Editing High Celebrant of Xivu Arath

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'''Trail of the Hunted'''
'''Trail of the Hunted'''


The Young Wolf would get word of their mission and race into the Hellmouth to save the now Light-less Warlock, whom the High Celebrant had cornered. Players would begin by landing in [[Archer's Line]] and be tasked with proceeding towards the [[Shrine of Oryx]] via the [[Hall of Wisdom]]. Following the trail, Players will fight through small amounts of [[Hive]] enemies. Upon reaching the entrance to the [[Shrine of Oryx]], Players will be met with the High Celebrant of Xivu Arath standing before a [[Cryptolith]]. The High Celebrant will have an Immunity shield and summon multiple waves of lesser Hive before vanishing away. Upon killing all the waves of Hive, the Player would continue onwards to the Shrine, cutting through further Hive guarding the way. Forced to flee by the advancing guardian, the High Celebrant vanished into the [[Ascendant Plane]]. This hit and run tactic of teleporting and fleeing between planes would become the primary mechanic of the High Celebrant later on. With the High Celebrant gone, the Player can reach Osiris.
The Young Wolf would get word of their mission and race into the Hellmouth to save the now Light-less Warlock, whom the High Celebrant had cornered. Players would begin by landing in [[Archer's Line]] and be tasked with proceeding towards the [[Shrine of Oryx]] via the [[Hall of Wisdom]]. Following the trail, Players will fight through small amounts of [[Hive]] enemies. Upon reaching the entrance to the [[Shrine of Oryx]], Players will be met with the [[High Celebrant of Xivu Arath]] standing before a [[Cryptolith]]. The High Celebrant will have an Immunity shield and summon multiple waves of lesser Hive before vanishing away. Upon killing all the waves of Hive, the Player would continue onwards to the Shrine, cutting through further Hive guarding the way. Forced to flee by the advancing guardian, the High Celebrant vanished into the [[Ascendant Plane]]. This hit and run tactic of teleporting and fleeing between planes would become the primary mechanic of the High Celebrant later on. With the High Celebrant gone, the Player can reach Osiris.


'''Coup de Grâce'''
'''Coup de Grâce'''


With the [[Cryptolith Lure]] charged and fully upgraded, the Player Guardian with the assistance of [[Uldren Sov|Crow]] set off towards the Dreaming City to pull the High Celebrant out of hiding and finish it once and for all. Landing in [[Harbinger's Seclude]], Players are tasked to proceed further into the Seclude within the Dreaming City and seek out the nearby Cryptolith. Following the directions given, Players will encounter a small amount of Hive in the way that should be very easily taken care of. Upon killing these Hive, the door barring the way should open to a larger area where the Cryptolith is. Placing down the lure, the High Celebrant will appear and begin to teleport around the immediate area repeatedly. It is advised not to waste ammo during this and to instead wait until the Celebrant summons corrupted Wrathborn that can be killed to obtain the 'Wrathful' buff. Upon damaging the High Celebrant enough they will flee through the Ascendant pane leaving a spherical 'tear' in their wake. Players shoot this dark sphere and it will open a portal to the Ascendant Plane to pursue the Celebrant. They would follow the blood trail and return back to the material plane when shooting open another tear and be met with the Celebrant once more. Of course, without the wrathful buff, or as Ghost claims 'reclaimed Light' damage done to the High Celebrant is not optimal. Players must simply wait for Crow to flush out Corrupted Wrathborn from the Ascendant Plane into the same room as the Player which the Player can then kill for the pools that grant the wrathful buff. After enough damage, the Celebrant will flee once more and Players again will have to shoot open the residual tear it leaves behind and follow its trail of blood through the Ascendant plane. Following the trail, Players should end up back where they first encountered the Celebrant in the Dreaming City on shooting open another tear. Multiple enemies, including a [[Barrier Knight]] Champion, will be present. It is not required to have an Anti-barrier mod unless Players are really under leveled as the Barrier Knight can be killed quick enough with optimal DPS before it can even deploy its barrier.  
With the [[Cryptolith Lure]] charged and fully upgraded, the Player Guardian with the assistance of [[Uldren Sov|Crow]] set off towards the Dreaming City to pull the High Celebrant out of hiding and finish it once and for all. Landing in [[Harbinger's Seclude]], Players are tasked to proceed further into the Seclude within the Dreaming City and seek out the nearby Cryptolith. Following the directions given, Players will encounter a small amount of Hive in the way that should be very easily taken care of. Upon killing these Hive, the door barring the way should open to a larger area where the Cryptolith is. Placing down the lure, the High Celebrant will appear and begin to teleport around the immediate area repeatedly. It is advised not to waste ammo during this and to instead wait until the Celebrant summons corrupted Wrathborn that can be killed to obtain the 'Wrathful' buff. Upon damaging the High Celebrant enough they will flee through the Ascendant pane leaving a spherical 'tear' in their wake. Players shoot this dark sphere and it will open a portal to the [[Ascendant Plane]] to pursue the Celebrant. They would follow the blood trail and return back to the material plane when shooting open another tear and be met with the Celebrant once more. Of course, without the wrathful buff, or as Ghost claims 'reclaimed Light' damage done to the High Celebrant is not optimal. Players must simply wait for Crow to flush out Corrupted Wrathborn from the Ascendant Plane into the same room as the Player which the Player can then kill for the pools that grant the wrathful buff. After enough damage, the Celebrant will flee once more and Players again will have to shoot open the residual tear it leaves behind and follow its trail of blood through the Ascendant plane. Following the trail, Players should end up back where they first encountered the Celebrant in the Dreaming City on shooting open another tear. Multiple enemies, including a [[Barrier Knight]] Champion, will be present. It is not required to have an Anti-barrier mod unless Players are really under leveled as the Barrier Knight can be killed quick enough with optimal DPS before it can even deploy its barrier.  


