Editing Forum:Sentinel's Foundry

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*{{Main|Forum:Foundry Keepers#Variant 2}} {{C|V2}}
*{{Main|Forum:Foundry Keepers#Variant 2}} {{C|V2}}
===Descent===
===Descent===
[[File:ShatteredThrone2.jpg|thumb|300px|Catwalks]]
[[File:ShatteredThrone2.jpg|thumb|300px|Shattered Throne Catwalks]]
Proceed through the portal to reach the next island. From there proceed further eventually you will encounter a Giant Taken Captain, once its dead proceed through the hallway with Taken along the sides there to harass you like the Sniper Alley in [[The Shattered Throne|Shattered Throne]]. When you reach the end, turn left. You'll enter a wide-open room with catwalks and a few pillars with platforms here and there. Your goal is to make it all the way to the left side. [[Taken Ogre]]s and obstacles will spawn on the platforms as you progress. Be careful and take out the Ogres as quickly as possible from a distance. Their eye blasts can easily knock you off the catwalks, which will kill you. Going through the barrier at the end of the room will progress the mission and you'll see that you are Slowed (not Stasis slowed). There will also be a never-ending swarm of [[Shadow Thrall]] spawning around the room. Go through the maze and avoid the Shadow Thrall or dispatch as much as you can. At the very end, a portal will be waiting with a plate in front of it that must be stood on for about 30 seconds to charge it.
Proceed through the portal to reach the next island. From there proceed further eventually you will encounter a Giant Taken Captain, once its dead proceed through the hallway with Taken along the sides there to harass you like the Sniper Alley in [[The Shattered Throne|Shattered Throne]]. When you reach the end, turn left. You'll enter a wide-open room with catwalks and a few pillars with platforms here and there. Your goal is to make it all the way to the left side. [[Taken Ogre]]s and obstacles will spawn on the platforms as you progress. Be careful and take out the Ogres as quickly as possible from a distance. Their eye blasts can easily knock you off the catwalks, which will kill you. Going through the barrier at the end of the room will progress the mission and you'll see that you are Slowed (not Stasis slowed). There will also be a never-ending swarm of [[Shadow Thrall]] spawning around the room. Go through the maze and avoid the Shadow Thrall or dispatch as much as you can. At the very end, a portal will be waiting with a plate in front of it that must be stood on for about 30 seconds to charge it.
===Blighted Spirekeeper===
===Blighted Spirekeeper===
After passing through the portal, the team will find themselves on a new island with a large door in front of them, when they enter the room; a [[Rally Banner]] Placement will be right in front of them, if they proceed past the room's entry threshold, the boss; [[Forum:Blighted Spirekeeper|Blighted Spirekeeper]] will spawn. It functions identical to [[Morgeth, the Spirekeeper]] except it has some mechanics as [[Vorgeth, the Boundless Hunger]]. See ''[[Forum:Blighted Spirekeeper|Blighted Spirekeeper]]'' for more information.
After passing through the portal, the team will find themselves on a new island with a large door in front of them, when they enter the room; a [[Rally Banner]] Placement will be right in front of them, if they proceed past the room's entry threshold, the boss; [[Forum:Blighted Spirekeeper|Blighted Spirekeeper]] will spawn. It functions identical to [[Morgeth, the Spirekeeper]] except it has some mechanics as [[Vorgeth, the Boundless Hunger]]. See ''[[Forum:Blighted Spirekeeper|Blighted Spirekeeper]]'' for more information.

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