Editing Arc Logic

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{{Quote|The Hive live by sword logic. Teach them another way.|[[Eris Morn]]}}
{{Quote|The Hive live by sword logic. Teach them another way.|[[Eris Morn]]}}
'''Arc Logic''' is a [[Legendary]] [[Auto Rifle]] introduced in [[Shadowkeep]] that can be acquired from the [[Lectern of Enchantment]] on the [[Moon]]. It was originally sunset with the launch of [[Beyond Light]], but  has since been reissued along with other weapons as of [[Season of the Splicer]].
'''Arc Logic''' is a [[Legendary]] [[Auto Rifle]] that can be acquired from the [[Lectern of Enchantment]] on the [[Moon]].


==Perks==
==Perks==
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The weapon is eligible for randomized perks.
The weapon is eligible for randomized perks.


*Barrel Slot
*Magazine Perks
**Smallbore: Dual strength barrel.
***Increases range.
***Increases stablity.
**Corkscrew Rifling: Balanced barrel.
***Slightly increases range and stability.
***Slightly increases handling speed.
**Fluted Barrel: Ultra-light barrel.
***Greatly increases handling speed.
***Slightly increases stability.
**Arrowhead Brake: Lightly vented barrel.
***Greatly controls recoil.
***Increases handling speed.
**Extended Barrel: Weighty barrel extension.
***Increases range.
***Decreases handling speed.
***Moderately controls recoil.
**Chambered Compensator: Stable barrel attachment.
***Increases stability:
***Moderately controls recoil.
***Slightly decreases handling speed.
**Full Bore: Barrel optimized for distance.
***Greatly increases range.
***Decreases stability.
***Slightly decreases handling speed.
**Hammer-Forged Rifling: Durable ranged barrel.
***Increases Range.
**Polygonal Rifling: Barrel optimized for recoil reduction.
***Increases stability.
 
*Magazine Slot
**Appended Mag: This weapon's magazine is built for higher capacity.
**Appended Mag: This weapon's magazine is built for higher capacity.
***Increases magazine size
Increases magazine size
**Tactical Mag: This weapon has multiple tactical improvements.
**Tactical Mag: This weapon has multiple tactical improvements.
***Slightly increases stability
Slightly increases stability
***Increases reload speed
Increases reload speed
***Slightly increases magazine size
Slightly increases magazine size
**Extended Mag: This weapon has a greatly increased magazine size, but reloads much slower.
**Extended Mag: This weapon has a greatly increased magazine size, but reloads much slower.
***Greatly increases magazine size
Greatly increases magazine size
***Greatly decreases reload speed
Greatly decreases reload speed
**Accurized Rounds: This weapon can fire longer distances.
**Accurized Rounds: This weapon can fire longer distances.
***Increases range
Increases range
**Steady Rounds: This magazine is optimized for recoil control.
***Greatly increases stability.
***Slightly decreases range.
**Alloy Magazine: Fasters reloads when the magazine is empty.
**Flared Magwell: Optimized for fast reloading.
***Slightly increases stability.
***Greatly increases reload speed.


*1st Perk Slot
*1st Perk Slot
**Tunnel Vision: Reloading after defeating a target greatly increases target acquisition and aim down sight speed for a short duration.
**Outlaw: Precision kills greatly decrease reload time.
**Heating Up: Final blows with this weapon increase accuracy and stability while improving vertical recoil.
**Overflow: Picking up Special or Heavy ammo reloads this weapon to beyond normal capacity.
**Killing Wind: Final blows grant increased mobility, weapon range, and handling for a short duration.
**Field Prep: Increased ammo reserves. Faster reload, stow, and ready when you're crouching.
**Surplus: Increases handling, reload speed, and stability for each fully charged ability.
**Moving Target: Increased movement speed and target acquisition when moving while aiming down sights.
**Feeding Frenzy: Each rapid kill with this weapon progressively increases reload speed for a short time.
**Slideways: Sliding partially reloads this weapon's magazine and temporarily boosts handling and stability.


*2nd Perk Slot
*2nd Perk Slot
**Adrenaline Junkie: Grenade final blows grant bonus damage and handling for a moderate duration.
**Triple Tap: Rapidly landing precision hits will return 1 round to the magazine.
**Frenzy: Being in combat for an extended time increases damage, handling, and reload for this weapon until you are out of combat.
**Demolitionist: Kills with this weapon generate grenade energy. Activating your grenade ability reloads this weapon from reserves.
**Wellspring: Kills with this weapon generate ability energy. This energy is divided between your uncharged abilities.
**Rampage: Kills with this weapon temporarily grant increased damage. Stacks 3x.
**Surrounded: This weapon gains bonus damage when three or more enemies are in close proximity.
**Tap the Trigger: Grants a short period of increased stability and accuracy on initial trigger pull.
**Sympathetic Arsenal: Reloading after a final blow also reloads stowed weapons.
**Rangefinder: Aiming this weapon increases its effective range and zoom magnification. Increased projectile velocity while aiming Rocket Launchers and Grenade Launchers.
**Elemental Capacitor: Increased stats based on the currently equipped subclass.
***Solar increases your reload speed.
***Arc increases handling.
***Void increases stability.
***Stasis moderately controls recoil and increases movement speed when aiming down sights.


==List of appearances==
==List of appearances==

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