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{{Quote|Tearing soldiers of the [[Darkness|Deep]] from [[Ascendant realm|another realm]] is crossin' a bridge too far as is. But those beasts? Those weren't normal [[Taken]] possessed and set to rage. They were born of that shadow realm and they were… angry. Worse. They were hungry for the [[Light]]. You could feel it. Even a ways off. Their aura and their rage weighed on me—cast a shadow I could feel in my core.|Excerpt from a Renegade's observations of a Drifter}}
{{Quote|Tearing soldiers of the [[Darkness|Deep]] from [[Ascendant realm|another realm]] is crossin' a bridge too far as is. But those beasts? Those weren't normal [[Taken]] possessed and set to rage. They were born of that shadow realm and they were… angry. Worse. They were hungry for the [[Light]]. You could feel it. Even a ways off. Their aura and their rage weighed on me—cast a shadow I could feel in my core.|Excerpt from a Renegade's observations of a Drifter}}


'''Primevals''' are a class of [[Taken]] that are featured in [[Gambit]]. According to the [[The Drifter (character)|Drifter]], they are among the oldest and most powerful [[Taken]], hence their name. They can be summoned through the use of [[Mote of Dark|Motes of Darkness]]<ref name="'''Bungie (2019/3/5)''', ''[[Destiny 2]]: [[Joker's Wild]], Playstation 4, Activision Blizzard, [[Ancient Apocalypse Strides]]''">[https://www.ishtar-collective.net/entries/ancient-apocalypse-strides?highlight=Primevals Ancient Apocalypse Strides]</ref> (75 motes in normal [[Gambit]], 100 in [[Gambit Prime]]).
'''Primevals''' are a class of [[Taken]] that are featured in [[Gambit]]. According to the [[The Drifter (character)|Drifter]], they are among the oldest and most powerful [[Taken]], hence their name. They can be summoned through the use of [[Mote of Dark|Motes of Darkness]]<ref name="'''Bungie (2019/3/5)''', ''[[Destiny 2]]: [[Joker's Wild]], Playstation 4, Activision Blizzard, [[Ancient Apocalypse Strides]]''">[https://www.ishtar-collective.net/entries/ancient-apocalypse-strides?highlight=Primevals Ancient Apocalypse Strides]</ref> (Previously 75 motes in normal [[Gambit]], 100 in [[Gambit Prime]], currently 100 in post-Witch Queen Gambit).


==Overview==
==Overview==
Primevals are exceptionally powerful and ancient Taken, summoned and controlled by the Drifter using Motes of Dark. Unlike other Taken, they are not transformed from physical reality to the Deep; they are born of Darkness, ever hungry for the [[Light]] and noticably angry.  
Primevals are exceptionally powerful and ancient Taken, summoned and controlled by the Drifter using Motes of Dark. Unlike other Taken, they are not transformed from physical reality to the Deep; they are born of Darkness, ever hungry for the [[Light]] and noticeably angry.


Primevals are fast and powerful enough to tear apart teams of [[Guardian]]s, and are able to heal themselves through the deaths of their opponents.<ref>[https://www.ishtar-collective.net/records/gambit-prime?highlight=primeval Gambit Prime]</ref><ref>[https://www.ishtar-collective.net/records/the-reckoning?highlight=primeval The Reckoning]</ref><ref>[https://www.ishtar-collective.net/items/invader-doctor-invader?highlight=primeval INVADER]</ref> However, one weakness is that their methods of engagement are like rituals: taking out their Primeval Envoy attendants weakens them.<ref>[https://www.ishtar-collective.net/items/sentry-kill-the-messengers?highlight=primeval Sentry]</ref> When the Drifter summoned a group of Primevals, their arrival was preluded by the sky turning a shade of fiery green and seemingly splitting in half. They towered over a group of [[Cabal]] who attempted to confront the Rogue Lightbearer when he traveled along the [[Emerald Coast|Coastline]], emerging unscathed from the ensuing Cabal attack and bombardment by the [[Cabal warship]] flying overhead. <ref name="'''Bungie (2019/3/5)''', ''[[Destiny 2]]: [[Joker's Wild]], Playstation 4, Activision Blizzard, [[Ancient Apocalypse Strides]]''"/>  
Primevals are fast and powerful enough to tear apart teams of [[Guardian]]s, and are able to heal themselves through the deaths of their opponents.<ref>[https://www.ishtar-collective.net/records/gambit-prime?highlight=primeval Gambit Prime]</ref><ref>[https://www.ishtar-collective.net/records/the-reckoning?highlight=primeval The Reckoning]</ref><ref>[https://www.ishtar-collective.net/items/invader-doctor-invader?highlight=primeval INVADER]</ref> However, one weakness is that their methods of engagement are like rituals: taking out their Primeval Envoy attendants weakens them.<ref>[https://www.ishtar-collective.net/items/sentry-kill-the-messengers?highlight=primeval Sentry]</ref> When the Drifter summoned a group of Primevals, their arrival was preluded by the sky turning a shade of fiery green and seemingly splitting in half. They towered over a group of [[Cabal]] who attempted to confront the Rogue Lightbearer when he traveled along the [[Emerald Coast|Coastline]], emerging unscathed from the ensuing Cabal attack and bombardment by the [[Cabal warship]] flying overhead. <ref name="'''Bungie (2019/3/5)''', ''[[Destiny 2]]: [[Joker's Wild]], Playstation 4, Activision Blizzard, [[Ancient Apocalypse Strides]]''"/>  
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==Gameplay==
==Gameplay==
Primevals are summoned once the mote bank is filled. In [[Gambit]], they play like any other [[Taken]] [[Ultra]] of their kind, but with much more health than many other Ultra Taken. In order to kill a Primeval, players must kill [[Taken Wizard|Taken Wizards]] Envoys to begin weakening the Primeval and kill it. Killing Envoy [[Wizard]]s is the only way to begin gathering stacks of the ""Primevil Slayer" debuff OR begin a damage phase (exclusive to [[Gambit Prime]]).
Primevals are summoned once the mote bank is filled. In [[Gambit]], they play like any other [[Taken]] [[Ultra]] of their kind, but with much more health than a Taken Ultra. In order to kill a Primeval, players must kill [[Taken Wizard]] Envoys to begin weakening the Primeval. Killing Envoy [[Wizard]]s is the only way to remove the shield protecting a Primeval, allowing damage to begin. After a set period of time, the Primeval will regain its invulnerability shield, with a new set of Envoys spawning in the next area going clockwise from the last spawn point for them.


In [[Gambit Prime]], the Primeval has an invulnerability shield. In order to damage the Primeval, players must kill three Envoys scattered around the map to activate a well of [[Light]] and damage the Primeval.
In the former mode of [[Gambit Prime]], the Primeval had an invulnerability shield. In order to damage the Primeval, players had to kill three Envoys scattered around the map to activate a well of [[Light]], which allowed damage to the Primeval.


==Trivia==
==Trivia==