From Destinypedia, the Destiny wiki

"I don't have time to explain why I don't have time to explain."
This article has new content coming soon from Beyond Light and may not be complete, confirmed, or correct. Please update it as soon as any relevant and accurate material is available. Editors must cite sources for all contributions to this article. Edits that do not follow this standard will be reverted without notice. For more information, see the Citation policy.
"From a whisper to a roar, be the calm and the storm."
A Revenant

Revenant is a Stasis-based Hunter subclass. It was released in the Beyond Light Expansion in Destiny 2.


A Fallen Captain stalks his prey through the barrens of Europa, Servitor at his back. The wind kicks up shimmering plumes of frost; he doesn't see the frozen kama hurtling towards him. It strikes with a deafening crack; the Servitor is gone. The Captain flees for cover, but it's too late — he is frozen in a crystalline prison.

His battle cry freezes in his throat; there is only deafening silence. He sees a shadow approaching, cloaked in the ice and whirling snow, but it vanishes as quickly as it appeared. Fear grips him as he scans the white wastes.

A second kama pierces the ice shelf. Biting whirlwinds erupt and tear at his frozen body. He catches a glimpse of the shadow in the squall, rifle in hand. The hunt has ended; he shatters in the wind.



  • Silence and Squall - Summon two Stasis kamas, Silence and Squall, that you throw one after the other.
    • Silence - Creates a flash-freeze blast that freezes and damages targets.
    • Squall - Creates a Stasis Storm that slows and damages targets caught inside.


  • Glacier Grenade - A grenade that creates walls out of Stasis shards to block damage and freeze targets; these walls can be shattered for damage.
  • Duskfield Grenade - A grenade that shatters on impact, leaving behind a field that slows targets and freezes those who do not leave the volume.
  • Coldsnap Grenade - A grenade that freezes on impact and sends another seeker to find and freeze targets.


  • Withering Blade - Toss a Stasis Shuriken at targets to damage and slow them.


  • High Jump - Upgrades Double Jump with even greater height.
  • Strafe Jump - Upgrades Double Jump with better directional control while in the air.
  • Triple Jump - Upgrades Double Jump with a third jump.

Class Abilities[edit]

  • Marksman Dodge - Automatically reload your equipped weapon while dodging.
  • Gambler’s Dodge - Dodging near enemies generates Melee energy.


  • Shatterdive (A frozen scream trapped in gemstone; the recognition of a great and terrible truth. You descend upon your enemies with the enormity of the Dark.) - Activate while midair to quickly descend and shatter nearby targets on impact.
  • Winter’s Shroud (A desire for legacy, to be known, preserved in sterile glass. The world stops and starts at your command.) - Dodging slows nearby targets.
  • Grim Harvest melee ability kills summon a stasis shard that can be picked up for melee energy


  • Whisper of Hedrons – Gain bonus weapon damage after freezing a target with Stasis; -10 strength.
  • Whisper of Fissures – Increases the damage and burst radius of Stasis when you destroy a Stasis crystal or defeat a frozen target.
  • Whisper of Refraction – Defeating a slowed or frozen enemy provides class ability energy.
  • Whisper of Durance – Increases the duration of slow effects and those with lingering effects also last longer; +10 strength.
  • Whisper of Bonds – Defeating frozen targets with weapons grants super energy; -10 Intellect; -10 Discipline.
  • Whisper of Shards – Shattering a Stasis crystal boosts your grenade recharge rate; shatter additional crystals to increase the duration of the effect; +10 resilence.

List of appearances[edit]