Editing Val Ma'rag
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|ability= Summon Cabal <br> Summon Shieldbearer <br> High Durability <br> Rapid Movement <br> Immunity Shield <br> Summon Portable Shield <br> {{icon|Kinetic}} Quake <br> {{icon|Solar}} Burn <br> {{icon|Solar}} Compression Blast | |ability= Summon Cabal <br> Summon Shieldbearer <br> High Durability <br> Rapid Movement <br> Immunity Shield <br> Summon Portable Shield <br> {{icon|Kinetic}} Quake <br> {{icon|Solar}} Burn <br> {{icon|Solar}} Compression Blast | ||
}} | }} | ||
'''Val Ma'rag''' was a [[Cabal]] [[Incendior]] with the rank of [[Val]], and one of the few surviving [[Red Legion]] officers still left in the [[Sol System]] when [[Empress Caiatl]] arrived to reclaim the Legion. Seeking to gain her favor, Ma'rag struck at the [[Hive]] nests of the [[Cosmodrome]], but was killed in battle against the [[Guardian]]s. | '''Val Ma'rag''' was a [[Cabal]] [[Incendior]] with the rank of [[Val]], and one of the few surviving [[Red Legion]] officers still left in the [[Sol System]] when [[Empress Caiatl]] arrived to reclaim the Legion. Seeking to gain her favor, Ma'rag struck at the [[Hive]] nests of the [[Cosmodrome]], but was killed in battle against the [[Guardian]]s. He did gain her favor posthumously because of his honorable conduct during his military service. | ||
==Biography== | ==Biography== | ||
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Ma'rag is encountered as the final boss of [[Battleground: Foothold]]. He will initially be inside an unbreachable [[Portable Cabal Shield]], fighting Hive forces near the crashed [[Seeder Ship]] at the [[Skywatch]]. Before challeging the Val, it is recommended to destroy the [[Scorpius]] turrets deployed around the area. After the challenge is launched, the shield will drop, the Scorpius will activate, and further Cabal reinforcements will arrive via [[Harvester]]. As Ma'rag takes damage, more Cabal will arrive, until he has lost a third of his health. | Ma'rag is encountered as the final boss of [[Battleground: Foothold]]. He will initially be inside an unbreachable [[Portable Cabal Shield]], fighting Hive forces near the crashed [[Seeder Ship]] at the [[Skywatch]]. Before challeging the Val, it is recommended to destroy the [[Scorpius]] turrets deployed around the area. After the challenge is launched, the shield will drop, the Scorpius will activate, and further Cabal reinforcements will arrive via [[Harvester]]. As Ma'rag takes damage, more Cabal will arrive, until he has lost a third of his health. | ||
At this point, he will move further up the hill and summon a [[Shieldbearer | At this point, he will move further up the hill and summon a [[Shieldbearer Incendior|Shieldbearer]] [[Shieldbearer Incendior|Champion]] to maintain his Immunity Shield. Once the Shielbearer is slain, Ma'rag will be vulnerable again, and the Hive will also send reinforcements from their territory, potentially pincering players between the two fronts. This will repeat once more when Ma'rag reaches a third of his health, and will move towards the final location. At this point, defeating the Shieldbearer will leave Ma'rag vulnerable, and his death will cause all Cabal to retreat and the activity to complete. | ||
==List of appearances== | ==List of appearances== |