Editing No Land Beyond
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|image= [[File:Grimoire No Land Beyond.jpg|300px]] | |image= [[File:Grimoire No Land Beyond.jpg|300px]] | ||
|othernames=New Land Beyond | |othernames=New Land Beyond | ||
|style= [[Field Forged]] | |||
|class= Exotic | |class= Exotic | ||
|type= [[Sniper Rifle]] | |type= [[Sniper Rifle]] | ||
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|airborne= 1 {{c|D2}} | |airborne= 1 {{c|D2}} | ||
|service= [[Devrim Kay]] <br> [[Guardians]] | |service= [[Devrim Kay]] <br> [[Guardians]] | ||
|affiliation= [[Field Forged]] | |||
}} | }} | ||
{{Quote|Every hit blazes the path to our reclamation.|Weapon description}} | {{Quote|Every hit blazes the path to our reclamation.|Weapon description}} | ||
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Unlike other [[Sniper Rifle]]s, No Land Beyond is equipped in the player's primary weapon slot. It features a unique bolt-action reload mechanic, which requires the player to manually cycle the weapon between every shot, reducing its overall rate of fire. It is also the only sniper rifle to not feature a traditional scope, but rather iron sights. | Unlike other [[Sniper Rifle]]s, No Land Beyond is equipped in the player's primary weapon slot. It features a unique bolt-action reload mechanic, which requires the player to manually cycle the weapon between every shot, reducing its overall rate of fire. It is also the only sniper rifle to not feature a traditional scope, but rather iron sights. | ||
Because of its incredibly niche role, it is widely considered to be one of, if not the most useless [[ | Because of its incredibly niche role, it is widely considered to be one of, if not the most useless [[exotic]] weapons in [[Destiny]] because of both its slow mechanics and the amount of time required to become familiar and comfortable with how the weapon handles; some of it has to do with the entire iron sights moving with the player when strafing and aiming down the sights, which is not seen on any other [[Sniper Rifle]]. A huge problem for many is that after each shot, the wielder has to manually cycle in the next round due to its nature as a bolt-action rifle, meaning that if they miss a headshot, the wielder cannot quickly fire to hit them again. | ||
====Year Two==== | ====Year Two==== | ||