Prison of Elders/Strategy: Difference between revisions

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(Created page with "This page covers general recommendations for encounters in the Prison of Elders. Included are strategies for different boss rounds. ==Room Strategies== ===Fallen=== ===...")
 
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===Urrox, Flame Prince===
===Urrox, Flame Prince===


Urrox will stay close to the pool of water where he appears, and is able to lob boomer projectiles over long distances, so take cover. The best place to take cover is on the left hand side; this place is also good for when Urrox activates his searing flames attack: for ten seconds he makes the ground cause damage, requiring players to jump in the air to avoid damage. The barriers on the left side are the only ones high enough to completely protect players while jumping.
Urrox will stay close to the pool of water where he appears, and is able to lob boomer projectiles over long distances, so take cover. The best place to take cover is on the left hand side; this place is also good for when Urrox activates his searing flames attack: for ten seconds he makes the ground cause damage, requiring players to jump in the air to avoid damage. The barriers on the left side are the only ones high enough to completely protect players while jumping. A Defender Titan's Ward of Dawn bubble with Blessing of Light greatly helps in this instance. Recommended weapon loadout is ascended Solar-based weaponry (as there is typically a Solar Burn), a primary (e.g., Vision of Confluence), a special like Ice Breaker or Black Hammer, with a heavy weapon like either Hunger of Crota or the Gjallarhorn.


===Skolas, Kell of Kells===
===Skolas, Kell of Kells===