Forum:Protector Cyclops

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Revision as of 20:04, April 24, 2023 by Unscathed Legionary (talk | contribs) (Created page with "{{Forumheader|Fan Fiction}} {{Vex infobox |image= |name= Protector Cyclops |Species= Vex |Type= Cyclops |Collectives= Sol Collective <br> Sol Divisive |Rank= Champion |Functions= Elite Support Units/Heavy Artillery Unit |Mission= Nightfalls <br> Invaded Missions <br> Invaded Strikes |Height= |Weight= |Weapon(s)= Cyclops Blast <br> Torch Hammer |Abilities= Armor Plating <br> High Durability <br> Rotational Shields...")
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Forums: Index Fan Fiction Protector Cyclops Destiny-FrontierGhostShell.png
Protector Cyclops
Statistics

Species:

Vex

Type:

Cyclops

Collectives:

Sol Collective
Sol Divisive

Rank:

Champion

Functions:

Elite Support Units/Heavy Artillery Unit

Mission:

Nightfalls
Invaded Missions
Invaded Strikes

Combat information

Weapon(s):

Cyclops Blast
Torch Hammer

Abilities:

Armor Plating
High Durability
Rotational Shields
Create Hydra Shield
Protector Stagger

 

Protector Cyclopses are large Vex Cyclops frames strengthened by the Darkness and the Vex's advanced tech.

Gameplay

These enormous Vex frames will unleash powerful Void blasts much like their inferior counterparts and will often flex their frontal plates each time they do so, extending these immune areas across their bodies. Uniquely, however, these units will force a barrage of arcing Void Torch Hammer blasts if an opponent gets too close to these units as a measure to eliminate them or force them away. Most uniquely, however, is the Protector Cyclops' ability to activate a rotational shield around it similar to a Hydra and it's ability to project immune shields across an arena for it's allies; any damage done to the shields by enemies heals up the protector and can reflect their attacks back. Because of the possible individual threat or the protective capabilities of the Protector Cyclops, it is advised that players utilize anti-protector tactics against these units, either using Anti-Protector rounds or abilities to stagger these units and disable their shielding abilities.