King's Fall: Difference between revisions

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(added the fact that D2 Warpriest health is obnoxious)
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==Master Mode==
==Master Mode==
As with other Master difficulty content, the recommended power level is 20 above the Pinnacle Cap. The Chaff (radar disabled) and Shielded Foes modifiers are applied. However, while all [[Taken Acolyte]]s gain [[Void]] [[Absorption Shield]]s, [[Minor]] and Elite [[Knight]]s and the Blightguards do not gain their usual shields.
As with other Master difficulty content, the recommended power level is 20 above the Pinnacle Cap. The Extra Champions and Extra Shields modifiers are applied, as well as a selection of surges and weapon overcharge. However, while all [[Taken Acolyte]]s gain [[Void]] [[Absorption Shield]]s, [[Minor]] and Elite [[Knight]]s and the Blightguards do not gain their usual shields.


During the Hall encounter, one [[Unstoppable Taken Phalanx]] will appear on each side, and an [[Overload Taken Hobgoblin]] will appear in the main room.
During the Hall encounter, one [[Unstoppable Taken Phalanx]] will appear on each side, and an [[Overload Taken Hobgoblin]] will appear in the main room.
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During the Oryx encounter, the Taken Knights on the plates will be Overload Taken Hobgoblins. Light-Eater Knights and the Vessel of Oryx will also have [[Arc]] shields.
During the Oryx encounter, the Taken Knights on the plates will be Overload Taken Hobgoblins. Light-Eater Knights and the Vessel of Oryx will also have [[Arc]] shields.
===Master Challenges===
During the Basilica encounter, "The Grass is Always Greener" prevents any player from collecting the same side's brand twice in a row, effectively meaning runners must make a full cross with each pass through the middle.
During the Warpriest encounter, "Devious Thievery" requires no player to hold the Brand Claimer for more than 5 seconds. This can be difficult to coordinate and may require the current brand ''holder'' to move toward the incoming claimant.
During the Golgoroth encounter, "Gaze Amaze" requires that the current gaze holder be within a Pool of Reclaimed Light when their partner relieves them.
During the Transept encounter, "Under Construction" stops players from stepping on a plate more than one time for each piece of the brand claimer. Assuming everything goes smoothly, this should be no different from simply completing the encounter.
During the Oryx encounter, "Hands Off" means that each Light-Eater Ogre and Knight can only be killed by a given player once. Depending on how many damage phases are required, the Fireteam may need to rotate or swap sides in order to have enough sets to kill.


==Unique enemies==
==Unique enemies==