Forum:Heavy Turret: Difference between revisions
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'''Heavy Turrets''' are massive defensive auto-turrets which were once used to monitor and maintain order over a certain area within the city. These turrets would later be hijacked, repurposed and modified by the [[Forum:The Jackal Syndicate|Jackal Syndicate]] to guard their den and base-of-operations, the [[Forum:Den of the Disgraced|Den of the Disgraced]], hidden deep within the bowels of the '''Manhattan Nuclear Zone'''. | '''Heavy Turrets''' are massive defensive auto-turrets which were once used to monitor and maintain order over a certain area within the city. These turrets would later be hijacked, repurposed and modified by the [[Forum:The Jackal Syndicate|Jackal Syndicate]] to guard their den and base-of-operations, the [[Forum:Den of the Disgraced|Den of the Disgraced]], hidden deep within the bowels of the '''Manhattan Nuclear Zone'''. | ||
==Gameplay== | ==Gameplay== | ||
{{Quote|Stay strong!...HOLD your GROUND troops!|[[Forum:Magnusk, Lions' Wrath|Magnusk]] warning about the Heavy Turrets}} | |||
These turrets only spawn during the 'Break the Barrier' encounter of the [[Forum:Den of the Disgraced|Den of the Disgraced]] [[Raid]], where they attempt to neutralize the trespassing [[Guardian]] [[Fireteam]] and keep them from the entrance of the den with their various assortment of weaponry and tech at their disposal. These turrets were originally equipped with a pair of heavy-caliber Cannons capable of firing thick slugs with an explosive payload, capable of slaying a Guardian with a few consecutive hits. Strapped to their back is a [[Fallen]] missile launcher, which they'll either orient to fire rapidly tracking rockets or rain death upon their enemies behind cover. Over time, these turrets will also charge up their Failsafe Disintegration Field to wipe the team if they are taking too long to make a move. These turrets will also be protected by a barrier, which must be neutralized to damage the turret, which is protected by 2 sources of varying elemental power. Once the shield is destroyed, the turret will attempt to obliterate the side one fell swoop with it's Overheat Blast. These turrets can be destroyed by concentrated gunfire, but a matching elemental cannon to their overheating core can quickly destroy them. However, due to these turrets ties to the security network, an incorrect turret destroyed can result in a wipe. | These turrets only spawn during the 'Break the Barrier' encounter of the [[Forum:Den of the Disgraced|Den of the Disgraced]] [[Raid]], where they attempt to neutralize the trespassing [[Guardian]] [[Fireteam]] and keep them from the entrance of the den with their various assortment of weaponry and tech at their disposal. These turrets were originally equipped with a pair of heavy-caliber Cannons capable of firing thick slugs with an explosive payload, capable of slaying a Guardian with a few consecutive hits. Strapped to their back is a [[Fallen]] missile launcher, which they'll either orient to fire rapidly tracking rockets or rain death upon their enemies behind cover. Over time, these turrets will also charge up their Failsafe Disintegration Field to wipe the team if they are taking too long to make a move. These turrets will also be protected by a barrier, which must be neutralized to damage the turret, which is protected by 2 sources of varying elemental power. Once the shield is destroyed, the turret will attempt to obliterate the side one fell swoop with it's Overheat Blast. These turrets can be destroyed by concentrated gunfire, but a matching elemental cannon to their overheating core can quickly destroy them. However, due to these turrets ties to the security network, an incorrect turret destroyed can result in a wipe. | ||
==Trivia== | ==Trivia== |
Latest revision as of 22:53, August 29, 2019
Forums: Index → Fan Fiction → Heavy Turret |
Heavy Turret | |
---|---|
Production information | |
Manufacturer: |
|
Technical specifications | |
Length: |
10'10" |
Width: |
10' |
Height: |
6'8" |
Other system(s): |
Summon Fallen |
Hull: |
Reinforced Armor Plating |
Armament: |
Dual Heavy Cannons |
Crew: |
Hijacked A.I. System |
Usage | |
Role(s): |
Security Proxy |
Affiliation: |
|
Heavy Turrets are massive defensive auto-turrets which were once used to monitor and maintain order over a certain area within the city. These turrets would later be hijacked, repurposed and modified by the Jackal Syndicate to guard their den and base-of-operations, the Den of the Disgraced, hidden deep within the bowels of the Manhattan Nuclear Zone.
Gameplay[edit]
- "Stay strong!...HOLD your GROUND troops!"
- — Magnusk warning about the Heavy Turrets
These turrets only spawn during the 'Break the Barrier' encounter of the Den of the Disgraced Raid, where they attempt to neutralize the trespassing Guardian Fireteam and keep them from the entrance of the den with their various assortment of weaponry and tech at their disposal. These turrets were originally equipped with a pair of heavy-caliber Cannons capable of firing thick slugs with an explosive payload, capable of slaying a Guardian with a few consecutive hits. Strapped to their back is a Fallen missile launcher, which they'll either orient to fire rapidly tracking rockets or rain death upon their enemies behind cover. Over time, these turrets will also charge up their Failsafe Disintegration Field to wipe the team if they are taking too long to make a move. These turrets will also be protected by a barrier, which must be neutralized to damage the turret, which is protected by 2 sources of varying elemental power. Once the shield is destroyed, the turret will attempt to obliterate the side one fell swoop with it's Overheat Blast. These turrets can be destroyed by concentrated gunfire, but a matching elemental cannon to their overheating core can quickly destroy them. However, due to these turrets ties to the security network, an incorrect turret destroyed can result in a wipe.
Trivia[edit]
List of Appearances[edit]
- Destiny 2
- Jackal's Labyrinth (First appearance)