Tarrabah: Difference between revisions

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|type=[[Submachine Gun]]
|type=[[Submachine Gun]]
|level=
|level=
|accuracy= Moderate
|accuracy=Moderate
|impact=
|impact=
|stability= Good
|stability=Good
|handling=
|handling=
|magazine=30
|magazine=30
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|ammo=Primary
|ammo=Primary
|mode=
|mode=
|rate=750 RPM
|rate=750, 900 RPM with Ravenous Beast
|damage=[[Solar]]
|damage=[[Solar]]
|range= Good
|range= Good
|service=
|service=
|affiliation=
|affiliation=[[Crown of Sorrow]], [[Guardians]]
}}
}}
{{Quote|We walk where our ancestors once walked.|Weapon description}}
{{Quote|We walk where our ancestors once walked.|Weapon description}}
'''Tarrabah''' is a [[Exotic]] [[Submachine Gun]]. Previously the raid exotic for the [[Crown of Sorrow (raid)|Crown of Sorrow]] [[Raid]], it originally was a random drop from the final chest. As of the [[Beyond Light]] expansion, it is obtained through the [[Monument to Lost Lights]].  
'''Tarrabah''' is a [[Exotic]] [[Submachine Gun]]. Previously the [[Raid]] exotic for [[Crown of Sorrow (raid)|Crown of Sorrow]], it originally was a random drop from the final chest. As of the [[Beyond Light]] expansion, it is obtained through the [[Monument to Lost Lights]].  


==Perks==
==Perks==
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At 900 RPM, with a 30 round magazine, a full mag dump in takes exactly 0:02 seconds (assuming you simply shoot a wall or the sky, and do not damage any enemies.)
At 900 RPM, with a 30 round magazine, a full mag dump in takes exactly 0:02 seconds (assuming you simply shoot a wall or the sky, and do not damage any enemies.)


Proper use of this mode requires careful reliance on the '''Bottomless Appetite''' perk, which:
Ravenous Beast is very inherently reliant on the included '''Bottomless Appetite''' perk, which:


*Slows the rate of Ravenous Beast ticking down as long as continuous damage is being done. This means that if you are mag dumping into a large opponent (i.e. a miniboss), the effective duration of Ravenous Beast is extended. A solid rule of thumb is that a single magazine being dumped a single enemy such as a miniboss will extend the duration by roughly 1 second. PVE example: assuming you have 0:05 seconds left and dump an entire magazine into a boss, you will reload and be ready to fire with approximately 0:04 seconds left, and the 0:03 seconds left the next time, et cetera. These numbers are not exact; but given the fact a normal mag dump at 900 RPM takes 0:02 seconds, you can think of this as '''effectively doubling the duration of Ravenous Beast''', but only as long as damage is being done. In practice, this means with even a little bit of training, Ravenous Beast will often last '''10 to 13 seconds''' in PVE.
*Slows the rate of Ravenous Beast ticking down as long as continuous damage is being done. This means that if you are mag dumping into a large opponent (i.e. a miniboss), the effective duration of Ravenous Beast is extended. A solid rule of thumb is that a single magazine being dumped a single enemy such as a miniboss will extend the duration by roughly 1 second. PVE example: assuming you have 0:05 seconds left and dump an entire magazine into a boss, you will reload and be ready to fire with approximately 0:04 seconds left, and the 0:03 seconds left the next time, et cetera. These numbers are not exact; but given the fact a normal mag dump at 900 RPM takes 0:02 seconds, you can think of this as '''effectively doubling the duration of Ravenous Beast''', but only as long as damage is being done. In practice, this means with even a little bit of training, Ravenous Beast will often last '''10 to 13 seconds''' in PVE.
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The second point is subtle: by doing damage to an enemy and swapping to a new enemy, time is added back to Ravenous Beast, up-to 0:03 seconds, and this applies for every new enemy you move your reticle to (or back to; hitting an enemy, hitting a new enemy, and then hitting the ''original'' enemy counts 3 times.) Thus, spraying into a set of enemies, or "sweeping" across a group of Minors and Elites, can extend the duration significantly, enough for another reload, a full 180 turn to find new enemies, turning back to the miniboss for some more damage, et cetera. AP Rounds stack as expected here too, meaning a small group of Minors can easily feed the entire 0:03 seconds with just a single magazine, provided you overpenetrate and hit more than one target.
The second point is subtle: by doing damage to an enemy and swapping to a new enemy, time is added back to Ravenous Beast, up-to 0:03 seconds, and this applies for every new enemy you move your reticle to (or back to; hitting an enemy, hitting a new enemy, and then hitting the ''original'' enemy counts 3 times.) Thus, spraying into a set of enemies, or "sweeping" across a group of Minors and Elites, can extend the duration significantly, enough for another reload, a full 180 turn to find new enemies, turning back to the miniboss for some more damage, et cetera. AP Rounds stack as expected here too, meaning a small group of Minors can easily feed the entire 0:03 seconds with just a single magazine, provided you overpenetrate and hit more than one target.


