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{{stub}}
{{Level infobox
{{Level infobox
|next= [[Lost Crew]]
|next= [[Release]]
|prev= [[Deep Conversation]]
|prev= [[Lost Crew]]
|game= ''[[Destiny 2]]''
|game= ''[[Destiny 2]]''
|image=  
|image=  
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|objective=  
|objective=  
}}
}}
{{Quote|The [[Vex]] appear to be capturing [[Fallen]], and [[Failsafe]] wants it stopped.|In game description}}
{{Quote|The [[Vex]] appear to be capturing [[Fallen]], and [[Failsafe]] wants it stopped.|In game description}}


'''Release''' is an [[Adventure]] located on [[Nessus]]. It is unlocked in tandem with all Adventures on Nessus after completion of the mission ''[[Six]]'', and is closely related to the adventures ''[[Lost Crew]]'' and ''[[Hack the Planet]]''.  
'''Release''' is an [[Adventure]] located on [[Nessus]]. It is unlocked in tandem with all Adventures on Nessus after completion of the mission ''[[Six]]''.


During the course of ''Release'' the player discovers the Vex have been conducting behavioural experiments on the Fallen they have taken prisoner, whereby the Vex promise to release the Fallen only if they fight each other to the death. Demonstrating that Fallen hierarchies are bound together by more than just fear of their [[Captains]], [[Baron]]s and [[Kell]]s, but are held together with actual and genuine loyalty as well, not a single Fallen attacks one another and they all wait patiently to die of old age, imprisoned by the Vex. So they would remain until the player, at the behest of Failsafe, enters the subterranean prison, murders the Vex, and releases the Fallen, who rather than being grateful attack the guardian, forcing the player to kill them too. Eventually the player proceeds far enough into the caves that [[Vex Warden]]s are sent to stop them. The player defeats these, and then learns that the Vex are gathering far more Fallen in more prisons, conducting research and experiments on them for an as yet unknown purpose. Failsafe's decade long imprisonment by the Vex during ''Hack the Planet'', may be the cause of her sympathy with the Fallen captives when she says "imprisonment by the Vex is not a fate I would wish on anyone", and the trauma she experienced during her own captivity, and when witnessing the experiments conducted on the Exodus Black crew, may be why she is so insistent that the player's killing the Fallen is better than their remaining in Vex captivity.
==Enemies==
*[[Vex]] - [[Unidentified Vex collective]]
*[[Fallen]] - [[House of Dusk]]


==Objectives==
==Objectives==
:Enter the Cave
::Seek out the Vex research site within the cave
:Continue into the cave
::Track the Vex research deeper into the complex
:Clear the room
::Destroy the Vex constructs experimenting on the Fallen.
:Head deeper into the cave
::Track the Vex research deeper into the complex
:Clear the room
::Release the Fallen captives from the Vex research site


:Destroy the Wardens
::The Minds behind the Fallen experiments have arrived. Destroy them
:Examine Vex relic
::The Vex relic may contain useful information.


==Transcript==
==Transcript==


====<center>Gameplay</center>====
====<center>Gameplay</center>====
:Start Adventure
:Start Adventure


'''Failsafe (Cheery)''': [[The Guardian|Captain]]. The [[Vex]] appear to be capturing [[Fallen]]. I have traced a high number of prisoners to a cave near your location. Imprisonment by the Vex is not a fate I would wish on anyone! Perhaps we can help.
'''Failsafe (Cheery)''': Captain. The [[Vex]] appear to be capturing [[Fallen]]. I have traced a high number of prisoners to a cave near your location. Imprisonment by the Vex is not a fate I would wish on anyone! Perhaps we can help.


'''[[Ghost]]''': [[Failsafe]], just so you know, the Fallen probably won't thank us for helping them.
'''Ghost''': [[Failsafe]], just so you know, the Fallen probably won't thank us for helping them.


'''Failsafe (Depressed)''': Trust me. Either way you'll be doing them a favor.  
'''Failsafe (Depressed)''': Trust me. Either way you'll be doing them a favor.  
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'''Ghost''': Hah. Too late to stop us. If it's a fight they want...
'''Ghost''': Hah. Too late to stop us. If it's a fight they want...


:::::Two [[Ultra]] class [[Minotaur]]s, each of them a "[[Vex Warden]]", arrives, accompanied by more reinforcements.
:::::Two [[Ultra]] class [[Minotaur]]s, each of them a "Vex Warden", arrives, accompanied by more reinforcements.


:Destroy the Wardens
:Destroy the Wardens
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'''Ghost''': Yeah. The [[Vex]] are the worst.
'''Ghost''': Yeah. The [[Vex]] are the worst.


'''''{End Gameplay}'''''
'''''{End Gameplay}'''''


'''''{End Mission}'''''
'''''{End Mission}'''''
==Enemies==
;[[Vex]] - [[Sol Collective]]
*[[Goblin]]
*[[Harpy]]
*[[Minotaur]]
**[[Minotaur Guard]]
;[[Fallen]] - [[House of Dusk]]
*[[Dreg]]
*[[Vandal]]
*[[Captain]]
*[[Servitor]]
===Bosses===
*[[Vex Warden]] [[Minotaur]]s


==Trivia==
==Trivia==
*As a reward for completing this adventure, the player receives the Unethical Experiments [http://www.ishtar-collective.net/items/unethical-experiments-mark?highlight=unethical Mark], [http://www.ishtar-collective.net/items/unethical-experiments-cloak?highlight=unethical Cloak], or [http://www.ishtar-collective.net/items/unethical-experiments-bond?highlight=unethical Bond] depending on their class, reading:  
*As a reward for completing this adventure, the player receives the Unethical Experiments [http://www.ishtar-collective.net/items/unethical-experiments-mark?highlight=unethical Mark], [http://www.ishtar-collective.net/items/unethical-experiments-cloak?highlight=unethical Cloak], or [http://www.ishtar-collective.net/items/unethical-experiments-bond?highlight=unethical Bond] depending on their class, reading:  
::::"I've seen experiments like this before. My crew.... I don't want to talk about it." — [[Failsafe]]
::::"I've seen experiments like this before. My crew.... I don't want to talk about it." — [[Failsafe]]
*The title of the [[Minotaur]] bosses at the end of this Adventure, "Vex Warden" is the same as the [[Hydra]] boss at the end of ''[[Lost Crew]]'', which together with the experiments described during the two adventures and the Unethical Experiments class item suggests a commonality between them.
*The experiment that the Vex were performing on the Fallen was the Prisoner Dilemma.


{{Adventures}}
{{Adventures}}

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