Forum:Augmented Walker

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Augmented Walker
Production information

Manufacturer:

Fallen

Model:

Walker

Technical specifications

Other system(s):

Arc Shock Emission
Shank Deployer
Kinetic Homing Seeker

Hull:

Heavily Armored

Armament:

Solar Cluster Cannon
Solar Nose Repeater
Solar Missile Pod
Arc Shock Grenades
Solar Spitfire Orbital Strikes

Crew:

Automated

Usage

Role(s):

Heavy Assault
Drilling Vehicle
Area Defense

Affiliation:

All Fallen Houses

 

Augmented Walkers are heavily modified and augmented Walkers made by the Splicer Sect of Houses.

Gameplay[edit]

Augmented Walkers function exaltly the same as their normal counterparts but deal Solar damage, and have a different primary armament. The main cannon now has a different firing mode: a homing barrage of missiles. These will cause serious, or even fatal damage if not avoided. They can also release a powerful Seeker at will, when they lose a leg plate. This Seeker is best avoided as its acts like a condensed version of their main attack as such it does serious damage that could be fatal. Occasionally the Walker will seem to stop attacking as its rear attenna begins blinking red, signaling a Spitfire strike. When this happens the Walker will call for a orbital strike from a Ketch in orbit, which consists of Artillery strikes that follow the party, these strikes occur up to nine times collectively.