Hunter: Difference between revisions

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*:'''Melee''' - Throwing knife
*:'''Melee''' - Throwing knife
*:'''Grenades''' - Incendiary Grenade, Tripmine Grenade, Swarm Grenade
*:'''Grenades''' - Incendiary Grenade, Tripmine Grenade, Swarm Grenade
*:'''Jump''' - Double Jump


*'''[[Blade Dancer]]''' - unlocked at level 15
*'''[[Blade Dancer]]''' - unlocked at level 15

Revision as of 20:33, June 27, 2014

Hunter
Hunter Single.png
Overview

Homeworld:

Earth

 
"Hunters once prowled the wilderness and wastelands, taking big risks for even bigger rewards. You're no outlaw – at least not any more – but making your own luck has always meant bending the rules. Your unique brand of daring and ingenuity is needed now more than ever."
— Class description

The Hunter is a type of Guardian who uses stealth and long ranged weapons to kill his/her enemies.[1] Through manipulation of the Traveler's energies, Hunters learned how to survive in the wild. Some fear them as being dangerous, but their bravery has led to many discoveries dating back to the Golden Age.[2]

Abilities

Hunters are focused on damage dealing from short and medium range.[3]

All Guardians have certain abilities, some of which are granted by the Traveler, others which may appear more mundane in nature. All Guardians have a double jump ability and a "grenade-type" ability whose effects vary by class.[4][5] All these abilities with the exception of the double jump can be upgraded over time and can be used in competitive PvP.[6][7]

Subclasses

  • Gunslinger- "A lone wolf who lives for the perfect shot." A class well-suited for engaging single high-priority targets with high agility bonus.
    Super - Golden Gun: The Hunter draws a hand cannon charged with Solar light, and gets three high-power shots.[8]
    Melee - Throwing knife
    Grenades - Incendiary Grenade, Tripmine Grenade, Swarm Grenade
    Jump - Double Jump
  • Blade Dancer - unlocked at level 15
    Super - Arc Blade: An ability in which the Hunter charges their combat knife with Arc light, increasing damage and causing targets slashed to be vaporized.[9]
  • Uncategorized: A quick-dash or blink ability in which the Hunter seemingly vanishes, presumably appearing in another nearby location (the video in which this was seen only showed the Hunter disappearing, not reappearing).[9]

Trivia

  • Destiny marks the third time a group of entities in a Bungie game has been named "Hunters", the other two being Marathon and Halo. It also marks the first time that Hunters are not an enemy class.
  • The Hunter's outfit is shown to have a 50:50 fabric to armor ratio.[citation needed] Its visual design is meant to look like they scavenge the wilderness for gear, with torn capes and gear based on HAZMAT material.[10]

Gallery

List of appearances

References

Template:Guardians