Editing Crota's End/Walkthrough

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When the fireteam goes through the door after crossing the bridge, they turn left and will be greeted by a long hallway. The path is lined with many [[Thrall]] and a couple [[Shrieker]]s. Players must go to the other side quickly if they want to access the secret chest at the end. Grouping up with your fireteam and advancing as a group will increase your chances at not dying. If the team wants to access the chest, only one person has to go in the door to ensure that the rest of the team will have access to the room. After successfully getting through the hallway, the group jumps down the hole in front of the door to the secret room. This is the entrance to the [[Oversoul Throne]].  
When the fireteam goes through the door after crossing the bridge, they turn left and will be greeted by a long hallway. The path is lined with many [[Thrall]] and a couple [[Shrieker]]s. Players must go to the other side quickly if they want to access the secret chest at the end. Grouping up with your fireteam and advancing as a group will increase your chances at not dying. If the team wants to access the chest, only one person has to go in the door to ensure that the rest of the team will have access to the room. After successfully getting through the hallway, the group jumps down the hole in front of the door to the secret room. This is the entrance to the [[Oversoul Throne]].  


*Deathsinger challenge: The challenge mode for this [[Raid]] is only available if it is the one featured that week. Players should split up into 2 teams of three. One goes on the left side, one on the right. The challenge is to kill the [[Ir Yut, the Deathsinger]] and every enemy within the time limit, which is three minutes. The team should also designate one person to go and kill her with a sword from a [[Swordbearer]] in order to do the challenge. The stage starts when the first enemies are killed and/or disturbed. Remember, the challenge can only completed if every single enemy is killed. The two teams should go to their sides and begin killing everything while leaving the [[Ir Yut]] be. After you do this, there will be a couple of major [[Knight]]s that spawn in the room. If done correctly, this results in [[Ir Yut]] shrieking in fear, indicating so on the bottom left of the player's screen. Three [[Ogre]]s and six [[Knight]]s spawn, and must be killed as quickly as possible. The final step for this challenge is that a [[Swordbearer]] like the ones from the bridge section will come through a door in the middle of the lower level of the [[Oversoul Throne]]. Kill it and then kill [[Ir Yut]] with the sword.
*Deathsinger challenge: The challenge mode for this [[Raid]] is only available if it is the one featured that week. Players should split up into 2 teams of three. One goes on the left side, one on the right. The challenge is to kill the [[Ir Yut, The Deathsinger]] and every enemy within the time limit, which is three minutes. The team should also designate one person to go and kill her with a sword from a [[Swordbearer]] in order to do the challenge. The stage starts when the first enemies are killed and/or disturbed. Remember, the challenge can only completed if every single enemy is killed. The two teams should go to their sides and begin killing everything while leaving the [[Ir Yut]] be. After you do this, there will be a couple of major [[Knight]]s that spawn in the room. If done correctly, this results in [[Ir Yut]] shrieking in fear, indicating so on the bottom left of the player's screen. Three [[Ogre]]s and six [[Knight]]s spawn, and must be killed as quickly as possible. The final step for this challenge is that a [[Swordbearer]] like the ones from the bridge section will come through a door in the middle of the lower level of the [[Oversoul Throne]]. Kill it and then kill [[Ir Yut]] with the sword.


*Normal: The sequence and strategies for doing this section normally are the same as those listed above but this time there is no limitation as to what players can kill the [[Deathsinger]] with. It is also ultimately up to the players as to how the team splits up as well, if a all, and/or if they would like to do the challenge mode, as it is not required to complete the [[Raid]].
*Normal: The sequence and strategies for doing this section normally are the same as those listed above but this time there is no limitation as to what players can kill the [[Deathsinger]] with. It is also ultimately up to the players as to how the team splits up as well, if a all, and/or if they would like to do the challenge mode, as it is not required to complete the [[Raid]].

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