Editing Noble Devil Walker

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'''Noble Devil Walkers''' are [[Fallen]] [[Walker]]s belonging to the [[House of Devils]]. They are encountered at the [[The Divide|Divide]] in the [[Cosmodrome]], when the [[Weapons Exchange|Destroy the Fallen Walker]] [[Public Event]] is active.<ref>'''Bungie (2014/9/9)''', ''[[Destiny]] - [[Weapons Exchange|Destroy the Fallen Walker]] [[Public Event]]''</ref>
'''Noble Devil Walkers''' are [[Fallen]] [[Walker]]s belonging to the [[House of Devils]]. They are encountered at the [[The Divide|Divide]] in the [[Cosmodrome]], when the [[Weapons Exchange|Destroy the Fallen Walker]] [[Public Event]] is active.<ref>'''Bungie (2014/9/9)''', ''[[Destiny]]: Playstation 4, Activision Blizzard, [[Weapons Exchange|Destroy the Fallen Walker]] [[Public Event]]''</ref>


==Gameplay==
==Gameplay==
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There are several weaknesses the Noble Devil Walker possesses. One of the most vital is that its missile salvo, located on the right side of its cannon, can be destroyed and its most consistently threatening attack and most reliable method of cleaning up kills, the missile pods, can be completely disabled. Another is that the Walker is weak at range and against cover, needing to rely on its Pit Shanks or other reinforcements to flush opponents out of these advantageous positions. The Walker at range can only use its laser cannon, which is slow and with enough movement area, easily avoided. Meanwhile against cover its only method to truly get kills is with the splash damage of its missile pods, which while it can clean up kills on weak enemies behind cover, does low enough damage to where it's not a threat on its own.
There are several weaknesses the Noble Devil Walker possesses. One of the most vital is that its missile salvo, located on the right side of its cannon, can be destroyed and its most consistently threatening attack and most reliable method of cleaning up kills, the missile pods, can be completely disabled. Another is that the Walker is weak at range and against cover, needing to rely on its Pit Shanks or other reinforcements to flush opponents out of these advantageous positions. The Walker at range can only use its laser cannon, which is slow and with enough movement area, easily avoided. Meanwhile against cover its only method to truly get kills is with the splash damage of its missile pods, which while it can clean up kills on weak enemies behind cover, does low enough damage to where it's not a threat on its own.


==Appearance==
==List of appearances==
*''[[Destiny]]'' {{1st}}
*''[[Destiny]]'' {{1st}}


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[[Category:Fallen vehicles]]
[[Category:Fallen vehicles]]
[[Category:Enemies]]
[[Category:Enemies]]
[[Category:Fallen AIs]]
[[Category:Fallen]]
[[Category:Artificial intelligence]]

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