Editing Forum:King's Fall (Fractures)
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#While you stand on the platforms, [[Light-Eater Ogre]]s spawn with [[Light-Eater Knight]]s in a clockwise order. The three people and the plate people while on their plates will need to ''kill the Ogres''. They are problematic, and you need to kill them to spawn orbs of corrupted Light to stun Oryx. It is also crucial to kill the Light-Eater Knights after dealing with the Orges, because they will steal the orbs that were dropped. | #While you stand on the platforms, [[Light-Eater Ogre]]s spawn with [[Light-Eater Knight]]s in a clockwise order. The three people and the plate people while on their plates will need to ''kill the Ogres''. They are problematic, and you need to kill them to spawn orbs of corrupted Light to stun Oryx. It is also crucial to kill the Light-Eater Knights after dealing with the Orges, because they will steal the orbs that were dropped. | ||
#Shortly after the Vessel loses its aura/it dies, or if you take too long. Oryx will slam his fist on the plate again signaling damage phase is about to start. Oryx will call upon the Darkness shoot his chest when it glows white or he will wipe everyone if not enough damage is done. To stun him, the players that are assigned to the plates need to stand in the aura of the corrupted Light. Pay attention to the Updates in the lower left corner for the ''X has detonated a corrupted Light''. Get back to the person with Aura of Immortality. This player ''should not move'' from rough center during the detonation sequences since the detonation will wipe the area outside of the Aura and stun Oryx, allowing more time for damage. Failure to detonate could result in a wipe, as you will not likely have enough time to stagger Oryx. Unload into Oryx who will fall and reappear at the starting position. | #Shortly after the Vessel loses its aura/it dies, or if you take too long. Oryx will slam his fist on the plate again signaling damage phase is about to start. Oryx will call upon the Darkness shoot his chest when it glows white or he will wipe everyone if not enough damage is done. To stun him, the players that are assigned to the plates need to stand in the aura of the corrupted Light. Pay attention to the Updates in the lower left corner for the ''X has detonated a corrupted Light''. Get back to the person with Aura of Immortality. This player ''should not move'' from rough center during the detonation sequences since the detonation will wipe the area outside of the Aura and stun Oryx, allowing more time for damage. Failure to detonate could result in a wipe, as you will not likely have enough time to stagger Oryx. Unload into Oryx who will fall and reappear at the starting position. | ||
Oryx's Rotation Pattern is: | |||
##Front Right or Front Left for First Phase | ##Front Right or Front Left for First Phase | ||
##Back Left or Back Right for Second Phase | ##Back Left or Back Right for Second Phase | ||
| Line 98: | Line 99: | ||
##Front Left or Front Right again for Fourth Phase | ##Front Left or Front Right again for Fourth Phase | ||
##Back Left or Back Right for Fifth Phase | ##Back Left or Back Right for Fifth Phase | ||
#When he restarts, start running around your platform if you have one, and stay away from your friends since Oryx will start mortaring the area with dark-matter bombs. This cycle repeats until he's at 50% health. The first half of platforms and Ogres are the same, but instead of a mortar, he will summon a massive Blight. One by one, Oryx will suck Guardians into the Blight. Once inside, hammer the '''Shade of Oryx''' and be careful: health will not replenish in the Blight. The players still outside should kill the Taken Knights and Thralls that spawn since they will get into the Blight (Thralls) or mortar into the Blight (Knights). Eventually all six players will get sucked in if the Shade is still up. If you don't kill him fast enough, you will wipe. Shouldn't really be a problem at that point overall. | If the players do not defeat Oryx within these five phases he will Enrage, causing a wipe. | ||
#When he restarts, start running around your platform if you have one, and stay away from your friends since Oryx will start mortaring the area with dark-matter bombs. This cycle repeats until he's at 50% health. The first half of platforms and Ogres are the same, but instead of a mortar, he will summon a massive Blight. One by one, Oryx will suck Guardians into the Blight. Once inside, hammer the '''Shade of Oryx''' and be careful: health will not replenish in the Blight. The players still outside should kill the Taken Knights and Thralls that spawn since they will get into the Blight (Thralls) or mortar into the Blight (Knights). Eventually all six players will get sucked in if the Shade is still up. If you don't kill him fast enough, you will wipe. Shouldn't really be a problem at that point overall. | |||
#When he moves to the front for his final stand, the current holder of the Aura will keep it, and two more Light Eater Ogres will spawn, dropping another Corrupted Light each. These Lights should be detonated one at a time to maximize the amount of time players have to damage Oryx. Wound him enough, and the Taken King will capitulate as his dead corpse floats off into the void of space. | #When he moves to the front for his final stand, the current holder of the Aura will keep it, and two more Light Eater Ogres will spawn, dropping another Corrupted Light each. These Lights should be detonated one at a time to maximize the amount of time players have to damage Oryx. Wound him enough, and the Taken King will capitulate as his dead corpse floats off into the void of space. | ||