Primeval: Difference between revisions
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{{Quote|Tearing soldiers of the [[Darkness|Deep]] from [[Ascendant realm|another realm]] is crossin' a bridge too far as is. But those beasts? Those weren't normal [[Taken]] possessed and set to rage. They were born of that shadow realm and they were… angry. Worse. They were hungry for the [[Light]]. You could feel it. Even a ways off. Their aura and their rage weighed on me—cast a shadow I could feel in my core.|Excerpt from a Renegade's observations of a Drifter}} | {{Quote|Tearing soldiers of the [[Darkness|Deep]] from [[Ascendant realm|another realm]] is crossin' a bridge too far as is. But those beasts? Those weren't normal [[Taken]] possessed and set to rage. They were born of that shadow realm and they were… angry. Worse. They were hungry for the [[Light]]. You could feel it. Even a ways off. Their aura and their rage weighed on me—cast a shadow I could feel in my core.|Excerpt from a Renegade's observations of a Drifter}} | ||
'''Primevals''' are a class of [[Taken]] that are featured in [[Gambit]]. According to the [[The Drifter (character)|Drifter]], they are among the oldest and most powerful [[Taken]], hence their name. They can be summoned through the use of [[Mote of Dark|Motes of Darkness]]<ref name="'''Bungie (2019/3/5)''', ''[[Destiny 2]]: [[Joker's Wild]], Playstation 4, Activision Blizzard, [[Ancient Apocalypse Strides]]''">[https://www.ishtar-collective.net/entries/ancient-apocalypse-strides?highlight=Primevals Ancient Apocalypse Strides]</ref> (75 motes in normal [[Gambit]], 100 in [[Gambit Prime]]). | '''Primevals''' are a class of [[Taken]] that are featured in [[Gambit]]. According to the [[The Drifter (character)|Drifter]], they are among the oldest and most powerful [[Taken]], hence their name. They can be summoned through the use of [[Mote of Dark|Motes of Darkness]]<ref name="'''Bungie (2019/3/5)''', ''[[Destiny 2]]: [[Joker's Wild]], Playstation 4, Activision Blizzard, [[Ancient Apocalypse Strides]]''">[https://www.ishtar-collective.net/entries/ancient-apocalypse-strides?highlight=Primevals Ancient Apocalypse Strides]</ref> (Previously 75 motes in normal [[Gambit]], 100 in [[Gambit Prime]], currently 100 in post-Witch Queen Gambit). | ||
==Overview== | ==Overview== | ||
Primevals are exceptionally powerful and ancient Taken, summoned and controlled by the Drifter using Motes of Dark. Unlike other Taken, they are not transformed from physical reality to the Deep; they are born of Darkness, ever hungry for the [[Light]] and | Primevals are exceptionally powerful and ancient Taken, summoned and controlled by the Drifter using Motes of Dark. Unlike other Taken, they are not transformed from physical reality to the Deep; they are born of Darkness, ever hungry for the [[Light]] and noticeably angry. | ||
Primevals are fast and powerful enough to tear apart teams of [[Guardian]]s, and are able to heal themselves through the deaths of their opponents.<ref>[https://www.ishtar-collective.net/records/gambit-prime?highlight=primeval Gambit Prime]</ref><ref>[https://www.ishtar-collective.net/records/the-reckoning?highlight=primeval The Reckoning]</ref><ref>[https://www.ishtar-collective.net/items/invader-doctor-invader?highlight=primeval INVADER]</ref> However, one weakness is that their methods of engagement are like rituals: taking out their Primeval Envoy attendants weakens them.<ref>[https://www.ishtar-collective.net/items/sentry-kill-the-messengers?highlight=primeval Sentry]</ref> When the Drifter summoned a group of Primevals, their arrival was preluded by the sky turning a shade of fiery green and seemingly splitting in half. They towered over a group of [[Cabal]] who attempted to confront the Rogue Lightbearer when he traveled along the [[Emerald Coast|Coastline]], emerging unscathed from the ensuing Cabal attack and bombardment by the [[Cabal warship]] flying overhead. <ref name="'''Bungie (2019/3/5)''', ''[[Destiny 2]]: [[Joker's Wild]], Playstation 4, Activision Blizzard, [[Ancient Apocalypse Strides]]''"/> | Primevals are fast and powerful enough to tear apart teams of [[Guardian]]s, and are able to heal themselves through the deaths of their opponents.<ref>[https://www.ishtar-collective.net/records/gambit-prime?highlight=primeval Gambit Prime]</ref><ref>[https://www.ishtar-collective.net/records/the-reckoning?highlight=primeval The Reckoning]</ref><ref>[https://www.ishtar-collective.net/items/invader-doctor-invader?highlight=primeval INVADER]</ref> However, one weakness is that their methods of engagement are like rituals: taking out their Primeval Envoy attendants weakens them.<ref>[https://www.ishtar-collective.net/items/sentry-kill-the-messengers?highlight=primeval Sentry]</ref> When the Drifter summoned a group of Primevals, their arrival was preluded by the sky turning a shade of fiery green and seemingly splitting in half. They towered over a group of [[Cabal]] who attempted to confront the Rogue Lightbearer when he traveled along the [[Emerald Coast|Coastline]], emerging unscathed from the ensuing Cabal attack and bombardment by the [[Cabal warship]] flying overhead. <ref name="'''Bungie (2019/3/5)''', ''[[Destiny 2]]: [[Joker's Wild]], Playstation 4, Activision Blizzard, [[Ancient Apocalypse Strides]]''"/> | ||
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==Gameplay== | ==Gameplay== | ||
Primevals are summoned once the mote bank is filled. In [[Gambit]], they play like any other [[Taken]] [[Ultra]] of their kind, but with much more health than | Primevals are summoned once the mote bank is filled. In [[Gambit]], they play like any other [[Taken]] [[Ultra]] of their kind, but with much more health than a Taken Ultra. In order to kill a Primeval, players must kill [[Taken Wizard]] Envoys to begin weakening the Primeval. Killing Envoy [[Wizard]]s is the only way to remove the shield protecting a Primeval, allowing damage to begin. After a set period of time, the Primeval will regain its invulnerability shield, with a new set of Envoys spawning in the next area going clockwise from the last spawn point for them. | ||
In [[Gambit Prime]], the Primeval | In the former mode of [[Gambit Prime]], the Primeval had an invulnerability shield. In order to damage the Primeval, players had to kill three Envoys scattered around the map to activate a well of [[Light]], which allowed damage to the Primeval. | ||
==Trivia== | ==Trivia== |