Forum:Vestige of the Listener

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Vestige of the Listener

Game:

Destiny 2

Player(s):

1-3

Recommended Power Level:

1580

Location:

Acheron, Callisto

Objective(s):

Enter the ancient city and discover the source of the whispers

 
Whispers beckon from the Deep. Do not listen.

Vestige of the Listener is a Dungeon that was added to Destiny 2. It requires players to enter the hidden city of Acheron to investigate the origin of whispers that echo throughout the system. Guardians must battle through many layers of the city's security to pulverize the origin of the whispers.

Transcript

{Loading Screen}

  • Rita: I've heard some other Ghosts mention that they and their Guardians have been hearing whispers. Unintelligible, loud, screeches. If this has something to do with that Pyramid, we'va got to do something about it. I'll meet you there.

{Gameplay}

The Guardians arrive on Callisto, with a Vex Gate in front of them. They will encounter Rita floating next to the gate.

  • Rita: This isn't right. We killed all of the Swarm's champions. If these whispers are truly a threat, something nefarious is going on. Luckily, I was able to set up this Vex Gate for you. It leads straight to the gate of their city, Acheron. I wish you the best of luck out there, Guardian. I'll have Vanguard units on standby, just in case.

TBC

Walkthrough

When entering the dungeon, players will need to walk forward to see a partially functional Vex Warp Gate. Entering the gate, players will be teleported further down into Callisto's caverns. The area will resemble an open cave, with spires touching the roof. Further into the cave will be a massive door, with Sol Divisive units standing in front of it. Shooting these vex will start the first encounter.

The Gate

Once these vex are shot, a massive Minotaur known as Acheron's Gatekeeper will appear in front of the gate. It will constantly shoot at the players and appear immune. To get down the immunity shields, two players must go to opposite sides of the area and kill a unique Hydra, the Gatekeeper's Heart, while the third player clears the enemies and draws the boss's fire. Killing the Gatekeeper's Heart will drop a Vex Cranium. Players must pick up this Cranium and use it to damage the Pyramid Spikes that float in the air above the Gatekeeper. Once the spikes are destroyed, the Gatekeeper's shields will go down, allowing it to be damaged. After a period of 45 seconds, the Gatekeeper's shield will replenish. Players must repeat this process until the Gatekeeper is killed.

Once the Gatekeeper is killed, one player must pick up its eye, revealing an ascending jumping puzzle leading to the top of the gate. Once that player reaches the top, there will be a station waiting for them. Depositing the eye in the station will open the gate and allow the team to enter.

Styx