The Menagerie: Difference between revisions

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The very first encounter of the Menagerie, the team arrives here to initiate themselves into the challenge of Calus. The goal is to light the 6 lamps within the room. To do so, players must kill enemies within the chamber to draw out a Lamplighter enemy. Once killed, they will drop 2 charges which are to be placed in predetermined lamps. There is 30 seconds on the charge, so it is wise to quickly place these charges in their respective lamps before reengaging the various adds. The encounter ends once all 6 lamps are lit, to where the doors to the rest of the Menagerie will open.
The very first encounter of the Menagerie, the team arrives here to initiate themselves into the challenge of Calus. The goal is to light the 6 lamps within the room. To do so, players must kill enemies within the chamber to draw out a Lamplighter enemy. Once killed, they will drop 2 charges which are to be placed in predetermined lamps. There is 30 seconds on the charge, so it is wise to quickly place these charges in their respective lamps before reengaging the various adds. The encounter ends once all 6 lamps are lit, to where the doors to the rest of the Menagerie will open.
===The Arkborn===
===The Arkborn===
To complete this task, the Guardians must run through pillars of sickly green energy, presumably the Arkborn themselves, to collect them (with a maximum of three at a time) as a time limited buff and take them to several drop off points that must be filled by ? total. Note, if you let the timer run down while carrying them, the guardian dies of ventricular fibrillation, which is a life-threatening heart rhythm that results in a rapid, inadequate heartbeat.


===The Mockery===
===The Mockery===