Editing Salvation's Edge

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Once both teams have done their jobs correctly, inside team can escape the realm and converge with outside team in the real realm, and the '''Imminent End''' timer will temporarily vanish. Once the fireteam is reunited, they all must deal with an onslaught of [[Grim]], [[Thrall]] and Unstoppable Ogres. After chiefly eliminating Unstoppable Ogres and much of the attacking forces, all of the fireteam but one are afflicted with '''Catatonic Decimation''' and must be freed within the span of one minute or face the '''Imminent End''' wipe mechanic. Thus, the team should scatter as much as possible without being unreachable so that their ghosts can be easily traced back to their guardians and the Decimated players should coordinate with the survivor to allow their peers to be freed, reading the empty pedestals left to right to better organize freeing them all. Once the Ghosts are taken back to the correct statues and all players are freed from their Catatonic prisons, the wipe timer should dissipate and the team should repeat this process twice more until the arena shows its true corruption and the lift in the middle allows them progress further up the monolith.
Once both teams have done their jobs correctly, inside team can escape the realm and converge with outside team in the real realm, and the '''Imminent End''' timer will temporarily vanish. Once the fireteam is reunited, they all must deal with an onslaught of [[Grim]], [[Thrall]] and Unstoppable Ogres. After chiefly eliminating Unstoppable Ogres and much of the attacking forces, all of the fireteam but one are afflicted with '''Catatonic Decimation''' and must be freed within the span of one minute or face the '''Imminent End''' wipe mechanic. Thus, the team should scatter as much as possible without being unreachable so that their ghosts can be easily traced back to their guardians and the Decimated players should coordinate with the survivor to allow their peers to be freed, reading the empty pedestals left to right to better organize freeing them all. Once the Ghosts are taken back to the correct statues and all players are freed from their Catatonic prisons, the wipe timer should dissipate and the team should repeat this process twice more until the arena shows its true corruption and the lift in the middle allows them progress further up the monolith.
There is a method to influencing the random selection of players who are taken inside during Verity, which can help if players are not knowledgeable about or capable of completing dissections. If you consider the room as two halves, one half being where inside players are locked into by the wall of shattered glass, and the other half being where the six statues are located, where players stand determines if they will be taken inside or not, to a certain degree. If two fireteam members stand in the "inside" half of the room prior to people being chosen for teleportation to the inside, they will always be guaranteed to be taken inside. The other four fireteam members should remain at the six statues half of the room, of which one will be randomly chosen to be taken inside. Using this method, you can assign roles so as to reduce the complexity and workload of individual members of the fireteam.


===The Witness===
===The Witness===

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