Capitalizing effectively, along with continuous use of this mode, requires situational awareness in both PVE and PVP: so that no time is wasted "finding" an enemy to target, and that any time needed to acquire new targets is offset properly. Thus, practice is required: for map timings (crossings, distance engagements), spawn point predictions, and honing in on your particular build, both in PVE and PVP.
Capitalizing effectively on Ravenous Beast, along with maintaining it, requires situational awareness in both PVE and PVP: so that no time is wasted "finding" an enemy to target, and that any time needed to acquire new targets is offset properly. Thus, practice is required: for map timings (crossings, distance engagements), spawn point predictions, and honing in on your particular build, both in PVE and PVP.


When combined carefully, these can allow you to have extended sessions of Ravenous Beast active for well over 35 seconds in PVE, and enough for a single charge of Beast to complete a full Seventh Column in 6v6 PVP.
When combined carefully, these can allow you to have extended sessions of Ravenous Beast active for well over 35 seconds in PVE, and enough for a single charge of Beast to complete a full Seventh Column in 6v6 PVP.
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*This weapon looks very similar to [[Veist]]’s weaponry, leading some to believe it is a weapon made by its founder or lead designer before they started the company.
*This weapon looks very similar to [[Veist]]’s weaponry, leading some to believe it is a weapon made by its founder or lead designer before they started the company.
*"Tarrabah" is the Australian Aborigine name for the Tasmanian Devil; "gangurru" the name of the Kangaroo; and "koodelong" the name of the Grey Shrike-thrush.
*"Tarrabah" is the Australian Aborigine name for the Tasmanian Devil; "gangurru" the name of the Kangaroo; and "koodelong" the name of the Grey Shrikethrush.
**With the default skin or "Voracious" ornament equipped, the design of Tarrabah is designed to mimic the face of an actual Tasmanian Devil: the angled foregrip mimics the mouth of a beast with fangs at either end, and the barrel the snout — while the eyes are located under the iron sights, or on the small red dot just above the grip, respectively.
**With the default skin or "Voracious" ornament equipped, the design of Tarrabah is designed to mimic the face of an actual Tasmanian Devil: the angled foregrip mimics the mouth of a beast with fangs at either end, and the barrel reflects the snout — while the eyes are located under the iron sights, or on the small red dot just above the grip, respectively.
**Furthermore, the "Voracious" ornament directly depict a Tasmanian Devil with two tails on the side of the gun; upon full charge, and while Ravenous Beast is active, it is lit up bright red.
**Furthermore, the Voracious ornament directly depict a Tasmanian Devil with two tails on the side of the gun; upon full charge, and while Ravenous Beast is active, it is lit up bright red.
*The "Hawkesbury Sea" is (presumably) a reference to the current day Hawkesbury River on the east coast of Australia.
*The "Hawkesbury Sea" is (presumably) a reference to the current day Hawkesbury River on the east coast of Australia.
**The [[Woomera B-5]] description states that a clan of Warlocks, the Fighting Dharug, inhabit and guard the Hawkesbury Sea, perhaps suggesting that the person speaking in the Lore may be among their rank.
**The [[Woomera B-5]] description states that a clan of Warlocks, the Fighting Dharug, inhabit and guard the Hawkesbury Sea, perhaps suggesting that the person speaking in the Lore may be among their rank.
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<gallery>
<gallery>
Tarrabah.jpg|Tarrabah
Tarrabah.jpg|Tarrabah
Voracious.jpg|The Voracious ornament for Tarrabah
Voracious.jpg|"Voracious" [[Ornaments|Ornament]]
</gallery>
</gallery>