Sage Merrill: Difference between revisions

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*''[[wikipedia:Shadowrun (2007 video game)|Shadowrun]]'' -- Core Game Designer (2007)
*''[[wikipedia:Shadowrun (2007 video game)|Shadowrun]]'' -- Core Game Designer (2007)
*''[[wikipedia:Crimson Skies: High Road to Revenge|Crimson Skies: High Road to Revenge]]'' -- Designer (2003)
*''[[wikipedia:Crimson Skies: High Road to Revenge|Crimson Skies: High Road to Revenge]]'' -- Designer (2003)
*''[[wikipedia:MechAssault|MechAssault]]'' -- Designer (2002)
*''[[wikipedia:MechCommander 2|MechCommander 2]]'' -- Designer (2001)
*''[[wikipedia:MechWarrior 4: Vengeance|MechWarrior 4: Vengeance]]'' -- Designer (2000)
[[Category:Bungie staff]]
[[Category:Bungie staff]]
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Revision as of 14:54, September 19, 2013

Merrill in the ViDoc Out Here in the Wild.

Sage Merrill is the Gameplay Design Lead for Destiny. Previously, he worked as the Lead Sandbox Designer for Halo: Reach.

Games