Fallen: Difference between revisions

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[[File:Fallen without armour.jpg|250px|thumb|right|The Fallen, without their armor.]]
[[File:Fallen without armour.jpg|250px|thumb|right|The Fallen, without their armor.]]
   
   
The Fallen are a hardy species, and can survive in a wide range of environments without heavy armor or complex modifications to their physiology.<ref>[http://www.destinythegame.com/au/en/game/enemies/fallen '''Bungie''' : ''Fallen'']</ref> Fallen have four arms, partable mandibles<ref>'''Bungie (2015-5-19)''', ''Destiny: House of Wolves, Activision Blizzard, [[Grimoire]]: [[Grimoire:Activities#The Ruling House|The Ruling House]]''</ref> and typically wear a helmet with a built-in respiration apparatus.<ref name = "Neogaf">[http://www.neogaf.com/forum/showpost.php?p=47844059&postcount=1773 '''Neogaf''' ''Forums'']</ref> Respiration is assisted by spiracles. <ref>https://twitter.com/RoderickWeise/status/1016009091250991104</ref> Through means either natural or artificial, the Fallen can regrow their arms if removed from their body.<ref name = "GrimoireDreg">'''Bungie (2014/6/12)''', ''Destiny: Alpha PlayStation 4, Activision Blizzard, [[Grimoire]]: [[Grimoire:Enemies#Dreg|Dreg]]''</ref> Their blood color is reddish purple.<ref>[http://imgur.com/r/destinythegame/Nd4M2ql '''Imgur''' - ''Destiny maybe m-rating?(fallen has red blood)'']</ref> Fallen hatch from eggs and have soft and translucent shells when very young.<ref name = 'Truth>''[https://www.ishtar-collective.net/entries/truth D2 Truth lore]''</ref> It is implied that they molt at least once as they grow.<ref name = 'Truth'/> Like the Hive, Fallen females may not require a male counterpart to produce children, as [[Eramis, Kell of Darkness||Eramis]] and her mate [[Athrys]] are said to have had many hatchlings together.<ref>https://www.ishtar-collective.net/items/rendezvous-with-variks-35</ref> It is also evident that Fallen are capable of reproducing with the Hive, and that Hive can be born with having Ether inside of them, despite their aversion to it; whether this is due to both species’ insectoid nature, or due to the Hive's propensity to evolve rapidly to fit their surroundings, is unknown.   
The Fallen are a hardy species, and can survive in a wide range of environments without heavy armor or complex modifications to their physiology.<ref>[http://www.destinythegame.com/au/en/game/enemies/fallen '''Bungie''' : ''Fallen'']</ref> Fallen have four arms, partable mandibles<ref>'''Bungie (2015-5-19)''', ''Destiny: House of Wolves, Activision Blizzard, [[Grimoire]]: [[Grimoire:Activities#The Ruling House|The Ruling House]]''</ref> and typically wear a helmet with a built-in respiration apparatus.<ref name = "Neogaf">[http://www.neogaf.com/forum/showpost.php?p=47844059&postcount=1773 '''Neogaf''' ''Forums'']</ref> Respiration is assisted by spiracles. <ref>https://twitter.com/RoderickWeise/status/1016009091250991104</ref> Through means either natural or artificial, the Fallen can regrow their arms if removed from their body.<ref name = "GrimoireDreg">'''Bungie (2014/6/12)''', ''Destiny: Alpha PlayStation 4, Activision Blizzard, [[Grimoire]]: [[Grimoire:Enemies#Dreg|Dreg]]''</ref> Their blood color is reddish purple.<ref>[http://imgur.com/r/destinythegame/Nd4M2ql '''Imgur''' - ''Destiny maybe m-rating?(fallen has red blood)'']</ref> Fallen hatch from eggs and have soft and translucent shells when very young.<ref name = 'Truth>''[https://www.ishtar-collective.net/entries/truth D2 Truth lore]''</ref> It is implied that they molt at least once as they grow.<ref name = 'Truth'/> Like the Hive, Fallen females may not require a male counterpart to produce children, as [[Eramis, Kell of Darkness|Eramis]] and her mate [[Athrys]] are said to have had many hatchlings together.<ref>https://www.ishtar-collective.net/items/rendezvous-with-variks-35</ref> It is also evident that Fallen are capable of reproducing with the Hive, and that Hive can be born with having Ether inside of them, despite their aversion to it; whether this is due to both species’ insectoid nature, or due to the Hive's propensity to evolve rapidly to fit their surroundings, is unknown.   


