Heavy Shank: Difference between revisions
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==Gameplay== | ==Gameplay== | ||
Heavy Shanks are | Heavy Shanks are heavyweight units on par with [[Captain]]s and [[Servitor]]s. Like their smaller counterparts, Heavy Shanks are fully capable of flight, allowing them to attack from unexpected directions. Although they have a weak spot, the vent on their front, they posses very high health. Their armament consists of a pair of heavy turrets mounted under their chassis that inflict [[Void]] damage. These turrets can fire independently of the direction the Heavy Shank is turned towards, allowing them to shoot at targers behind themselves, or fire at two foes simultaneously. On top of that, Heavy Shanks always gain [[Solar]] [[Absorption Shield]]s with the default Shielded Foes [[Modifier]], independently of the Hot Knife modifier that specifically shields Shanks. | ||
On the other hand, Heavy Shanks are much slower and noisier than their smaller counterparts, allowing players to detect and evade them more easily. They also lack any sort of melee attack. | |||
==Named Heavy Shanks== | ==Named Heavy Shanks== |