Editing Hierarchy of Needs

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|type=[[Bow]]
|type=[[Bow]]
|level=
|level=
|accuracy=85
|accuracy=
|impact=92
|impact=
|stability=72
|stability=
|handling=38
|handling=
|magazine=1
|magazine=1
|feed=
|feed=
|ammo=Primary
|ammo=Primary ammo
|draw time=756
|mode=
|reload=30
|rate=
|aim=86
|damage=[[Solar]]
|zoom=20
|range=
|recoil=62
|service=
|intensity=38
|direction=Tends Right
|airborne=21
|damage={{Icon|Solar}} [[Solar]]
|service=[[Seraphs]] {{c|formerly}} <br> [[Guardians]]
|affiliation=[[Exodus Program]] <br> [[Seraphs]] <br> [[Soteria]]
|affiliation=[[Exodus Program]] <br> [[Seraphs]] <br> [[Soteria]]
}}
}}
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==Gameplay==
==Gameplay==
Hierarchy of Needs' main mechanic is the Guidance Ring perk, which requires six charges to activate. One Guidance Ring charge can be acquired by getting a kill or precision hit with the weapon. These can be counted at the same time, so a precision kill will generate two charges at once. Once a Guidance Ring is charged, it can be deployed by firing a fully-drawn shot from the hip and lasts roughly 12 seconds. Shots fired through the ring, no matter the angle or even direction if one fires through the other side, will generate two seeking projectiles that can deal heavy damage to enemies and even clear groups of enemies easily. Guidance Ring charges still accumulate for shots fired through one, so it is possible to have back-to-back Guidance Rings.
Hierarchy of Needs' main mechanic is the Guidance Ring perk, which requires six charges to activate. One Guidance Ring charge can be acquired by getting a kill or precision hit with the weapon. These can be counted at the same time, so a precision kill will generate two charges at once. Once a Guidance Ring is charged, it can be deployed by firing a fully-drawn shot from the hip and lasts roughly 12 seconds. Shots fired through the ring, no matter the angle or even direction if one fires through the other side, will become seeking projectiles that can deal heavy damage to enemies and even clear groups of enemies easily. Guidance Ring charges still accumulate for shots fired through one, so it is possible to have back-to-back Guidance Rings.


===Perks===
===Perks===
*Intrinsic Perk: '''Guidance Ring'''
*'''[[lightgg:2226793914|Guidance Ring]]''': Charges and deploys a guidance system.  
**Precision hits and final blows build Guidance Ring energy. Opposing Guardians grant additional energy. At full charge, hip firing creates a Guidance Ring.  
*'''[[lightgg:2801223209|Elastic String]]''': Excellent snapback. Decreases accuracy. Faster draw time. Slightly increases handling speed.
*'''Elastic String''': Excellent snapback. Decreases accuracy. Faster draw time. Slightly increases handling speed.
*'''[[lightgg:3429800428|Fiberglass Arrow]]''': Heavy and consistent. Greatly increases accuracy. Slightly decreases stability.
*'''Fiberglass Arrow''': Heavy and consistent. Greatly increases accuracy. Slightly decreases stability.
*'''[[lightgg:229534486|Apollonic Tangent]]''': Arrows fired through a Guidance Ring release seeking projectiles, which do more damage based on distance traveled.
*'''Apollonic Tangent''': Arrows fired through a Guidance Ring release seeking projectiles, which do more damage based on distance traveled.


====Catalyst====
====Catalyst====
The [[Exotic Catalyst|catalyst]] can be dropped by completions of Spire of the Watcher on Master difficulty. Once completed by getting 700 kills with the weapon, the catalyst grants the following perk:
The [[Exotic Catalyst|catalyst]] can be dropped by completions of Spire of the Watcher on Master difficulty. Once completed, the catalyst grants the following perk:


*'''Panoptic Tessellation''': Deploying a Guidance Ring or striking a target with a seeking projectile improves draw time and reload speed for a moderate duration.  
*'''Panoptic Tessellation''': Deploying a Guidance Ring or striking a target with a seeking projectile improves draw time and reload speed for a moderate duration.  
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'''"I have peered through the eye of Chronos to divine humanity's path into the future." —Soteria, the Augurmind'''
'''"I have peered through the eye of Chronos to divine humanity's path into the future." —Soteria, the Augurmind'''


//VanNet Voice-COMM, Received: [[Osiris]]//<br>
//[[VanNet]] Voice-COMM, Received: [[Osiris]]//<br>
//VOICE TRANSCRIPT RUNNING…//<br>
//VOICE TRANSCRIPT RUNNING…//<br>
//FROM: [[Anastasia Bray|ANA BRAY]]//<br>
//FROM: [[Anastasia Bray|ANA BRAY]]//<br>
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* The weapon's name likely refers to [[wikipedia:Maslow's hierarchy of needs|Maslow's hierarchy of needs]].
* The weapon's name likely refers to [[wikipedia:Maslow's hierarchy of needs|Maslow's hierarchy of needs]].
* The weapon's lore makes reference to a recurring theme in the ''Destiny'' series where many exotic weapons are sentient or living, whether due to having an onboard AI or having been transformed paracausally.
* The weapon's lore makes reference to a recurring theme in the ''Destiny'' series where many exotic weapons are sentient or living, whether due to having an onboard AI or having been transformed paracausally.
* Prior to the removal of Warmind cells, destroying one with this weapon when deploying a Guidance Ring would generate an especially large ring.
* Occasionally when drawing the weapon, a short voice line is played in Rasputin's Warmind language (depicted by Russian speech played backwards).
==Gallery==
<gallery perrow=3>
Hierarchy Of Needs Presskit.jpg | Promotional Render Image
D2_Hierarchy_of_Needs_Guidance_Ring.gif | Guidance Ring VFX by [https://www.artstation.com/artwork/4X5mDk Ben Platnick]
HoN-FuturePast.jpg|Hierarchy of Needs' ''Future Past'' ornament
</gallery>


==List of appearances==
==List of appearances==
*''[[Destiny 2]]: [[Season of the Seraph]]'' {{1st}}
*''[[Destiny 2]]''
**''[[The Witch Queen]]''
***''[[Season of the Seraph]]'' {{1st}}


==References==
==References==
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[[Category:Weapon lore]]
[[Category:Weapon lore]]
[[Category:Weapons]]
[[Category:Weapons]]
[[Category:Warmind]]

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