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| =====Hellmouth Edge===== | | =====Hellmouth Edge===== |
| *'''Toland''': I entered the Hellmouth with a sense of fateful inevitability. We would all die, or worse. I knew this to be true. Woefully unprepared was what we were. I stand by that. But it doesn't mean I didn't respect them. I did then, and I always will. | | *'''Toland''': I entered the Hellmouth with a sense of fateful inevitability. We would all die, or worse. I knew this to be true. Woefully unprepared was what we were. I stand by that. But it doesn't mean I didn't respect them. I did then, and I always will. |
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| *'''Toland''': Oh, Eriana — vengeful Eriana. Crota may have taken her Light, but she left her soul on the battlefield. She had a death wish long before she approached me. In the end, of course, she blamed me for what happened. Pride begets death.
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| *'''Toland''': If you'd asked me long ago what I thought of Eris Morn, you'd have learned kindness does not flow through my veins. But I have since gained a reverence for Eris. I thought her broken. Foolish. But I was the fool. Eris was the best of us all… and still is.
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| *'''Toland''': Eris torments herself for her erstwhile fireteam and the fates we marched into together. An appreciated but needless penance. Our struggle is a grand dialogue. We exchange blood for understanding. It is not tragedy; it is simply the price, and ours to play.
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| *'''Toland''': Deep below, the rudderless Hidden Swarm seek guidance. Order. They won't find it. Because of what you did— what you didn't do. It should've been your hand guiding them in Oryx's stead. Yet you disrupted a glorious engine. You: the arrogant, anomalous variable.
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| *'''Toland''': Few perils in the cosmos are as dangerous as an idea. And few ideas are as dangerous as the heretical notion festering in the Hellmouth.
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| =====Gatehouse=====
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| *'''Toland''': The Hive know no limits when it comes to ambition. Nothing remains sacred within the darkness of their ritual halls. In the summoning pits, that was truer than ever. A horrifying abomination - Phogoth, the Untamed - was created within.
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| *'''Toland''': This place reeks of death. This could be said of any structure on the Moon, but this hall is… especially saturated. You yourself carry painful memories of this place. Discard them. Their only use is to weigh you down — and to empower your enemy. I wish Eris could see it this way. But she is bound irretrievably to her pain.
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| *'''Toland''': A series of unfortunate Guardians met their end under the weight of Phogoth's might. He strew them across the battlefields of the Moon and, together with Crota's brood, gave the Great Disaster its name.
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| *'''Toland''': The origin of many Nightmares can be traced to this exact location. Here the Hive bred fear itself, enduring and true. Slay as many abominations as you like; the impressions they leave upon you will remain. We carry every fallen foe with us. Always.
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| *'''Toland''': Countless Guardians perished not just on the battlefields of the Great Disaster, but within the lair of the Hive as well. Having lured them in, the Hive had a plan. It was domination and death. For Guardians, there was no escape that day.
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| *'''Toland''': Not even Crota’s brood could fully contain the rage of Phogoth, the Untamed. His power was nearly unmatched. But in the end, the Light overpowered Phogoth, and he was slain by your hand.
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| =====Sorrow's Harbor=====
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| *'''Toland''': The Pyramid hasn't always held residence on the Moon. Like anything foreign, it arrived here somehow. That chasm would suggest a fall and a crash. And it is as such. Only a single question lingers: Why? The Collapse largely remains a mystery.
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| *'''Toland''': There is much history in the dust here. Grasp a handful and you will hold Light now extinguished. You will hold power misguided. These grounds are covered in the madness of days gone by. Of Guardians and Hive alike. History haunts this place.
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| *'''Toland''': The Moon sits lush with schisms. The result of Eris's curiosity. A Pyramid of pure power with the ability to terraform. Sounds familiar, doesn't it? If the Traveler is a god of Light, then what does that make the Pyramid who spews our tragedies back at us? We must always question the unknowable, for that is the only path to knowing.
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| *'''Toland''': In the absence of the ability to bring Nightmares forth, the Hive manipulate ours, worshipping and even dying for them. No doubt they have plans for the Nightmares. The Hive adapt. They evolve. And they do it quickly.
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| *'''Toland''': The Hive and their rituals. Like moths to a flame, they know no other way. They try time and again to revive the souls of the dead. Or even to bring forth something new. An abomination. A god. And now, our very own Nightmares.
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| =====K1 Revelation=====
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| *'''Toland''': One wonders the effects of the Pyramid on the Hive. If they've existed in its shadow for so long, have they ever communed with it?
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| *'''Toland''': Eris was the first to bring the Pyramid to life… Was it of her will? Or the Pyramid's? The Hive must hate her for it after trying so long to do the same and failing. Or perhaps it's relief they feel. After so much time, they can finally pursue its power, whether it wants them to or not.
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| *'''Toland''': Leaderless, the Hidden Swarm have sought a replacement. Sword logic dictates the violent removal of oneself in favor of the powerful. Never underestimate the machinations of the Hive. in the absence of guidance, they are always in search of it.
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| *'''Toland''': I could tell you that the Pyramid hid from me as it did from you. But I would be betraying the truth. In this form, sight extends beyond the borders of certain realities. Though the Pyramid came into view, I could not see inside then nor now. But, oh, how I wish I could.
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| *'''Toland''': For eons, the Pyramid sat hidden beneath the surface. The Hive, however, knew of its presence. For how long, I do not know. Their lust for power kept it secret. That we know of it now only makes me question whether it's due to coincidence or design.
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| =====Scarlet Keep=====
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| *'''Toland''': Does it burden you, Guardian, to know that your presence here was not simply expected, but desired? That you were summoned? It is no mere coincidence that you, the slayer of Oryx, have been drawn to this place. The Pyramid can't conjure Nightmares from Hive minds. They require a human psyche— anguished, burdened, Lightbearing vessels.
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| *'''Toland''': The heresy was born here, in the Keep, where the daughters of Crota first began their experiments with Nightmares. It was here their priestess asked the question that her sisters would not: If Oryx cannot be resurrected, can he be remade?
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| *'''Toland''': Sword logic demands that which dies remain dead. Hobbled and wounded by the loss of their leaders, the Hidden Swarm no longer agree. They've unmoored themselves from the foundational tenets of the logic. Until this affliction is snuffed out, it will only spread.
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| *'''Toland''': The Hidden Swarm's aberrant behavior sprung from a simple conjecture: What if Oryx was meant to die, so that he might be reborn? Ludicrous, teleological thinking. An affront to everything he held dear. Unfortunately, Oryx is not here to correct them.
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| *'''Toland''': Cloistered in their Keep, the daughters of Crota labor to architect a future renewed for their Swarm. They refuse to accept a world in which Oryx was struck down but not succeeded. They seek to correct that which you left undone.
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| *'''Toland''': When Oryx fell, Crota's brood rallied under the strongest of his children, reaffirming their faith in the logic, accepting their loss. But deep in the hearts of four of Crota's daughters — Besurith, Kinox, Hashladûn, and Voskyr — a seed of doubt quietly took root. They resolved to lead their leaderless Swarm toward a new dawn and slaughter all who stood in their way.
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| ==Ishtar Sink== | | ==Ishtar Sink== |