Editing The Shattered Throne

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Next is to find [[Eriviks, the Waking]], whose arena must be unlocked with 2 orbs instead of 1. The first orb will be found in the Ogre catwalk area, where it is found behind the first pillar to the right of the beginning, and the orb is to be placed somewhere along the right side of the room (from the perspective of the first pillar to the [[Shadow Thrall]] room), where one of the statues will be missing the orb. The second is located in the "Thrallway" to the right of the entrance. The orb is to be placed at the end of this room, where the team jumps from the "Thrallway" into a chamber with a bunch of the statues along the sides. Just like before, you will find one statue that isn't holding an orb. Place it there. If both are placed, then a door at the other end of the room will open, revealing a hidden area where the Boss lurks. Once the team rendezvous in the room and one player investigates the center, the door will close and the fight will begin. A bunch of [[Taken Psion]]s will spawn to attempt to inconvenience the players, and then the boss will spawn in the aforementioned center. Once Eriviks is killed, the encounter will end and the door will reopen. Again, continue through the dungeon as normal until you make it to the Vorgeth fight.
Next is to find [[Eriviks, the Waking]], whose arena must be unlocked with 2 orbs instead of 1. The first orb will be found in the Ogre catwalk area, where it is found behind the first pillar to the right of the beginning, and the orb is to be placed somewhere along the right side of the room (from the perspective of the first pillar to the [[Shadow Thrall]] room), where one of the statues will be missing the orb. The second is located in the "Thrallway" to the right of the entrance. The orb is to be placed at the end of this room, where the team jumps from the "Thrallway" into a chamber with a bunch of the statues along the sides. Just like before, you will find one statue that isn't holding an orb. Place it there. If both are placed, then a door at the other end of the room will open, revealing a hidden area where the Boss lurks. Once the team rendezvous in the room and one player investigates the center, the door will close and the fight will begin. A bunch of [[Taken Psion]]s will spawn to attempt to inconvenience the players, and then the boss will spawn in the aforementioned center. Once Eriviks is killed, the encounter will end and the door will reopen. Again, continue through the dungeon as normal until you make it to the Vorgeth fight.


Lastly is [[Xavoth, the Waking]], who is, inconveniently, located with Vorgeth. To summon Xavoth, players must cleanse one of the sigils, getting rid of Vorgeth's shield. In the back of the room by the exit, a [[Taken Minotaur]] called '''Fleeting Shade''' will spawn; killing it will drop an orb, which must be placed at one of the statues hidden along the side of the room. Then, Xavoth will spawn; however, unlike Vorgeth, Xavoth is easy to kill, but can and will be a problem if not dealt with quickly enough. Once Xavoth is dead, continue the Vorgeth fight as normal.
Lastly is [[Xavoth, the Waking]], who is, inconveniently, located with Vorgeth. To summon Xavoth, players must cleanse one of the sigils, getting rid of Vorgeth's shield. In the back of the room by the exit, a [[Taken Minotaur]] will spawn; killing it will drop an orb, which must be placed at one of the statues hidden along the side of the room. Then, Xavoth will spawn; however, unlike Vorgeth, Xavoth is easy to kill, but can and will be a problem if not dealt with quickly enough. Once Xavoth is dead, continue the Vorgeth fight as normal.


Once all enemies are eliminated, and the tokens are filled, the players can turn in those tokens to Sjur Eido's statue and claim the [[Wish-Ender]] bow.
Once all enemies are eliminated, and the tokens are filled, the players can turn in those tokens to Sjur Eido's statue and claim the [[Wish-Ender]] bow.

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