Taken Minotaur: Difference between revisions

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(Added Gameplay section)
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|mass=  
|mass=  
|weapon= [[Void]] [[Slap Rifle]] (rare) <br> [[Solar]] [[Torch Hammer]] (common)
|weapon= [[Void]] [[Slap Rifle]] (rare) <br> [[Solar]] [[Torch Hammer]] (common)
|ability= Teleportation <br> Invisibility <br> [[Arc]] Shield (Epic) <br> High Durability <br> Rapid Movement <br> Vex Melee
|ability= Teleportation <br> Invisibility <br> [[Arc]] Shield {{C|Epic}} <br> High Durability <br> Rapid Movement <br> Vex Melee
}}
}}
{{Quote|You are a Minotaur. A walking foundry. Your first purpose is to think about construction — folding space and time into the design. Your second purpose is to eliminate threats to the design. ''[...]'' Subsume yourself into the greatest design. Your physical unpredictability will be enhanced by stealth. Accept the changing blade.|[[Grimoire]] description}}
{{Quote|You are a Minotaur. A walking foundry. Your first purpose is to think about construction — folding space and time into the design. Your second purpose is to eliminate threats to the design. ''[...]'' Subsume yourself into the greatest design. Your physical unpredictability will be enhanced by stealth. Accept the changing blade.|[[Grimoire]] description}}
The '''Taken Minotaur''' is a type of [[Taken]] [[Vex]] that is always cloaked unless it takes heavy damage or performs a melee attack. Primarily uses a [[Solar]] [[Torch Hammer]] but sometimes is seen with a [[Void]] [[Slap Rifle]] instead. Can teleport short distances.
 
The '''Taken Minotaur''' is a type of [[Taken]] [[Vex]].
 
==Gameplay==
Taken Minotaurs have shed their [[Void]] shielding, and gained the ability to become invisible. They remain invisible most of the time, even when opening fire or attacking in melee. They usually stay silent, and only a faint sheen can distinguish them from their surroundings. This allows them to easily surprise enemies with their powerful [[Solar]] [[Torch Hammer]]s, though rarely they use [[Void]] [[Slap Rifle]]s instead. They can teleport short distances, though they don't go on the rampaging charges their basic counterparts are famous for. Their invisibility can be broken by stunning them with heavy fire, or by using [[Void#Verbs|Suppression]] effects. Their weak spot has moved to the head like most enemies, and unlike their ''[[Destiny]]'' counterpart which had no weak spots, though it is small and can be difficult to hit while they are invisible. A [[Taken Goblin]]s barrier ability can also reveal their outline.


==Known Taken Minotaurs==
==Known Taken Minotaurs==
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*[[Labyrinth Architect]]
*[[Labyrinth Architect]]
*[[Primeval (Taken)|Primeval Minotaur]]
*[[Primeval (Taken)|Primeval Minotaur]]
*[[Ravenous Taken Minotaur]]
*[[Ravenous Taken Minotaur]]-common [[Elite]] Variant
*[[Taken Forerunner]]
*[[Taken Forerunner]]
*Tortured Minotaur
*Tortured Minotaur