Editing Leviathan, Eater of Worlds

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Unlike in the Calus fight on Leviathan, there is no need for the fireteam to be bunched together. Although empowering rifts and rally barricades are beneficial, all members of the raid need to be cognizant of the mechanics to utilize these efficiently. Firstly, when his shield pops, Argos will shoot out a triangle mesh net towards the center of the braziers. If you are hit with this you will be trapped in a net and float away to your death unless the fireteam shoots you out of it. This takes away from DPSing the boss so everyone should dodge this attack.  
Unlike in the Calus fight on Leviathan, there is no need for the fireteam to be bunched together. Although empowering rifts and rally barricades are beneficial, all members of the raid need to be cognizant of the mechanics to utilize these efficiently. Firstly, when his shield pops, Argos will shoot out a triangle mesh net towards the center of the braziers. If you are hit with this you will be trapped in a net and float away to your death unless the fireteam shoots you out of it. This takes away from DPSing the boss so everyone should dodge this attack.  


At this time the other three craniums should be fired into him as well as any juice left in the three used to pop his shield as these do more damage than your guardian could ever hope to on his/her own. If there are a lot of orbs its super time and if not just hit Argos with your power weapon, such as Whisper, Sleeper, [[D.A.R.C.I.]], linear fusion rifles, or IKELOS_SR_V1.0.1. For Warlocks bottom tree Voidwalker is recommended (aim it real high, like above his head) as the top tree homing Void bomb can get shot down and will also shield Argos from incoming damage when it is hit. Warlocks should also run [[Lunafaction Boots]] with an Empowering Rift to maximize DPS. Hunters should run the bottom tree Gunslinger with a Celestial Nighthawk or the top tree Nightstalker with Orpheus Rig, but Nightstalkers must be careful to not generate their orbs on slopes, or else they will fall off. For Titans the only real choice here is Hammers, and Rally Barricades should be used in case there are no Warlocks with Lunafaction Boots equipped.
At this time the other three craniums should be fired into him as well as any juice left in the three used to pop his shield as these do more damage than your guardian could ever hope to on his/her own. If there are a lot of orbs its super time and if not just hit Argos with your power weapon, hopefully [[D.A.R.C.I.]], linear fusion rifles, or IKELOS_SR_V1.0.1. For Warlocks bottom tree Voidwalker is recommended (aim it real high, like above his head) as the top tree homing Void bomb can get shot down and will also shield Argos from incoming damage when it is hit. Warlocks should also run [[Lunafaction Boots]] with an Empowering Rift to maximize DPS. Hunters should run the bottom tree Gunslinger with a Celestial Nighthawk or the top tree Nightstalker with Orpheus Rig, but Nightstalkers must be careful to not generate their orbs on slopes, or else they will fall off. For Titans the only real choice here is Hammers, and Rally Barricades should be used in case there are no Warlocks with Lunafaction Boots equipped.


After about 20 seconds the first wave of homing, exploding harpies will spawn. Three of them will be on either side of Argos and these are easily spotted as they look much sleeker than the normal harpies. They also have a white glowing light on their front and they will kill low resilience guardians if you don't shoot them down quickly. Shortly after dealing with the harpies Argos will fire another net at the fireteam, so once again, dodge this and continue with DPS. After some time, maybe 45 seconds-1 minute, his shield will close back up and a final wave of suicide harpies will spawn. At this point, the DPS phase is over and you will ignore the fact that he is facing another side with 3 new orbs because it's time for...
After about 20 seconds the first wave of homing, exploding harpies will spawn. Three of them will be on either side of Argos and these are easily spotted as they look much sleeker than the normal harpies. They also have a white glowing light on their front and they will kill low resilience guardians if you don't shoot them down quickly. Shortly after dealing with the harpies Argos will fire another net at the fireteam, so once again, dodge this and continue with DPS. After some time, maybe 45 seconds-1 minute, his shield will close back up and a final wave of suicide harpies will spawn. At this point, the DPS phase is over and you will ignore the fact that he is facing another side with 3 new orbs because it's time for...

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