Destiny: Difference between revisions
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Final results of the ARG, once solved included an [http://alphalupi.bungie.net/images/results/eighth.mp3 mp3 track] by Marty O'Donnell as the background music and a completed image of the entire solved puzzle. | Final results of the ARG, once solved included an [http://alphalupi.bungie.net/images/results/eighth.mp3 mp3 track] by Marty O'Donnell as the background music and a completed image of the entire solved puzzle. | ||
==Development== | |||
When designing ''Destiny'', Bungie wanted to push themselves away from their ''Halo'' series. While ''Halo'' gravitated towards the "hard" side of the sci-fi spectrum, ''Destiny'' was designed to be "mythic science fiction"—a world rooted in science, but with fantastical elements. Originally it was more akin to pure fantasy, with designs for knights, swords and sorcery in a white city on a hill. However, the designers thought they were denying themselves as per their preference for science fiction, so decided to incorporate the elements together.<ref>[http://au.ign.com/articles/2013/11/01/destiny-how-halo-got-the-star-wars-treatment Destiny: How Halo Got The Star Wars Treatment]</ref> | |||
==Trivia== | ==Trivia== |