Forum:Unstoppable Heavy Shank

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Unstoppable Heavy Shank
Biographical information

Species:

Fallen

Faction:

House of Dusk
House of Salvation
House of Exile

Rank:

Champion

Class:

Heavy Shank

Combat information

Mission:

Nightfalls
Legend Lost Sectors
Invaded Missions
Invaded Strikes

Weapon(s):

Void Shank Turrets

Abilities:

High Durability
Rapid Flight
Midair Levitation
Arc Shock Emission
Unstoppable Unstoppable Rage
Unstoppable Stagger

 

Unstoppable Heavy Shanks are Fallen Champions enhanced with greater strength and heightened aggression they use to push their targets.

Gameplay[edit]

Unstoppable Heavy Shanks behave much like their normal peers, hosing their targets at medium range with their turrets, which both can shoot at independent targets if necessary. In addition to their turrets, however, they also have the ability to unleash a powerful Shock Emission against targets within melee range, similar to that of S.A.B.E.R.-2's final phase. In addition, they also have staggeringly high resilience, as well as full immunity to staggering, which they use to aggressively push their targets; a trait they use will relentlessly use to their advantage to close in on an opponent. To counter the Heavy Shank's resilience and aggression, Guardians should utilize Anti-Unstoppable effects, from Seasonal Artifacts or other gear, to stagger the Heavy Shank and temporarily remove its damage reduction.