Super: Difference between revisions
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'''Supers''' are the various abilities that [[Guardian]]s are able to use according to their [[focus]]<ref>'''Game Informer January 2014''', ''page 54''</ref>. Manifestations of the [[Traveler|Traveler's]] arcane power, the Guardians channel this power to attack or defend against the many threats to the [[City]]. Examples are the [[Hunter|Hunter's]] [[Ghost Gun]], the [[Warlock|Warlock's]] [[Nova Bomb]], and the [[Titan|Titan's]] [[Fist of Havoc]].<ref>[http://www.ign.com/articles/2013/02/17/bungies-destiny-a-land-of-hope-and-dreams?page=1 '''IGN''' ''Bungie's Destiny: A Land of Hope and Dreams]</ref> | '''Supers''' are the various abilities that [[Guardian]]s are able to use according to their [[focus]]<ref>'''Game Informer January 2014''', ''page 54''</ref>. Manifestations of the [[Traveler|Traveler's]] arcane power, the Guardians channel this power to attack or defend against the many threats to the [[City]]. Examples are the [[Hunter|Hunter's]] [[Ghost Gun]], the [[Warlock|Warlock's]] [[Nova Bomb]], and the [[Titan|Titan's]] [[Fist of Havoc]].<ref>[http://www.ign.com/articles/2013/02/17/bungies-destiny-a-land-of-hope-and-dreams?page=1 '''IGN''' ''Bungie's Destiny: A Land of Hope and Dreams]</ref> | ||
Players have a "Super meter" above their weapon icons; when its full, the player can use their super. The meter can be filled by three ways: | |||
*Slowly but gradually refilling over time | |||
*Killing enemies | |||
*Picking up [[Orb of Light|Orbs of Light]]. | |||
Once the player's meter is filled, it turns yellow, and the text "SUPERCHARGED" appears in the middle of the screen. | |||
==Known Supers== | ==Known Supers== |