Arcstrider: Difference between revisions
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Tag: Mobile edit |
m (Fixed typo, added periods for consistency, rewrote the melee type // As a side note, I really think we should aim for consistent formatting between the subclass pages.) |
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===Set 4 - Class Abilities=== | ===Set 4 - Class Abilities=== | ||
* | * | ||
*'''Marksman Dodge''' - Automatically reload your equipped weapon while dodging | *'''Marksman Dodge''' - Automatically reload your equipped weapon while dodging. | ||
*'''Gambler’s Dodge''' - Dodging near enemies generates Melee energy | *'''Gambler’s Dodge''' - Dodging near enemies generates Melee energy. | ||
===Set 5 - Passive Path 1: Way Of The Warrior=== | ===Set 5 - Passive Path 1: Way Of The Warrior=== | ||
*'''Combat Flow''' - Melee kills recharge your dodge skill | *'''Combat Flow''' - Melee kills recharge your dodge skill. | ||
*'''Deadly Reach''' - Dodging temporarily increases melee range | *'''Deadly Reach''' - Dodging temporarily increases melee range. | ||
*'''Lethal Current''' - Arc Staff attacks hit twice after dodging | *'''Lethal Current''' - Arc Staff attacks hit twice after dodging. | ||
*'''Combination Blow''' - Kill an enemy with this melee ability to trigger health regeneration and increase your melee damage temporarily | *'''Combination Blow''' - Kill an enemy with this melee ability to trigger health regeneration and increase your melee damage temporarily. | ||
===Set 6 - Passive Path 2: Way Of The Wind=== | ===Set 6 - Passive Path 2: Way Of The Wind=== | ||
*'''Disorienting Blow''' - Striking an enemy with this debilitating melee attack disorients the target. Killing a target with Disorienting Blow instantly recharges it. | *'''Disorienting Blow''' - Striking an enemy with this debilitating melee attack disorients the target. Killing a target with Disorienting Blow instantly recharges it. | ||
*'''Focused Breathing''' - Sprinting reduces your dodge cooldown. Increased maximum sprint speed | *'''Focused Breathing''' - Sprinting reduces your dodge cooldown. Increased maximum sprint speed. | ||
*'''Battle Meditation''' - When critically wounded, melee and grenades recharge drastically faster | *'''Battle Meditation''' - When critically wounded, melee and grenades recharge drastically faster. | ||
*'''Lightning Reflexes''' - Take less damage while dodging when Arc Staff is active | *'''Lightning Reflexes''' - Take less damage while dodging when Arc Staff is active. | ||
===Set 7 - Passive Path 3: Way of the Current=== | ===Set 7 - Passive Path 3: Way of the Current=== | ||
*''' | *'''Whirlwind Guard''' - A variation of Arc Staff which allows the staff to be spun in a circular motion, deflecting incoming projectiles. Damage with deflected projectiles increases Arc Staff damage by three times. | ||
*'''Tempest Strike''' - Sliding and using a melee attack causes the player to uppercut with the arc staff, dealing arc damage in a line towards enemies. | *'''Tempest Strike''' - Sliding and using a melee attack causes the player to uppercut with the arc staff, dealing arc damage in a line towards enemies. | ||
*'''Lightning Weave''' - Melee hits increase reload speed. | *'''Lightning Weave''' - Melee hits increase reload speed. | ||
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===Melee Type=== | ===Melee Type=== | ||
* | *Arc-Powered Punch | ||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
File:Arcstrider.png|An Arcstrider unleashing | File:Arcstrider.png|An Arcstrider unleashing their Arc Staff alongside a [[Titan]]. | ||
</gallery> | </gallery> | ||