Editing Preceptor's Novice

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|class= [[Weaver]]
|class= [[Weaver]]
|rank= [[Elite]]
|rank= [[Elite]]
|template=
|template= Keep Pyramidal Knowledge
|purpose=Keep Pyramidal Knowledge
|purpose=
|mission= [[Sundered Doctrine]]
|mission= [[Sundered Doctrine]]
|weapon(s)= {{icon|Solar}} Resonant Allision
|weapon(s)= {{icon|Solar}} Resonant Allision
|abilities= {{icon|Strand}} Transverse Reed <br> {{icon|Kinetic}} Melee <br> Limited Flight <br> Strafe Thrusters <br> Drop Knowledge
|abilities= {{icon|Strand}} Transverse Reed <br> {{icon|Kinetic}} Melee <br> Limited Flight <br> Strafe Thrusters <br> Drop Knowledge
}}
}}
'''Preceptor's Novices''' are [[Weaver]]s encountered within the [[The Sunken Pyramid|Sunken Pyramid]]. They are encountered in the [[Sundered Doctrine]] [[Dungeon]] as part of the quest that coincides with it, where they are necessary to kill to gain insight on the Dread Knowledge within.
'''Preceptor's Novices''' are [[Weaver]]s encountered within the [[The Sunken Pyramid|Sunken Pyramid]]. They are encountered in the [[Sundered Doctrine]] [[Dungeon]] as part of the quest that coincides with it, where they are necessary to kill in order to gain insight on the Dread Knowledge within.


==Gameplay==
==Gameplay==
After completing the Dungeon, players are introduced to the first part of the quest to access the vault the Dread were after. Once at this step, players must first enter '''Witness-Give-Darkness''' into the machine in the [[The Hidden|Hidden]] camp, which will initiate the secret encounter before the first true encounter. In the room just before the ''Solve the Riddle'' encounter, players will discover idle [[Shrieker]]s, as well as an entourage of [[Attendant]]s and the Preceptor's Novices among them, as well as a lit plate in the back of the room. To steal the Dread Knowledge the faction has claimed, players must eliminate these [[Elite]] [[Weaver]]s, claim their knowledge and bring them to the lit plate until it dims, opening the door behind it and allowing the fireteam to claim the knowledge within.
After completing the Dungeon, players are introduced to the first part of the quest in order to access the vault the Dread were after. Once at this step, players must first enter '''Witness-Give-Darkness''' into the machine in the [[The Hidden|Hidden]] camp, which will initiate the secret encounter before the first true encounter. In the room just before the ''Solve the Riddle'' encounter, players will discover idle [[Shrieker]]s, as well as an entourage of [[Attendant]]s and the Preceptor's Novices among them, as well as a lit plate in the back of the room. In order to steal the Dread Knowledge the faction has claimed, players must eliminate these [[Elite]] [[Weaver]]s, claim their knowledge and bring them to the lit plate until it dims, opening the door behind it and allowing the fireteam to claim the knowledge within.


==Appearance==
==Appearance==
*''[[Destiny 2]]: [[Episode: Heresy]]'' {{1st}}
*''[[Destiny 2]]'': ''[[Episode: Heresy]]'' {{1st}}


[[Category:Enemies]]
[[Category:Enemies]]
[[Category:The Dread]]
[[Category:The Dread]]

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