User:Mirror Zero/Fan Fiction

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This Page will house links directly to all my Fanfiction so I can keep track of each piece. Everything on this page is fanfiction built by yours truly unless otherwise stated.

"This page houses the main bulk of my Fanfiction that hasn't exceeded the limit for size, Bestiary, Locations and Story; all have exceeded the size limit therefore you can find them on their own sub pages, using the Navbox below"

Factions

Activities

Patrols

Hunts

Endgame

Public Events

Main article: Forum:Public Events (Fractures)

Protocols

Strikes

  • ??? (Exodus Crash inspired)
  • ??? (Black Garden Strike)
  • ??? (Taken/Shadow Legion Strike, Veil Facility)
  • Garden of Genesis (Sol Divisive Strike in the Feywild)

World Event

Arena (Battlegrounds)

Arena (Offensive)

Raid

Concepts

  • Disciple Hunts (3)
  • ???

Concept Discussion

Focus

These are the concepts I am focusing on right now.

Main article: User:Mirror Zero/Sandbox (Testing Space)

Vow of the Disciple additions

Singularity's Horizon

  • Corrupted Keeper of the Velo Umbra - Taken Harpy, Drops Taken Essence, Precursor Harpy model, Essence needed to stop Crystal Stabilizer spawns and lock Relays. Major
  • Crystal Stabilizer Hobgoblin - Taken Hobgoblin, Taken Descendant Hobgoblin model, Comes to stabilize crystals when tampered with. Major
  • Salvation's Final Judgement - Taken Wyvern, Adytum style Wyvern, Ultra, Mechanic tied, Quria colors
  • Crystal Monitor Minotaur - Vex Minotaur, Shields Crystals, cannot be finished like bosses. Major
  • Hekios, Watcher of the Witness - Hydra Boss (Quria Model with Pagouri pieces, Argos Head), Primeval (Ultra), Normal Quria colors, teaches raid mechanics, Enviromental Wipe Mechanic.
  • Viral Keeper of the Velo Umbra - Vex Harpy, Drops a Void Cranium, Divisive Precursor Harpy, Cranium is necessary to destabilize crystals.
  • Thesiax, Resonance Array Safeguard - Sol Divisive Harpy Boss, Primeval (Ultra), Goes to Overloaded Relay for damage, 4 damage phases then the Relays fully power and wipe the team, NO BOSS WIPE MECHANIC, Only Environmental Wipe Mechanic, Relays must be Overloaded to force them to power down. If Boss isn't slain, relays will wipe team.