Supremacy: Difference between revisions

From Destinypedia, the Destiny wiki

(Created page with "'''Supremacy''' is an upcoming game mode for Crucible. In this mode, every time an enemy is killed, they drop a crest, which a player can pick up for extra points.<ref>[ht...")
 
No edit summary
Line 1: Line 1:
'''Supremacy''' is an upcoming game mode for [[Crucible]]. In this mode, every time an enemy is killed, they drop a crest, which a player can pick up for extra points.<ref>[http://metro.co.uk/2016/08/25/destiny-rise-of-iron-hands-on-preview-and-interview-were-not-afraid-of-change-6090611/ Metro - ''Destiny: Rise Of Iron hands-on preview and interview – ‘We’re not afraid of change’]</ref>
'''Supremacy''' is an upcoming game mode for [[Crucible]]. In this mode, every time an enemy is killed, they drop a crest, which a player can pick up for extra points.<ref>[http://metro.co.uk/2016/08/25/destiny-rise-of-iron-hands-on-preview-and-interview-were-not-afraid-of-change-6090611/ Metro - ''Destiny: Rise Of Iron hands-on preview and interview – ‘We’re not afraid of change’]</ref> Respawn times are shorter than in other modes, and it is designed to encourage aggressive, mobile play. Three variations of the mode exist:
 
*Standard: 6v6 PvP.
*Mayhem: Abilities are constantly refreshed (e.g. grenades and supers).
*Free-For-All: The player count is dropped to six. All players compete individually for crests. Crests can be stolen from other kills.
 
Player score at the end of the match is based on crest pick-ups, crest denials, kill credits (getting the kill that dropped a crest), along with a traditional kill/death ratio.<ref>'''Game Informer #81:''' ''Destiny: Rise of Iron''</ref>


==References==
==References==

Revision as of 18:07, October 9, 2016

Supremacy is an upcoming game mode for Crucible. In this mode, every time an enemy is killed, they drop a crest, which a player can pick up for extra points.[1] Respawn times are shorter than in other modes, and it is designed to encourage aggressive, mobile play. Three variations of the mode exist:

  • Standard: 6v6 PvP.
  • Mayhem: Abilities are constantly refreshed (e.g. grenades and supers).
  • Free-For-All: The player count is dropped to six. All players compete individually for crests. Crests can be stolen from other kills.

Player score at the end of the match is based on crest pick-ups, crest denials, kill credits (getting the kill that dropped a crest), along with a traditional kill/death ratio.[2]

References