After killing these enemies, Players will proceed forwards to encounter the Celebrant teleporting away from them repeatedly with an Immunity shield. The Celebrant will summon Hive reinforcements including an Ultra [[Hive Wrathborn|Wrathborn Hive]] [[Ogre]]. Players must kill this Ogre and the rest of the Hive. Having Crow trapped in the Ascendant plane and no residual tear left by the Celebrant, Players must plant down the Cryptolith near the large Awoken statue where the Ogre had spawned. This will force open a portal above the statue. This portal is impossible to jump to. Instead, players must follow the blood trail and discover hidden platforms that only appear once close enough to them. Following these platforms, Players should be able to reach the portal and enter the Ascendant Plane one final time. Navigation is important during this stage as the background and safe surfaces appear the same. Players must proceed to the lit Awoken structure housing an Ascendant Crystal. It should be noted some of the platforms vanish once touched by Players so constant movement is essential. Upon reaching the structure with the large Ascendant Crystal, Players will face off against the High Celebrant for the final time. Reinforcements akin to before will be summoned and Players should target the Corrupted Wrathborn Majors to obtain the Wrathful buff from the pools dropped. Once the High Celebrant is damaged enough it will try and flee in desperation, summoning more Hive and a [[Barrier Servitor]]. Once these enemies are killed, the High Celebrant will trap the Guardian and attempt to escape, however, Crow will close the portal it is trying to create. With this blow, the High Celebrant kneels and accepts their fate as the Player is freed and can land the killing blow.
After killing these enemies, Players will proceed forwards to encounter the Celebrant teleporting away from them repeatedly with an Immunity shield. The Celebrant will summon Hive reinforcements including an Ultra [[Hive Wrathborn|Wrathborn Hive]] [[Ogre]]. Players must kill this Ogre and the rest of the Hive. Having Crow trapped in the Ascendant plane and no residual tear left by the Celebrant, Players must plant down the Cryptolith near the large Awoken statue where the Ogre had spawned. This will force open a portal above the statue. This portal is impossible to jump to. Instead, players must follow the blood trail and discover hidden platforms that only appear once close enough to them. Following these platforms, Players should be able to reach the portal and enter the Ascendant Plane one final time. Navigation is important during this stage as the background and safe surfaces appear the same. Players must proceed to the lit Awoken structure housing an Ascendant Crystal. It should be noted some of the platforms vanish once touched by Players so constant movement is essential. Upon reaching the structure with the large Ascendant Crystal, Players will face off against the High Celebrant for the final time. Reinforcements akin to before will be summoned and Players should target the Corrupted Wrathborn Majors to obtain the Wrathful buff from the pools dropped. Once the High Celebrant is damaged enough it will try and flee in desperation, summoning more Hive and a [[Barrier Servitor]]. Once these enemies are killed, the High Celebrant will trap the Guardian and attempt to escape, however, Crow will close the portal it is trying to create. With this blow, the High Celebrant kneels and accepts their fate as the Player is freed and can land the killing blow.

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