Fallen: Difference between revisions

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==Gameplay==
The Fallen mostly fight by employing hit and run tactics. A Fallen will always try to flank the player or seek cover, and they will frequently change positions when fired upon. They are fast, but don't have particularly high healh. Fallen are the main employers of invisibility, with Stealth Vandals or Marauders using it to blend into the background and strike at unsuspecting players. They are also the main users of aerial forces, with Shanks and Servitors both capable of flight, thus massively increasing their ability to flank enemies. Fallen also employ numerous vehicles, with Walkers and Brigs being fairly common.
Most Fallen light and melee weapons deal Arc damage, while their heavy and explosive weapons deal Solar damge. Void damge is rare, relegated to Servitor blasts and Heavy Shank turrets.
[[Arc]] [[Absorption Shield]]s are found used by Captains, and in high difficulty activities, Shanks and Heavy Shanks gain [[Solar]] shields, while Sevitors gain [[Void]] shields.


==Gallery==
==Gallery==