Editing Gofannon Forge
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During the first phase of the activity, the Forge accepts Radiant Batteries through any part of its hitbox. [[Elite]] [[Dreg|Phased Dregs]] will spawn alongside regular Dregs and [[Exploder Shank|Exploder Shanks]] at specific locations in the map. Killing these special enemies will drop one Battery. Occasionally, a [[Major]] [[Captain|Phased Captain]] will spawn, who will drop two Batteries upon death. | During the first phase of the activity, the Forge accepts Radiant Batteries through any part of its hitbox. [[Elite]] [[Dreg|Phased Dregs]] will spawn alongside regular Dregs and [[Exploder Shank|Exploder Shanks]] at specific locations in the map. Killing these special enemies will drop one Battery. Occasionally, a [[Major]] [[Captain|Phased Captain]] will spawn, who will drop two Batteries upon death. | ||
An [[Arc]] weapon is useful for this phase, as it allows the aforementioned | An [[Arc]] weapon is useful for this phase, as it allows the aforementioned Captain’s shield to be broken quickly. It can be beneficial to target the Exploder Shanks first, to avoid being overwhelmed later on. | ||
=== Charge the Forge II === | === Charge the Forge II === | ||
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[[File:Zevious3.jpg|thumb|300px|Zevious-3, Forge Warden]] | [[File:Zevious3.jpg|thumb|300px|Zevious-3, Forge Warden]] | ||
After the first two phases are complete, [[Zevious-3, Forge Warden]] will spawn close to the Forge. The Warden is protected by drones which must be destroyed in order to deal damage to the boss. It will immediately begin firing explosive projectiles at the nearest player and occasionally teleport away to a different location. The Warden will also use the | After the first two phases are complete, [[Zevious-3, Forge Warden]] will spawn close to the Forge. The Warden is protected by drones which must be destroyed in order to deal damage to the boss. It will immediately begin firing explosive projectiles at the nearest player and occasionally teleport away to a different location. The Warden will also use the Servitor’s Grasp ability to teleport players to a random location, in turn providing them with an overshield. Vandals and Servitors will also spawn to assist the Warden. Upon defeating it, the Forge drops rewards and the activity ends. | ||
Having the Fireteam deal damage from a single side can be efficient as the Warden will aim its critical damage spot at the nearest player. Some distance should be kept from the boss as it will release pulses of damage if a player is too close. The Servitors protecting the Warden may make it invulnerable and vice-versa, halting damage and wasting time. | Having the Fireteam deal damage from a single side can be efficient as the Warden will aim its critical damage spot at the nearest player. Some distance should be kept from the boss as it will release pulses of damage if a player is too close. The Servitors protecting the Warden may make it invulnerable and vice-versa, halting damage and wasting time. |