Sage Merrill
From Destinypedia, the Destiny wiki

Merrill in the ViDoc Out Here in the Wild.
Sage Merrill is the Gameplay Design Lead for Destiny. Previously, he worked as the Lead Sandbox Designer for Halo: Reach.
Games[edit]
- Destiny -- Gameplay Design Lead (2014)
- F.E.A.R 3 -- Designer (2011)
- Halo: Reach -- Lead Sandbox Designer (2010)
- Shadowrun -- Core Game Designer (2007)
- Crimson Skies: High Road to Revenge -- Designer (2003)
- MechAssault -- Designer (2002)
- MechCommander 2 -- Designer (2001)
- MechWarrior 4: Vengeance -- Designer (2000)