Fallen depend on a substance called [[Ether]] to survive, which only [[Servitor]]s can produce. Servitors convert scavenged matter and energy, presented to them ritualistically by the Fallen, directly into ether via unknown processes.<ref name="ServitorGrimoire">'''Bungie (2014/9/9)''', ''[[Destiny]]: Activision Blizzard, [[Grimoire]]: [[Grimoire:Enemies#Servitor|Servitor]]''</ref> While Servitors were revered in ancient times, they have now become a symbol of the degradation of Fallen society and their lost glory. Higher-ranking Fallen get a bigger ration of ether, and more ether allows Fallen to grow in size; this is why Captains are taller than Vandals or Dregs, and why Kells and Archons tower over other Fallen; the Kell of a House controls and distributes ether flow using their own personal Cipher.<ref name="TEC">'''Bungie (2015/5/22)''', ''Destiny, Activision Blizzard: [[Bounties#The Elder Cipher|The Elder Cipher exotic weapon bounty]]''</ref> When a Fallen is killed, a quantity of ether escapes its body and dissipates.<ref name="E3 2013 Demo">[http://www.youtube.com/watch?v=cXTXPe7JIUk E3 2013 Destiny Gameplay Demo]</ref>
Fallen depend on a substance called [[Ether]] to survive, which only [[Servitor]]s can produce. Servitors convert scavenged matter and energy, presented to them ritualistically by the Fallen, directly into ether via unknown processes.<ref name="ServitorGrimoire">'''Bungie (2014/9/9)''', ''[[Destiny]]: Activision Blizzard, [[Grimoire]]: [[Grimoire:Enemies#Servitor|Servitor]]''</ref> While Servitors were revered in ancient times, they have now become a symbol of the degradation of Fallen society and their lost glory. Higher-ranking Fallen get a bigger ration of ether, and more ether allows Fallen to grow in size; this is why Captains are taller than Vandals or Dregs, and why Kells and Archons tower over other Fallen; the Kell of a House controls and distributes ether flow using their own personal Cipher.<ref name="TEC">'''Bungie (2015/5/22)''', ''Destiny, Activision Blizzard: [[Bounties#The Elder Cipher|The Elder Cipher exotic weapon bounty]]''</ref> When a Fallen is killed, a quantity of ether escapes its body and dissipates.<ref name="E3 2013 Demo">[http://www.youtube.com/watch?v=cXTXPe7JIUk E3 2013 Destiny Gameplay Demo]</ref>
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The majority of Fallen Houses consist of Vandals and Dregs. Vandals serve as both seasoned infantry and skilled workers. They aspire to become Captains and one day lead crews of their own. Dregs are the lowest class in Fallen society. Docked of their lower pair of arms in a ritual of humiliation and obedience, Dregs zealously fill the roles of shock troops and menial laborers in crews. The life expectancy of a Dreg is notoriously short, but those few who survive to be promoted to Vandals are permitted to regrow their arms.<ref name = "Destiny"/>  
The majority of Fallen Houses consist of Vandals and Dregs. Vandals serve as both seasoned infantry and skilled workers. They aspire to become Captains and one day lead crews of their own. Dregs are the lowest class in Fallen society. Docked of their lower pair of arms in a ritual of humiliation and obedience, Dregs zealously fill the roles of shock troops and menial laborers in crews. The life expectancy of a Dreg is notoriously short, but those few who survive to be promoted to Vandals are permitted to regrow their arms.<ref name = "Destiny"/>  


House politics pervades all aspects of Fallen society, with loyalty regarded as chief priority. Camps and villages fall under the authority of their House's fiefdom, with children raised communally, likely to prevent them holding bias towards individuals as opposed to the House itself.<ref>https://www.ishtar-collective.net/items/rendezvous-with-variks-35</ref> The particularly fanatical are taken at an early age and raised to become the [[Kell's Guard||personal guard]] for their Kell.
House politics pervades all aspects of Fallen society, with loyalty regarded as chief priority. Camps and villages fall under the authority of their House's fiefdom, with children raised communally, likely to prevent them holding bias towards individuals as opposed to the House itself.<ref>https://www.ishtar-collective.net/items/rendezvous-with-variks-35</ref> The particularly fanatical are taken at an early age and raised to become the [[Kell's Guard|personal guard]] for their Kell.


*'''[[Kell]]'''—the political leaders of Fallen Houses.
*'''[[Kell]]'''—the political leaders of Fallen Houses.