Editing Overcharge Shank
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|species= [[Fallen]] | |species= [[Fallen]] | ||
|type= [[Exploder Shank]] | |type= [[Exploder Shank]] | ||
|house= [[House of Dusk]] <br> [[House of Salvation | |house= [[House of Dusk]] <br> [[House of Salvation]] | ||
|rank= [[Minor]] | |rank= [[Minor]] | ||
|mission= [[Exodus Crash]] | |mission= [[Exodus Crash]] | ||
|weapon(s) | |weapon(s)= {{icon|Solar}} Explosive Payload | ||
|abilities= Rapid Flight <br> Midair Levitation <br> {{icon|Arc}} Electrification | |||
}} | }} | ||
'''Overcharge Shanks''' are a variant of [[Exploder Shank]]s. They can be distinguished by the copious amounts of electricity flowing across their chassis. | '''Overcharge Shanks''' are a variant of [[Exploder Shank]]s. They can be distinguished by the copious amounts of electricity flowing across their chassis. | ||
==History== | ==History== | ||
Overcharge Shanks are first encountered as part of the crew of [[Thaviks, the Depraved]], who modified [[Shank]]s using technology from the [[Exodus Black]]'s sensor grid.<ref>'''Bungie (2014/9/9)''', ''[[Destiny 2]] - [[Strike]]: [[Exodus Crash]]''</ref> These modifications would later be employed | Overcharge Shanks are first encountered as part of the crew of [[Thaviks, the Depraved]], who modified [[Shank]]s using technology from the [[Exodus Black]]'s sensor grid.<ref>'''Bungie (2014/9/9)''', ''[[Destiny 2]] - [[Strike]]: [[Exodus Crash]]''</ref> These modifications would later be employed in the [[Overcharged Shank, Kell's Scourge|Overcharged Shanks]] of the [[Kell's Scourge]], in defense of the [[Lost Forge]]s<ref>'''Bungie (2018/12/4)''', ''[[Destiny 2]]: [[Season of the Forge]] - [[Gofannon Forge]]''</ref><ref>'''Bungie (2018/12/4)''', ''[[Destiny 2]]: [[Season of the Forge]] - [[Bergusia Forge]]''</ref>. They were also utilized by [[House of Salvation]] in the reworked version of Exodus Crash, used for the same purposes under [[Pykis, House Salvation]]. | ||
==Gameplay== | ==Gameplay== | ||
Overcharge Shanks differ from normal Exploder Shanks in their behavior. Instead of rushing towards an enemy to immolate themselves, they will fly over to specific sections of the floor, recognizable by the patterns of cables running over them. Once there, they will hover in place, electrifying the floor and slowing, damaging and preventing players from jumping. Destroying the shank will stop the effect, although it is dangerous to do so while on the plate as the player is likely to be caught in their explosions. | Overcharge Shanks differ from normal Exploder Shanks in their behavior. Instead of rushing towards an enemy to immolate themselves, they will fly over to specific sections of the floor, recognizable by the patterns of cables running over them. Once there, they will hover in place, electrifying the floor and slowing, damaging and preventing players from jumping. Destroying the shank will stop the effect, although it is dangerous to do so while on the plate as the player is likely to be caught in their explosions. | ||
==Gallery== | ==Gallery== | ||
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==Trivia== | ==Trivia== | ||
*[[The Ghost]] | *[[The Ghost]] called Overcharge Shanks as "the world's smallest [[Stormcaller]]s" due to their abundance of electricity.<ref>[https://imgur.com/Vg5HGgi Exodus Black]</ref> | ||
==List of appearances== | ==List of appearances== | ||