Refined Qualichor. This event happens in any of the three main locations, changing on a weekly basis.
*'''Lucent Hive Inquisitors''' - In the [[Court of Savathûn]], a group of glowing [[Elite|Revenant]] [[Hive]] may appear in an area, announced by a message. Defeating these Hive will prompt their [[Major]] commander to appear. Once the commander is defeated, another group will be announced nearby. After three such groups are defeated, three [[Ultra]] [[Lightbearer]]s will appear, alongside some reinforcements. Killing these and crushing their [[Ghost]]s will prompt the reinforcements to leave, and award a Chest with World Drops and [[Qualichor]]. Your [[Deepsight]] will also activate, revealing another chest with better loot that can only be opened with Refined Qualichor. This event happens in any of the three main locations, changing on a weekly basis.


*'''Nightmare Chest''' - On the [[Leviathan (ship)|Derelict Leviathan]], a trio of Major Nightmares may appear in an area, alongside a locked chest, announced by a message. Killing the Nightmares unlocks the chest, which yields World Drops and possibly Opulent Keys.
*'''Nightmare Chest''' - On the [[Leviathan (ship)|Derelict Leviathan]], a trio of [[Major]] [[Nightmare]]s may appear in an area, alongside a locked chest, announced by a message. Killing the Nightmares unlocks the chest, which yields World Drops and possibly Opulent Keys.


*'''Haunted Alcove''' - On the Derelict Leviathan, one of two Haunted Alcoves per area may become active, identified by a personalized message. The Nightmares within will be powerful and constantly backed up by reinforcements. Clearing all the Alcoves awards the "Fever Dream" Triumph.
*'''Haunted Alcove''' - On the Derelict Leviathan, one of two Haunted Alcoves per area may become active, identified by a personalized message. The Nightmares within will be powerful and constantly backed up by reinforcements. Clearing all the Alcoves awards the "Fever Dream" [[Triumph]].


*'''Leviathan Operations''' - On the Derelict Leviathan, one of four Events may occur: an Imperial Boarding Party, a [[Shield Warden]] with its prisoner, [[Loyalist Sentinel Commander|Loyalist Fortifications]], or a [[Nightmare of Cek'ik, Seeker of the Deep|Nightmare Trinity]]. These are announced by a personalized message, as well as the lighting briefly turning dark like a Public Event. Completing all these events awards the "A Guardian Is a Guardian, Even in a Nightmare" Triumph.
*'''Leviathan Operations''' - On the Derelict Leviathan, one of four Events may occur: an Imperial Boarding Party, a [[Shield Warden]] with its prisoner, [[Loyalist Sentinel Commander|Loyalist Fortifications]], or a [[Nightmare of Cek'ik, Seeker of the Deep|Nightmare Trinity]]. These are announced by a personalized message, as well as the lighting briefly turning dark like a Public Event. Completing all these events awards the "A Guardian Is a Guardian, Even in a Nightmare" Triumph.

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